[Author]
Author = alebalGTA
[Description]
Description = They already told you, right? Never smoke before a mission. Especially Wade's joints... you become a useless moron, you miss all the fun, and you shit in your underwear.
[Objectives]
Objectivescount = 68

Objectives[0]Type = Player_Start
Objectives[0]Culture = ,
Objectives[0]positionX = -65,55349
Objectives[0]positionY = -1453,742
Objectives[0]positionZ = 32,1237
Objectives[0]Heading = 285,1597
Objectives[0]model = ig_lamardavis
Objectives[0]variation = Default
Objectives[0]SetWeather = Current
Objectives[0]SetTime = Current
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 2
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = -1
Objectives[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 5
Objectives[0]Weapon0 = AdvancedRifle
Objectives[0]Weapon1 = HeavyPistol
Objectives[0]Weapon2 = SwitchBlade
Objectives[0]Weapon3 = MicroSMG
Objectives[0]Weapon4 = StickyBomb
Objectives[0]mission_ActorsCount = 3
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 0
Objectives[0]mission_Actors[0]positionX = -65,24082
Objectives[0]mission_Actors[0]positionY = -1451,004
Objectives[0]mission_Actors[0]positionZ = 32,1237
Objectives[0]mission_Actors[0]Heading = 189,5648
Objectives[0]mission_Actors[0]String_Name = player_one
Objectives[0]mission_Actors[0]Relationship_Group = Companion
Objectives[0]mission_Actors[0]AddBlip = True
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = True
Objectives[0]mission_Actors[0]SetHealth = 100
Objectives[0]mission_Actors[0]DieFromHeadShot = True
Objectives[0]mission_Actors[0]CanExitVehicle = True
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = False
Objectives[0]mission_Actors[0]AlwaysFight = False
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Stationary
Objectives[0]mission_Actors[0]weapon = Unarmed
Objectives[0]mission_Actors[0]Variation = Custom
Objectives[0]mission_Actors[0]Task = 3
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = WORLD_HUMAN_STUPOR
Objectives[0]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 4
Objectives[0]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 7
Objectives[0]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 8
Objectives[0]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[0]NeededForObjectiveHintCount = 4
Objectives[0]mission_Actors[0]NeededForObjectiveHint[0] = 2
Objectives[0]mission_Actors[0]NeededForObjectiveHint[1] = 5
Objectives[0]mission_Actors[0]NeededForObjectiveHint[2] = 40
Objectives[0]mission_Actors[0]NeededForObjectiveHint[3] = 67
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 4
Objectives[0]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[0]mission_Actors[0]NeededForObjectiveGoToActor[0] = 39
Objectives[0]mission_Actors[1]SpawnInVehicle = True
Objectives[0]mission_Actors[1]SeatIndex = 0
Objectives[0]mission_Actors[1]Survive_Number = 0
Objectives[0]mission_Actors[1]Failed_Text = 
Objectives[0]mission_Actors[1]Remove_After = 19
Objectives[0]mission_Actors[1]positionX = 49,46388
Objectives[0]mission_Actors[1]positionY = -1487,608
Objectives[0]mission_Actors[1]positionZ = 28,88655
Objectives[0]mission_Actors[1]Heading = 50,18257
Objectives[0]mission_Actors[1]String_Name = ig_lestercrest
Objectives[0]mission_Actors[1]Relationship_Group = Friend
Objectives[0]mission_Actors[1]AddBlip = False
Objectives[0]mission_Actors[1]ShowCone = False
Objectives[0]mission_Actors[1]Invincible = False
Objectives[0]mission_Actors[1]SetHealth = 100
Objectives[0]mission_Actors[1]DieFromHeadShot = True
Objectives[0]mission_Actors[1]CanExitVehicle = True
Objectives[0]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[1]AlwaysFight = True
Objectives[0]mission_Actors[1]Seeing_Range = 30
Objectives[0]mission_Actors[1]Hearing_Range = 30
Objectives[0]mission_Actors[1]CombatMovement = Offensive
Objectives[0]mission_Actors[1]weapon = Pistol
Objectives[0]mission_Actors[1]Variation = Custom
Objectives[0]mission_Actors[1]Task = 0
Objectives[0]mission_Actors[1]Task_Guard_Range = 5
Objectives[0]mission_Actors[1]Task_Stay_In_Range = True
Objectives[0]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[1]Task_Scenario = NONE
Objectives[0]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[1]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[1]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[1]PROP_GLASSES_INDEX = 0
Objectives[0]mission_Actors[1]PROP_GLASSES_TEXTURE = 0
Objectives[0]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[2]SpawnInVehicle = True
Objectives[0]mission_Actors[2]SeatIndex = -1
Objectives[0]mission_Actors[2]Survive_Number = 0
Objectives[0]mission_Actors[2]Failed_Text = 
Objectives[0]mission_Actors[2]Remove_After = 19
Objectives[0]mission_Actors[2]positionX = 49,46388
Objectives[0]mission_Actors[2]positionY = -1487,608
Objectives[0]mission_Actors[2]positionZ = 28,88655
Objectives[0]mission_Actors[2]Heading = 50,18257
Objectives[0]mission_Actors[2]String_Name = IG_PAIGE
Objectives[0]mission_Actors[2]Relationship_Group = Friend
Objectives[0]mission_Actors[2]AddBlip = False
Objectives[0]mission_Actors[2]ShowCone = False
Objectives[0]mission_Actors[2]Invincible = False
Objectives[0]mission_Actors[2]SetHealth = 100
Objectives[0]mission_Actors[2]DieFromHeadShot = True
Objectives[0]mission_Actors[2]CanExitVehicle = True
Objectives[0]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[2]AlwaysFight = True
Objectives[0]mission_Actors[2]Seeing_Range = 30
Objectives[0]mission_Actors[2]Hearing_Range = 30
Objectives[0]mission_Actors[2]CombatMovement = Offensive
Objectives[0]mission_Actors[2]weapon = Pistol
Objectives[0]mission_Actors[2]Variation = Default
Objectives[0]mission_Actors[2]Task = 99
Objectives[0]mission_Actors[2]Task_Guard_Range = 5
Objectives[0]mission_Actors[2]Task_Stay_In_Range = True
Objectives[0]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[2]Task_Scenario = NONE
Objectives[0]mission_Actors[2]Task_List_Count = 5
Objectives[0]mission_Actors[2]Task_Repeat = False
Objectives[0]mission_Actors[2]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[0]mission_Actors[2]Task_List[0]PositionX = 46,0967
Objectives[0]mission_Actors[2]Task_List[0]PositionY = -1487,066
Objectives[0]mission_Actors[2]Task_List[0]PositionZ = 28,72855
Objectives[0]mission_Actors[2]Task_List[0]Block = True
Objectives[0]mission_Actors[2]Task_List[1]Type = EnterVehicle
Objectives[0]mission_Actors[2]Task_List[1]PositionX = 47,15142
Objectives[0]mission_Actors[2]Task_List[1]PositionY = -1486,548
Objectives[0]mission_Actors[2]Task_List[1]PositionZ = 28,66846
Objectives[0]mission_Actors[2]Task_List[1]Speed = 4
Objectives[0]mission_Actors[2]Task_List[1]SeatIndex = -1
Objectives[0]mission_Actors[2]Task_List[1]TaskIndex = 1
Objectives[0]mission_Actors[2]Task_List[2]Type = Drive
Objectives[0]mission_Actors[2]Task_List[2]PositionX = -52,65342
Objectives[0]mission_Actors[2]Task_List[2]PositionY = -1460,875
Objectives[0]mission_Actors[2]Task_List[2]PositionZ = 31,3996
Objectives[0]mission_Actors[2]Task_List[2]Speed = 10
Objectives[0]mission_Actors[2]Task_List[2]StopBeforeVehicles = True
Objectives[0]mission_Actors[2]Task_List[2]StopBeforeActors = True
Objectives[0]mission_Actors[2]Task_List[2]AvoidVehicles = False
Objectives[0]mission_Actors[2]Task_List[2]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[2]Task_List[2]AvoidActors = False
Objectives[0]mission_Actors[2]Task_List[2]AvoidObjects = True
Objectives[0]mission_Actors[2]Task_List[2]StopAtLights = True
Objectives[0]mission_Actors[2]Task_List[2]UseBlinkers = True
Objectives[0]mission_Actors[2]Task_List[2]AllowGoingWrongWay = False
Objectives[0]mission_Actors[2]Task_List[2]Reverse = False
Objectives[0]mission_Actors[2]Task_List[2]TakeShortestPath = False
Objectives[0]mission_Actors[2]Task_List[2]IgnoreRoads = False
Objectives[0]mission_Actors[2]Task_List[2]IgnoreAllPathing = False
Objectives[0]mission_Actors[2]Task_List[2]AvoidHighWays = False
Objectives[0]mission_Actors[2]Task_List[3]Type = Drive
Objectives[0]mission_Actors[2]Task_List[3]PositionX = -61,1995
Objectives[0]mission_Actors[2]Task_List[3]PositionY = -1461,323
Objectives[0]mission_Actors[2]Task_List[3]PositionZ = 31,45716
Objectives[0]mission_Actors[2]Task_List[3]Speed = 5
Objectives[0]mission_Actors[2]Task_List[3]StopBeforeVehicles = True
Objectives[0]mission_Actors[2]Task_List[3]StopBeforeActors = True
Objectives[0]mission_Actors[2]Task_List[3]AvoidVehicles = False
Objectives[0]mission_Actors[2]Task_List[3]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[2]Task_List[3]AvoidActors = False
Objectives[0]mission_Actors[2]Task_List[3]AvoidObjects = True
Objectives[0]mission_Actors[2]Task_List[3]StopAtLights = True
Objectives[0]mission_Actors[2]Task_List[3]UseBlinkers = True
Objectives[0]mission_Actors[2]Task_List[3]AllowGoingWrongWay = False
Objectives[0]mission_Actors[2]Task_List[3]Reverse = False
Objectives[0]mission_Actors[2]Task_List[3]TakeShortestPath = False
Objectives[0]mission_Actors[2]Task_List[3]IgnoreRoads = False
Objectives[0]mission_Actors[2]Task_List[3]IgnoreAllPathing = False
Objectives[0]mission_Actors[2]Task_List[3]AvoidHighWays = False
Objectives[0]mission_Actors[2]Task_List[4]Type = Drive
Objectives[0]mission_Actors[2]Task_List[4]PositionX = -66,42584
Objectives[0]mission_Actors[2]Task_List[4]PositionY = -1462,783
Objectives[0]mission_Actors[2]Task_List[4]PositionZ = 31,4666
Objectives[0]mission_Actors[2]Task_List[4]Speed = 5
Objectives[0]mission_Actors[2]Task_List[4]StopBeforeVehicles = True
Objectives[0]mission_Actors[2]Task_List[4]StopBeforeActors = True
Objectives[0]mission_Actors[2]Task_List[4]AvoidVehicles = False
Objectives[0]mission_Actors[2]Task_List[4]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[2]Task_List[4]AvoidActors = False
Objectives[0]mission_Actors[2]Task_List[4]AvoidObjects = True
Objectives[0]mission_Actors[2]Task_List[4]StopAtLights = True
Objectives[0]mission_Actors[2]Task_List[4]UseBlinkers = True
Objectives[0]mission_Actors[2]Task_List[4]AllowGoingWrongWay = False
Objectives[0]mission_Actors[2]Task_List[4]Reverse = False
Objectives[0]mission_Actors[2]Task_List[4]TakeShortestPath = False
Objectives[0]mission_Actors[2]Task_List[4]IgnoreRoads = False
Objectives[0]mission_Actors[2]Task_List[4]IgnoreAllPathing = False
Objectives[0]mission_Actors[2]Task_List[4]AvoidHighWays = False
Objectives[0]mission_Actors[2]NeededForObjectiveSetPlayerActorCount = 2
Objectives[0]mission_Actors[2]NeededForObjectiveSetPlayerActor[0] = 8
Objectives[0]mission_Actors[2]NeededForObjectiveSetPlayerActor[1] = 14
Objectives[0]mission_Actors[2]NeededForObjectiveCutsceneCount = 1
Objectives[0]mission_Actors[2]NeededForObjectiveCutscene[0] = 10
Objectives[0]mission_Vehicles = 1
Objectives[0]mission_Vehicles[0]positionX = 49,46388
Objectives[0]mission_Vehicles[0]positionY = -1487,608
Objectives[0]mission_Vehicles[0]positionZ = 28,88655
Objectives[0]mission_Vehicles[0]Heading = 50,18257
Objectives[0]mission_Vehicles[0]Name = Speedo
Objectives[0]mission_Vehicles[0]Model = speedo
Objectives[0]mission_Vehicles[0]PrimaryColor = MettalicBlackBlue
Objectives[0]mission_Vehicles[0]SecondaryColor = MetallicUltraBlue
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = 0
Objectives[0]mission_Vehicles[0]DirtLevel = 0
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = True
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 19
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[0]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 0
Objectives[0]mission_Vehicles[0]NeededForActorIndex[0] = 2
Objectives[0]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[0]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 7
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForObjectiveHintCount = 2
Objectives[0]mission_Vehicles[0]NeededForObjectiveHint[0] = 3
Objectives[0]mission_Vehicles[0]NeededForObjectiveHint[1] = 15
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorCount = 2
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 8
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 14
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 0
Objectives[0]ObjectiveMessages = 0

Objectives[1]Type = Set_Player_Actor_Objective
Objectives[1]Text = 
Objectives[1]positionX = -60,80537
Objectives[1]positionY = -1453,101
Objectives[1]positionZ = 31,1237
Objectives[1]SetPlayerActor_Use_Player = True
Objectives[1]SetPlayerActor_Player_Controllable = True
Objectives[1]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[1]SetPlayerActor_Use_Actor = False
Objectives[1]SetPlayerActor_RelationshipGroup_Change = False
Objectives[1]SetPlayerActor_RelationshipGroup = Neutral
Objectives[1]SetPlayerActor_Invincible_Change = False
Objectives[1]SetPlayerActor_Invincible = False
Objectives[1]SetPlayerActor_NewTask = True
Objectives[1]Int_Task = 3
Objectives[1]Task_Repeat = False
Objectives[1]Task_Timeout = False
Objectives[1]Task_Guard_Range = 10
Objectives[1]Task_Stay_In_Range = True
Objectives[1]Task_Wander_Range = 10
Objectives[1]Task_Scenario = WORLD_HUMAN_SMOKING_POT
Objectives[1]Task_TalkingAnimation = mic_chatter
Objectives[1]Task_Time = 1
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Type = Hint_Objective
Objectives[2]Text = 
Objectives[2]positionX = -60,33345
Objectives[2]positionY = -1449,704
Objectives[2]positionZ = 31,1237
Objectives[2]Hint_Time = 9
Objectives[2]Hint_FOV = 40
Objectives[2]Hint_Use_Position = False
Objectives[2]Hint_Use_Player = False
Objectives[2]Hint_Use_Actor = True
Objectives[2]Hint_Use_Vehicle = False
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 4
Objectives[2]ObjectiveMessages[0]positionX = 2002,397
Objectives[2]ObjectiveMessages[0]positionY = -1820,002
Objectives[2]ObjectiveMessages[0]positionZ = 119,2529
Objectives[2]ObjectiveMessages[0]Message = ~y~Come on man, they're coming to get us.
Objectives[2]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[0]Sender = 
Objectives[2]ObjectiveMessages[0]Subject = 
Objectives[2]ObjectiveMessages[0]MessageColor = White
Objectives[2]ObjectiveMessages[0]PlayFromStart = True
Objectives[2]ObjectiveMessages[0]Delay = False
Objectives[2]ObjectiveMessages[0]DelayTime = 0
Objectives[2]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[0]TypeSubtitle = True
Objectives[2]ObjectiveMessages[0]TypeTextMesage = False
Objectives[2]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[1]positionX = 2001,773
Objectives[2]ObjectiveMessages[1]positionY = -1824,896
Objectives[2]ObjectiveMessages[1]positionZ = 118,1981
Objectives[2]ObjectiveMessages[1]Message = ~g~What?
Objectives[2]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[1]Sender = 
Objectives[2]ObjectiveMessages[1]Subject = 
Objectives[2]ObjectiveMessages[1]MessageColor = White
Objectives[2]ObjectiveMessages[1]PlayFromStart = False
Objectives[2]ObjectiveMessages[1]Delay = True
Objectives[2]ObjectiveMessages[1]DelayTime = 4
Objectives[2]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[1]TypeSubtitle = True
Objectives[2]ObjectiveMessages[1]TypeTextMesage = False
Objectives[2]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[2]positionX = 2001,433
Objectives[2]ObjectiveMessages[2]positionY = -1828,997
Objectives[2]ObjectiveMessages[2]positionZ = 117,548
Objectives[2]ObjectiveMessages[2]Message = ~y~Oh fuck, you're completely gone.
Objectives[2]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[2]Sender = 
Objectives[2]ObjectiveMessages[2]Subject = 
Objectives[2]ObjectiveMessages[2]MessageColor = White
Objectives[2]ObjectiveMessages[2]PlayFromStart = False
Objectives[2]ObjectiveMessages[2]Delay = True
Objectives[2]ObjectiveMessages[2]DelayTime = 5
Objectives[2]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[2]TypeSubtitle = True
Objectives[2]ObjectiveMessages[2]TypeTextMesage = False
Objectives[2]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[3]positionX = 2001,611
Objectives[2]ObjectiveMessages[3]positionY = -1834,302
Objectives[2]ObjectiveMessages[3]positionZ = 116,874
Objectives[2]ObjectiveMessages[3]Message = ~g~What?
Objectives[2]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[3]Sender = 
Objectives[2]ObjectiveMessages[3]Subject = 
Objectives[2]ObjectiveMessages[3]MessageColor = White
Objectives[2]ObjectiveMessages[3]PlayFromStart = False
Objectives[2]ObjectiveMessages[3]Delay = True
Objectives[2]ObjectiveMessages[3]DelayTime = 8
Objectives[2]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[3]TypeSubtitle = True
Objectives[2]ObjectiveMessages[3]TypeTextMesage = False
Objectives[2]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[3]Type = Hint_Objective
Objectives[3]Text = 
Objectives[3]positionX = -53,62742
Objectives[3]positionY = -1471,63
Objectives[3]positionZ = 30,96686
Objectives[3]Hint_Time = 4
Objectives[3]Hint_FOV = 30
Objectives[3]Hint_Use_Position = False
Objectives[3]Hint_Use_Player = False
Objectives[3]Hint_Use_Actor = False
Objectives[3]Hint_Use_Vehicle = True
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 2
Objectives[3]ObjectiveMessages[0]positionX = 2003,325
Objectives[3]ObjectiveMessages[0]positionY = -1842,305
Objectives[3]ObjectiveMessages[0]positionZ = 115,3716
Objectives[3]ObjectiveMessages[0]Message = ~y~Shit... man, they're here, get up.
Objectives[3]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[0]Sender = 
Objectives[3]ObjectiveMessages[0]Subject = 
Objectives[3]ObjectiveMessages[0]MessageColor = White
Objectives[3]ObjectiveMessages[0]PlayFromStart = True
Objectives[3]ObjectiveMessages[0]Delay = False
Objectives[3]ObjectiveMessages[0]DelayTime = 0
Objectives[3]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[0]TypeSubtitle = True
Objectives[3]ObjectiveMessages[0]TypeTextMesage = False
Objectives[3]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[1]positionX = 2003,865
Objectives[3]ObjectiveMessages[1]positionY = -1845,841
Objectives[3]ObjectiveMessages[1]positionZ = 114,7062
Objectives[3]ObjectiveMessages[1]Message = ~g~What?
Objectives[3]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[1]Sender = 
Objectives[3]ObjectiveMessages[1]Subject = 
Objectives[3]ObjectiveMessages[1]MessageColor = White
Objectives[3]ObjectiveMessages[1]PlayFromStart = False
Objectives[3]ObjectiveMessages[1]Delay = True
Objectives[3]ObjectiveMessages[1]DelayTime = 3
Objectives[3]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[1]TypeSubtitle = True
Objectives[3]ObjectiveMessages[1]TypeTextMesage = False
Objectives[3]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[4]Type = Set_Player_Actor_Objective
Objectives[4]Text = 
Objectives[4]positionX = -62,66879
Objectives[4]positionY = -1449,036
Objectives[4]positionZ = 31,1237
Objectives[4]SetPlayerActor_Use_Player = False
Objectives[4]SetPlayerActor_Player_Controllable = True
Objectives[4]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[4]SetPlayerActor_Use_Actor = True
Objectives[4]SetPlayerActor_RelationshipGroup_Change = True
Objectives[4]SetPlayerActor_RelationshipGroup = Companion
Objectives[4]SetPlayerActor_Invincible_Change = False
Objectives[4]SetPlayerActor_Invincible = False
Objectives[4]SetPlayerActor_NewTask = True
Objectives[4]Int_Task = 99
Objectives[4]Task_Repeat = False
Objectives[4]Task_Timeout = False
Objectives[4]Task_Guard_Range = 10
Objectives[4]Task_Stay_In_Range = True
Objectives[4]Task_Wander_Range = 10
Objectives[4]Task_Scenario = NONE
Objectives[4]Task_TalkingAnimation = mic_chatter
Objectives[4]Task_Time = 1
Objectives[4]TaskListCount = 2
Objectives[4]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[4]Task_List[0]positionX = -63,97501
Objectives[4]Task_List[0]positionY = -1451,387
Objectives[4]Task_List[0]positionZ = 31,6237
Objectives[4]Task_List[0]Block = True
Objectives[4]Task_List[1]Type = Pause
Objectives[4]Task_List[1]positionX = -63,97501
Objectives[4]Task_List[1]positionY = -1451,387
Objectives[4]Task_List[1]positionZ = 31,6237
Objectives[4]Task_List[1]time = 1
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 0

Objectives[5]Type = Hint_Objective
Objectives[5]Text = 
Objectives[5]positionX = -59,71162
Objectives[5]positionY = -1454,173
Objectives[5]positionZ = 31,1237
Objectives[5]Hint_Time = 3
Objectives[5]Hint_FOV = 40
Objectives[5]Hint_Use_Position = False
Objectives[5]Hint_Use_Player = False
Objectives[5]Hint_Use_Actor = True
Objectives[5]Hint_Use_Vehicle = False
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 2
Objectives[5]ObjectiveMessages[0]positionX = 2005,827
Objectives[5]ObjectiveMessages[0]positionY = -1860,734
Objectives[5]ObjectiveMessages[0]positionZ = 116,4141
Objectives[5]ObjectiveMessages[0]Message = ~y~Fuck, this shit Wade gave us had a really bad effect on you.
Objectives[5]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[5]ObjectiveMessages[0]Sender = 
Objectives[5]ObjectiveMessages[0]Subject = 
Objectives[5]ObjectiveMessages[0]MessageColor = White
Objectives[5]ObjectiveMessages[0]PlayFromStart = True
Objectives[5]ObjectiveMessages[0]Delay = False
Objectives[5]ObjectiveMessages[0]DelayTime = 0
Objectives[5]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[0]TypeSubtitle = True
Objectives[5]ObjectiveMessages[0]TypeTextMesage = False
Objectives[5]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[1]positionX = 2006,816
Objectives[5]ObjectiveMessages[1]positionY = -1864,731
Objectives[5]ObjectiveMessages[1]positionZ = 116,6266
Objectives[5]ObjectiveMessages[1]Message = ~g~What?
Objectives[5]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[5]ObjectiveMessages[1]Sender = 
Objectives[5]ObjectiveMessages[1]Subject = 
Objectives[5]ObjectiveMessages[1]MessageColor = White
Objectives[5]ObjectiveMessages[1]PlayFromStart = False
Objectives[5]ObjectiveMessages[1]Delay = True
Objectives[5]ObjectiveMessages[1]DelayTime = 6
Objectives[5]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[1]TypeSubtitle = True
Objectives[5]ObjectiveMessages[1]TypeTextMesage = False
Objectives[5]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[6]Type = Set_Player_Actor_Objective
Objectives[6]Text = 
Objectives[6]positionX = -68,10311
Objectives[6]positionY = -1454,6
Objectives[6]positionZ = 33,98679
Objectives[6]SetPlayerActor_Use_Player = True
Objectives[6]SetPlayerActor_Player_Controllable = True
Objectives[6]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[6]SetPlayerActor_Use_Actor = False
Objectives[6]SetPlayerActor_RelationshipGroup_Change = False
Objectives[6]SetPlayerActor_RelationshipGroup = Neutral
Objectives[6]SetPlayerActor_Invincible_Change = False
Objectives[6]SetPlayerActor_Invincible = False
Objectives[6]SetPlayerActor_NewTask = True
Objectives[6]Int_Task = 99
Objectives[6]Task_Repeat = False
Objectives[6]Task_Timeout = False
Objectives[6]Task_Guard_Range = 10
Objectives[6]Task_Stay_In_Range = True
Objectives[6]Task_Wander_Range = 10
Objectives[6]Task_Scenario = NONE
Objectives[6]Task_TalkingAnimation = mic_chatter
Objectives[6]Task_Time = 1
Objectives[6]TaskListCount = 1
Objectives[6]Task_List[0]Type = Pause
Objectives[6]Task_List[0]positionX = -68,10311
Objectives[6]Task_List[0]positionY = -1454,6
Objectives[6]Task_List[0]positionZ = 34,48679
Objectives[6]Task_List[0]time = 1
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 0

Objectives[7]Text = 
Objectives[7]FaildText = 
Objectives[7]Type = Enter_Vehicle
Objectives[7]positionX = 48,92717
Objectives[7]positionY = -1488,479
Objectives[7]positionZ = 28,18701
Objectives[7]EnterVehicle_AsPassenger = True
Objectives[7]EnterVehicle_CanExit = True
Objectives[7]EnterVehicle_SetIsWanted = False
Objectives[7]EnterVehicle_SeatIndex = 1
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 1
Objectives[7]ObjectiveMessages[0]positionX = 2011,775
Objectives[7]ObjectiveMessages[0]positionY = -1874,185
Objectives[7]ObjectiveMessages[0]positionZ = 115,9559
Objectives[7]ObjectiveMessages[0]Message = ~y~Come on man, let's get in the van.
Objectives[7]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[7]ObjectiveMessages[0]Sender = 
Objectives[7]ObjectiveMessages[0]Subject = 
Objectives[7]ObjectiveMessages[0]MessageColor = White
Objectives[7]ObjectiveMessages[0]PlayFromStart = True
Objectives[7]ObjectiveMessages[0]Delay = False
Objectives[7]ObjectiveMessages[0]DelayTime = 0
Objectives[7]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[0]TypeSubtitle = True
Objectives[7]ObjectiveMessages[0]TypeTextMesage = False
Objectives[7]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[8]Type = Set_Player_Actor_Objective
Objectives[8]Text = 
Objectives[8]positionX = 34,92945
Objectives[8]positionY = -1489,511
Objectives[8]positionZ = 28,2104
Objectives[8]SetPlayerActor_Use_Player = False
Objectives[8]SetPlayerActor_Player_Controllable = True
Objectives[8]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[8]SetPlayerActor_Use_Actor = True
Objectives[8]SetPlayerActor_RelationshipGroup_Change = False
Objectives[8]SetPlayerActor_RelationshipGroup = Neutral
Objectives[8]SetPlayerActor_Invincible_Change = False
Objectives[8]SetPlayerActor_Invincible = False
Objectives[8]SetPlayerActor_NewTask = True
Objectives[8]Int_Task = 99
Objectives[8]Task_Repeat = False
Objectives[8]Task_Timeout = False
Objectives[8]Task_Guard_Range = 10
Objectives[8]Task_Stay_In_Range = True
Objectives[8]Task_Wander_Range = 10
Objectives[8]Task_Scenario = NONE
Objectives[8]Task_TalkingAnimation = mic_chatter
Objectives[8]Task_Time = 1
Objectives[8]TaskListCount = 6
Objectives[8]Task_List[0]Type = Pause
Objectives[8]Task_List[0]positionX = 34,85648
Objectives[8]Task_List[0]positionY = -1439,11
Objectives[8]Task_List[0]positionZ = 29,41566
Objectives[8]Task_List[0]time = 6
Objectives[8]Task_List[1]Type = EnterVehicle
Objectives[8]Task_List[1]PositionX = 46,92718
Objectives[8]Task_List[1]PositionY = -1488,484
Objectives[8]Task_List[1]PositionZ = 28,75742
Objectives[8]Task_List[1]Speed = 1
Objectives[8]Task_List[1]SeatIndex = -1
Objectives[8]Task_List[1]TaskIndex = 1
Objectives[8]Task_List[1]Warp = False
Objectives[8]Task_List[2]Type = Drive
Objectives[8]Task_List[2]PositionX = -109,0753
Objectives[8]Task_List[2]PositionY = -1512,781
Objectives[8]Task_List[2]PositionZ = 33,31619
Objectives[8]Task_List[2]Speed = 10
Objectives[8]Task_List[2]StopBeforeVehicles = True
Objectives[8]Task_List[2]StopBeforeActors = True
Objectives[8]Task_List[2]AvoidVehicles = False
Objectives[8]Task_List[2]AvoidEmptyVehicles = True
Objectives[8]Task_List[2]AvoidActors = False
Objectives[8]Task_List[2]AvoidObjects = True
Objectives[8]Task_List[2]StopAtLights = True
Objectives[8]Task_List[2]UseBlinkers = True
Objectives[8]Task_List[2]AllowGoingWrongWay = False
Objectives[8]Task_List[2]Reverse = False
Objectives[8]Task_List[2]TakeShortestPath = False
Objectives[8]Task_List[2]IgnoreRoads = False
Objectives[8]Task_List[2]IgnoreAllPathing = False
Objectives[8]Task_List[2]AvoidHighWays = False
Objectives[8]Task_List[3]Type = Drive
Objectives[8]Task_List[3]PositionX = -48,1449
Objectives[8]Task_List[3]PositionY = -1599,119
Objectives[8]Task_List[3]PositionZ = 28,75578
Objectives[8]Task_List[3]Speed = 10
Objectives[8]Task_List[3]StopBeforeVehicles = True
Objectives[8]Task_List[3]StopBeforeActors = True
Objectives[8]Task_List[3]AvoidVehicles = False
Objectives[8]Task_List[3]AvoidEmptyVehicles = True
Objectives[8]Task_List[3]AvoidActors = False
Objectives[8]Task_List[3]AvoidObjects = True
Objectives[8]Task_List[3]StopAtLights = True
Objectives[8]Task_List[3]UseBlinkers = True
Objectives[8]Task_List[3]AllowGoingWrongWay = False
Objectives[8]Task_List[3]Reverse = False
Objectives[8]Task_List[3]TakeShortestPath = False
Objectives[8]Task_List[3]IgnoreRoads = False
Objectives[8]Task_List[3]IgnoreAllPathing = False
Objectives[8]Task_List[3]AvoidHighWays = False
Objectives[8]Task_List[4]Type = Drive
Objectives[8]Task_List[4]PositionX = 45,88023
Objectives[8]Task_List[4]PositionY = -1542,215
Objectives[8]Task_List[4]PositionZ = 28,66943
Objectives[8]Task_List[4]Speed = 10
Objectives[8]Task_List[4]StopBeforeVehicles = True
Objectives[8]Task_List[4]StopBeforeActors = True
Objectives[8]Task_List[4]AvoidVehicles = False
Objectives[8]Task_List[4]AvoidEmptyVehicles = True
Objectives[8]Task_List[4]AvoidActors = False
Objectives[8]Task_List[4]AvoidObjects = True
Objectives[8]Task_List[4]StopAtLights = True
Objectives[8]Task_List[4]UseBlinkers = True
Objectives[8]Task_List[4]AllowGoingWrongWay = False
Objectives[8]Task_List[4]Reverse = False
Objectives[8]Task_List[4]TakeShortestPath = False
Objectives[8]Task_List[4]IgnoreRoads = False
Objectives[8]Task_List[4]IgnoreAllPathing = False
Objectives[8]Task_List[4]AvoidHighWays = False
Objectives[8]Task_List[5]Type = Drive
Objectives[8]Task_List[5]PositionX = 57,69627
Objectives[8]Task_List[5]PositionY = -1529,711
Objectives[8]Task_List[5]PositionZ = 28,63883
Objectives[8]Task_List[5]Speed = 5
Objectives[8]Task_List[5]StopBeforeVehicles = True
Objectives[8]Task_List[5]StopBeforeActors = True
Objectives[8]Task_List[5]AvoidVehicles = False
Objectives[8]Task_List[5]AvoidEmptyVehicles = True
Objectives[8]Task_List[5]AvoidActors = False
Objectives[8]Task_List[5]AvoidObjects = True
Objectives[8]Task_List[5]StopAtLights = True
Objectives[8]Task_List[5]UseBlinkers = True
Objectives[8]Task_List[5]AllowGoingWrongWay = False
Objectives[8]Task_List[5]Reverse = False
Objectives[8]Task_List[5]TakeShortestPath = False
Objectives[8]Task_List[5]IgnoreRoads = False
Objectives[8]Task_List[5]IgnoreAllPathing = False
Objectives[8]Task_List[5]AvoidHighWays = False
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 0

Objectives[9]Text = 
Objectives[9]Type = Leave_Area
Objectives[9]positionX = 44,63286
Objectives[9]positionY = -1499,592
Objectives[9]positionZ = 28,14071
Objectives[9]Leave_Area_Distance = 25
Objectives[9]Leave_Area_Use_Objective_Position = False
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 2
Objectives[9]ObjectiveMessages[0]positionX = 2015,205
Objectives[9]ObjectiveMessages[0]positionY = -1893,778
Objectives[9]ObjectiveMessages[0]positionZ = 113,2641
Objectives[9]ObjectiveMessages[0]Message = ~r~Hurry up, we have to start.
Objectives[9]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[9]ObjectiveMessages[0]Sender = 
Objectives[9]ObjectiveMessages[0]Subject = 
Objectives[9]ObjectiveMessages[0]MessageColor = White
Objectives[9]ObjectiveMessages[0]PlayFromStart = True
Objectives[9]ObjectiveMessages[0]Delay = False
Objectives[9]ObjectiveMessages[0]DelayTime = 0
Objectives[9]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[0]TypeSubtitle = True
Objectives[9]ObjectiveMessages[0]TypeTextMesage = False
Objectives[9]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[1]positionX = 2015,323
Objectives[9]ObjectiveMessages[1]positionY = -1898,994
Objectives[9]ObjectiveMessages[1]positionZ = 112,3671
Objectives[9]ObjectiveMessages[1]Message = ~g~What?
Objectives[9]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[9]ObjectiveMessages[1]Sender = 
Objectives[9]ObjectiveMessages[1]Subject = 
Objectives[9]ObjectiveMessages[1]MessageColor = White
Objectives[9]ObjectiveMessages[1]PlayFromStart = False
Objectives[9]ObjectiveMessages[1]Delay = True
Objectives[9]ObjectiveMessages[1]DelayTime = 3
Objectives[9]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[1]TypeSubtitle = True
Objectives[9]ObjectiveMessages[1]TypeTextMesage = False
Objectives[9]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[10]Type = Cutscenes_Objective
Objectives[10]Text = 
Objectives[10]positionX = 48,47775
Objectives[10]positionY = -1494,305
Objectives[10]positionZ = 28,3261
Objectives[10]Cutscenes_Time = 19
Objectives[10]Cutscenes_Trans_Time = 6
Objectives[10]Cutscenes_FOV = 60
Objectives[10]Cutscenes_Shake = Hand
Objectives[10]Cutscenes_Amplitude = 0
Objectives[10]Cutscenes_FadeOut = False
Objectives[10]Cutscenes_FadeIn = False
Objectives[10]Cutscenes_End = False
Objectives[10]Cutscenes_Point_At_Position = False
Objectives[10]Cutscenes_Point_At_Player = False
Objectives[10]Cutscenes_Point_At_Actor = False
Objectives[10]Cutscenes_Point_At_Vehicle = False
Objectives[10]Cutscenes_Follow_Player = False
Objectives[10]Cutscenes_Follow_Actor = True
Objectives[10]Cutscenes_Follow_Vehicle = False
Objectives[10]Cutscenes_Follow_Distancee = 3
Objectives[10]Cutscenes_Follow_Hieght = 0,8
Objectives[10]Cutscenes_Follow_Angle = 170
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 5
Objectives[10]ObjectiveMessages[0]positionX = 2010,76
Objectives[10]ObjectiveMessages[0]positionY = -1910,178
Objectives[10]ObjectiveMessages[0]positionZ = 109,9677
Objectives[10]ObjectiveMessages[0]Message = ~r~Okay... you understand what you have to do, right?
Objectives[10]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[10]ObjectiveMessages[0]Sender = 
Objectives[10]ObjectiveMessages[0]Subject = 
Objectives[10]ObjectiveMessages[0]MessageColor = White
Objectives[10]ObjectiveMessages[0]PlayFromStart = True
Objectives[10]ObjectiveMessages[0]Delay = False
Objectives[10]ObjectiveMessages[0]DelayTime = 0
Objectives[10]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[0]TypeSubtitle = True
Objectives[10]ObjectiveMessages[0]TypeTextMesage = False
Objectives[10]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[10]ObjectiveMessages[1]positionX = 2008,862
Objectives[10]ObjectiveMessages[1]positionY = -1916,33
Objectives[10]ObjectiveMessages[1]positionZ = 109,1203
Objectives[10]ObjectiveMessages[1]Message = ~r~Now we take you to the bus stop, you steal the bus and use it to block the bridge.
Objectives[10]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[10]ObjectiveMessages[1]Sender = 
Objectives[10]ObjectiveMessages[1]Subject = 
Objectives[10]ObjectiveMessages[1]MessageColor = White
Objectives[10]ObjectiveMessages[1]PlayFromStart = False
Objectives[10]ObjectiveMessages[1]Delay = True
Objectives[10]ObjectiveMessages[1]DelayTime = 5
Objectives[10]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[1]TypeSubtitle = True
Objectives[10]ObjectiveMessages[1]TypeTextMesage = False
Objectives[10]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[10]ObjectiveMessages[2]positionX = 2007,69
Objectives[10]ObjectiveMessages[2]positionY = -1923,283
Objectives[10]ObjectiveMessages[2]positionZ = 108,5516
Objectives[10]ObjectiveMessages[2]Message = ~r~Then wait for the van to arrive, at that point Michael and Trevor will get the guards out.
Objectives[10]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[10]ObjectiveMessages[2]Sender = 
Objectives[10]ObjectiveMessages[2]Subject = 
Objectives[10]ObjectiveMessages[2]MessageColor = White
Objectives[10]ObjectiveMessages[2]PlayFromStart = False
Objectives[10]ObjectiveMessages[2]Delay = True
Objectives[10]ObjectiveMessages[2]DelayTime = 12
Objectives[10]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[2]TypeSubtitle = True
Objectives[10]ObjectiveMessages[2]TypeTextMesage = False
Objectives[10]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[10]ObjectiveMessages[3]positionX = 2005,581
Objectives[10]ObjectiveMessages[3]positionY = -1929,981
Objectives[10]ObjectiveMessages[3]positionZ = 107,461
Objectives[10]ObjectiveMessages[3]Message = ~r~You kill the guards and steal the van, all clear?
Objectives[10]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[10]ObjectiveMessages[3]Sender = 
Objectives[10]ObjectiveMessages[3]Subject = 
Objectives[10]ObjectiveMessages[3]MessageColor = White
Objectives[10]ObjectiveMessages[3]PlayFromStart = False
Objectives[10]ObjectiveMessages[3]Delay = True
Objectives[10]ObjectiveMessages[3]DelayTime = 19
Objectives[10]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[3]TypeSubtitle = True
Objectives[10]ObjectiveMessages[3]TypeTextMesage = False
Objectives[10]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[10]ObjectiveMessages[4]positionX = 2006,214
Objectives[10]ObjectiveMessages[4]positionY = -1936,969
Objectives[10]ObjectiveMessages[4]positionZ = 106,1013
Objectives[10]ObjectiveMessages[4]Message = ~y~Yes, clear.
Objectives[10]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[10]ObjectiveMessages[4]Sender = 
Objectives[10]ObjectiveMessages[4]Subject = 
Objectives[10]ObjectiveMessages[4]MessageColor = White
Objectives[10]ObjectiveMessages[4]PlayFromStart = False
Objectives[10]ObjectiveMessages[4]Delay = True
Objectives[10]ObjectiveMessages[4]DelayTime = 24
Objectives[10]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[4]TypeSubtitle = True
Objectives[10]ObjectiveMessages[4]TypeTextMesage = False
Objectives[10]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[11]Type = Cutscenes_Objective
Objectives[11]Text = 
Objectives[11]positionX = 49,44319
Objectives[11]positionY = -1483,711
Objectives[11]positionZ = 28,26588
Objectives[11]Cutscenes_Time = 0
Objectives[11]Cutscenes_Trans_Time = 0
Objectives[11]Cutscenes_FOV = 30
Objectives[11]Cutscenes_Shake = Hand
Objectives[11]Cutscenes_Amplitude = 0
Objectives[11]Cutscenes_FadeOut = False
Objectives[11]Cutscenes_FadeIn = False
Objectives[11]Cutscenes_End = True
Objectives[11]Cutscenes_Point_At_Position = False
Objectives[11]Cutscenes_Point_At_Player = False
Objectives[11]Cutscenes_Point_At_Actor = False
Objectives[11]Cutscenes_Point_At_Vehicle = False
Objectives[11]Cutscenes_Follow_Player = False
Objectives[11]Cutscenes_Follow_Actor = False
Objectives[11]Cutscenes_Follow_Vehicle = False
Objectives[11]Cutscenes_Follow_Distancee = 10
Objectives[11]Cutscenes_Follow_Hieght = 1
Objectives[11]Cutscenes_Follow_Angle = 0
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 0

Objectives[12]Type = Set_Player_Actor_Objective
Objectives[12]Text = 
Objectives[12]positionX = 45,00401
Objectives[12]positionY = -1480,365
Objectives[12]positionZ = 28,29346
Objectives[12]SetPlayerActor_Use_Player = True
Objectives[12]SetPlayerActor_Player_Controllable = True
Objectives[12]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[12]SetPlayerActor_Use_Actor = False
Objectives[12]SetPlayerActor_RelationshipGroup_Change = False
Objectives[12]SetPlayerActor_RelationshipGroup = Neutral
Objectives[12]SetPlayerActor_Invincible_Change = False
Objectives[12]SetPlayerActor_Invincible = False
Objectives[12]SetPlayerActor_NewTask = True
Objectives[12]Int_Task = 99
Objectives[12]Task_Repeat = False
Objectives[12]Task_Timeout = False
Objectives[12]Task_Guard_Range = 10
Objectives[12]Task_Stay_In_Range = True
Objectives[12]Task_Wander_Range = 10
Objectives[12]Task_Scenario = NONE
Objectives[12]Task_TalkingAnimation = mic_chatter
Objectives[12]Task_Time = 1
Objectives[12]TaskListCount = 1
Objectives[12]Task_List[0]Type = Pause
Objectives[12]Task_List[0]positionX = 45,00401
Objectives[12]Task_List[0]positionY = -1480,365
Objectives[12]Task_List[0]positionZ = 28,79346
Objectives[12]Task_List[0]time = 1
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 0

Objectives[13]Text = 
Objectives[13]Text2 = 
Objectives[13]Text3 = 
Objectives[13]Failed_Text = 
Objectives[13]Type = Checkpoint
Objectives[13]Checkpoint_Type = 45
Objectives[13]Reserved = 1
Objectives[13]ColorR = 255
Objectives[13]ColorG = 255
Objectives[13]ColorB = 0
Objectives[13]ColorA = 255
Objectives[13]IconColorR = 255
Objectives[13]IconColorG = 255
Objectives[13]IconColorB = 0
Objectives[13]IconColorA = 255
Objectives[13]positionX = 57,03264
Objectives[13]positionY = -1539,764
Objectives[13]positionZ = 28,29405
Objectives[13]Heading = 0
Objectives[13]Diameter = 4
Objectives[13]minimum_hight = 1
Objectives[13]maximum_hight = 10
Objectives[13]TriggerDistance = 2
Objectives[13]PlaySound = False
Objectives[13]LoseWanted = False
Objectives[13]Stop_Vehicle = False
Objectives[13]DeliverVehicleOnly = False
Objectives[13]DeliverTrailor = False
Objectives[13]DeliverTowTruck = False
Objectives[13]DeliverVehicleCargobob = False
Objectives[13]DeliverPropCargobob = False
Objectives[13]mission_ActorsCount = 0
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 17
Objectives[13]ObjectiveMessages[0]positionX = 2013,654
Objectives[13]ObjectiveMessages[0]positionY = -1950,759
Objectives[13]ObjectiveMessages[0]positionZ = 103,9769
Objectives[13]ObjectiveMessages[0]Message = ~g~What?
Objectives[13]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[0]Sender = 
Objectives[13]ObjectiveMessages[0]Subject = 
Objectives[13]ObjectiveMessages[0]MessageColor = White
Objectives[13]ObjectiveMessages[0]PlayFromStart = True
Objectives[13]ObjectiveMessages[0]Delay = False
Objectives[13]ObjectiveMessages[0]DelayTime = 0
Objectives[13]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[0]TypeSubtitle = True
Objectives[13]ObjectiveMessages[0]TypeTextMesage = False
Objectives[13]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[1]positionX = 2017,741
Objectives[13]ObjectiveMessages[1]positionY = -1953,81
Objectives[13]ObjectiveMessages[1]positionZ = 103,7233
Objectives[13]ObjectiveMessages[1]Message = ~p~What's wrong with Franklin? He looks stoned.
Objectives[13]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[1]Sender = 
Objectives[13]ObjectiveMessages[1]Subject = 
Objectives[13]ObjectiveMessages[1]MessageColor = White
Objectives[13]ObjectiveMessages[1]PlayFromStart = False
Objectives[13]ObjectiveMessages[1]Delay = True
Objectives[13]ObjectiveMessages[1]DelayTime = 1
Objectives[13]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[1]TypeSubtitle = True
Objectives[13]ObjectiveMessages[1]TypeTextMesage = False
Objectives[13]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[2]positionX = 2022,867
Objectives[13]ObjectiveMessages[2]positionY = -1958,59
Objectives[13]ObjectiveMessages[2]positionZ = 102,83
Objectives[13]ObjectiveMessages[2]Message = ~y~No, he's fine, don't worry.
Objectives[13]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[2]Sender = 
Objectives[13]ObjectiveMessages[2]Subject = 
Objectives[13]ObjectiveMessages[2]MessageColor = White
Objectives[13]ObjectiveMessages[2]PlayFromStart = False
Objectives[13]ObjectiveMessages[2]Delay = True
Objectives[13]ObjectiveMessages[2]DelayTime = 5
Objectives[13]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[2]TypeSubtitle = True
Objectives[13]ObjectiveMessages[2]TypeTextMesage = False
Objectives[13]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[3]positionX = 2025,496
Objectives[13]ObjectiveMessages[3]positionY = -1963,609
Objectives[13]ObjectiveMessages[3]positionZ = 101,3459
Objectives[13]ObjectiveMessages[3]Message = ~g~What?
Objectives[13]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[3]Sender = 
Objectives[13]ObjectiveMessages[3]Subject = 
Objectives[13]ObjectiveMessages[3]MessageColor = White
Objectives[13]ObjectiveMessages[3]PlayFromStart = False
Objectives[13]ObjectiveMessages[3]Delay = True
Objectives[13]ObjectiveMessages[3]DelayTime = 8
Objectives[13]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[3]TypeSubtitle = True
Objectives[13]ObjectiveMessages[3]TypeTextMesage = False
Objectives[13]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[4]positionX = 2028,087
Objectives[13]ObjectiveMessages[4]positionY = -1967,117
Objectives[13]ObjectiveMessages[4]positionZ = 100,6677
Objectives[13]ObjectiveMessages[4]Message = ~p~Sure? Franklin...
Objectives[13]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[4]Sender = 
Objectives[13]ObjectiveMessages[4]Subject = 
Objectives[13]ObjectiveMessages[4]MessageColor = White
Objectives[13]ObjectiveMessages[4]PlayFromStart = False
Objectives[13]ObjectiveMessages[4]Delay = True
Objectives[13]ObjectiveMessages[4]DelayTime = 9
Objectives[13]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[4]TypeSubtitle = True
Objectives[13]ObjectiveMessages[4]TypeTextMesage = False
Objectives[13]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[5]positionX = 2030,02
Objectives[13]ObjectiveMessages[5]positionY = -1970,012
Objectives[13]ObjectiveMessages[5]positionZ = 100,3368
Objectives[13]ObjectiveMessages[5]Message = ~g~What?
Objectives[13]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[5]Sender = 
Objectives[13]ObjectiveMessages[5]Subject = 
Objectives[13]ObjectiveMessages[5]MessageColor = White
Objectives[13]ObjectiveMessages[5]PlayFromStart = False
Objectives[13]ObjectiveMessages[5]Delay = True
Objectives[13]ObjectiveMessages[5]DelayTime = 11
Objectives[13]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[5]TypeSubtitle = True
Objectives[13]ObjectiveMessages[5]TypeTextMesage = False
Objectives[13]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[6]positionX = 2032,338
Objectives[13]ObjectiveMessages[6]positionY = -1973,425
Objectives[13]ObjectiveMessages[6]positionZ = 100,0152
Objectives[13]ObjectiveMessages[6]Message = ~p~Franklin...
Objectives[13]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[6]Sender = 
Objectives[13]ObjectiveMessages[6]Subject = 
Objectives[13]ObjectiveMessages[6]MessageColor = White
Objectives[13]ObjectiveMessages[6]PlayFromStart = False
Objectives[13]ObjectiveMessages[6]Delay = True
Objectives[13]ObjectiveMessages[6]DelayTime = 12
Objectives[13]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[6]TypeSubtitle = True
Objectives[13]ObjectiveMessages[6]TypeTextMesage = False
Objectives[13]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[6]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[7]positionX = 2034,49
Objectives[13]ObjectiveMessages[7]positionY = -1976,626
Objectives[13]ObjectiveMessages[7]positionZ = 100,331
Objectives[13]ObjectiveMessages[7]Message = ~g~What?
Objectives[13]ObjectiveMessages[7]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[7]Sender = 
Objectives[13]ObjectiveMessages[7]Subject = 
Objectives[13]ObjectiveMessages[7]MessageColor = White
Objectives[13]ObjectiveMessages[7]PlayFromStart = False
Objectives[13]ObjectiveMessages[7]Delay = True
Objectives[13]ObjectiveMessages[7]DelayTime = 13
Objectives[13]ObjectiveMessages[7]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[7]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[7]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[7]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[7]TypeSubtitle = True
Objectives[13]ObjectiveMessages[7]TypeTextMesage = False
Objectives[13]ObjectiveMessages[7]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[7]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[8]positionX = 2037,271
Objectives[13]ObjectiveMessages[8]positionY = -1979,468
Objectives[13]ObjectiveMessages[8]positionZ = 101,0348
Objectives[13]ObjectiveMessages[8]Message = ~p~FRANKLIN...
Objectives[13]ObjectiveMessages[8]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[8]Sender = 
Objectives[13]ObjectiveMessages[8]Subject = 
Objectives[13]ObjectiveMessages[8]MessageColor = White
Objectives[13]ObjectiveMessages[8]PlayFromStart = False
Objectives[13]ObjectiveMessages[8]Delay = True
Objectives[13]ObjectiveMessages[8]DelayTime = 14
Objectives[13]ObjectiveMessages[8]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[8]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[8]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[8]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[8]TypeSubtitle = True
Objectives[13]ObjectiveMessages[8]TypeTextMesage = False
Objectives[13]ObjectiveMessages[8]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[8]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[9]positionX = 2045,646
Objectives[13]ObjectiveMessages[9]positionY = -1989,333
Objectives[13]ObjectiveMessages[9]positionZ = 103,6932
Objectives[13]ObjectiveMessages[9]Message = ~g~What?
Objectives[13]ObjectiveMessages[9]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[9]Sender = 
Objectives[13]ObjectiveMessages[9]Subject = 
Objectives[13]ObjectiveMessages[9]MessageColor = White
Objectives[13]ObjectiveMessages[9]PlayFromStart = False
Objectives[13]ObjectiveMessages[9]Delay = True
Objectives[13]ObjectiveMessages[9]DelayTime = 15
Objectives[13]ObjectiveMessages[9]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[9]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[9]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[9]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[9]TypeSubtitle = True
Objectives[13]ObjectiveMessages[9]TypeTextMesage = False
Objectives[13]ObjectiveMessages[9]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[9]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[10]positionX = 2042,292
Objectives[13]ObjectiveMessages[10]positionY = -1983,629
Objectives[13]ObjectiveMessages[10]positionZ = 102,3707
Objectives[13]ObjectiveMessages[10]Message = ~p~He's completely gone.
Objectives[13]ObjectiveMessages[10]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[10]Sender = 
Objectives[13]ObjectiveMessages[10]Subject = 
Objectives[13]ObjectiveMessages[10]MessageColor = White
Objectives[13]ObjectiveMessages[10]PlayFromStart = False
Objectives[13]ObjectiveMessages[10]Delay = True
Objectives[13]ObjectiveMessages[10]DelayTime = 16
Objectives[13]ObjectiveMessages[10]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[10]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[10]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[10]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[10]TypeSubtitle = True
Objectives[13]ObjectiveMessages[10]TypeTextMesage = False
Objectives[13]ObjectiveMessages[10]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[10]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[11]positionX = 2056,801
Objectives[13]ObjectiveMessages[11]positionY = -2003,79
Objectives[13]ObjectiveMessages[11]positionZ = 101,8485
Objectives[13]ObjectiveMessages[11]Message = ~y~We tried some weed that Wade gave us, he said he saw the aliens after he smoked it, we had to try it.
Objectives[13]ObjectiveMessages[11]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[11]Sender = 
Objectives[13]ObjectiveMessages[11]Subject = 
Objectives[13]ObjectiveMessages[11]MessageColor = White
Objectives[13]ObjectiveMessages[11]PlayFromStart = False
Objectives[13]ObjectiveMessages[11]Delay = True
Objectives[13]ObjectiveMessages[11]DelayTime = 19
Objectives[13]ObjectiveMessages[11]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[11]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[11]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[11]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[11]TypeSubtitle = True
Objectives[13]ObjectiveMessages[11]TypeTextMesage = False
Objectives[13]ObjectiveMessages[11]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[11]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[12]positionX = 2060,306
Objectives[13]ObjectiveMessages[12]positionY = -2008,304
Objectives[13]ObjectiveMessages[12]positionZ = 100,4086
Objectives[13]ObjectiveMessages[12]Message = ~r~And should you have tried it NOW? You ugly idiots.
Objectives[13]ObjectiveMessages[12]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[12]Sender = 
Objectives[13]ObjectiveMessages[12]Subject = 
Objectives[13]ObjectiveMessages[12]MessageColor = White
Objectives[13]ObjectiveMessages[12]PlayFromStart = False
Objectives[13]ObjectiveMessages[12]Delay = True
Objectives[13]ObjectiveMessages[12]DelayTime = 27
Objectives[13]ObjectiveMessages[12]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[12]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[12]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[12]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[12]TypeSubtitle = True
Objectives[13]ObjectiveMessages[12]TypeTextMesage = False
Objectives[13]ObjectiveMessages[12]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[12]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[13]positionX = 2065,517
Objectives[13]ObjectiveMessages[13]positionY = -2013,938
Objectives[13]ObjectiveMessages[13]positionZ = 99,28529
Objectives[13]ObjectiveMessages[13]Message = ~p~We are almost at the bus stop.
Objectives[13]ObjectiveMessages[13]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[13]Sender = 
Objectives[13]ObjectiveMessages[13]Subject = 
Objectives[13]ObjectiveMessages[13]MessageColor = White
Objectives[13]ObjectiveMessages[13]PlayFromStart = False
Objectives[13]ObjectiveMessages[13]Delay = True
Objectives[13]ObjectiveMessages[13]DelayTime = 33
Objectives[13]ObjectiveMessages[13]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[13]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[13]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[13]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[13]TypeSubtitle = True
Objectives[13]ObjectiveMessages[13]TypeTextMesage = False
Objectives[13]ObjectiveMessages[13]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[13]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[14]positionX = 2070,544
Objectives[13]ObjectiveMessages[14]positionY = -2019,722
Objectives[13]ObjectiveMessages[14]positionZ = 97,80674
Objectives[13]ObjectiveMessages[14]Message = ~r~Shit, get ready, and you better not mess it up.
Objectives[13]ObjectiveMessages[14]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[14]Sender = 
Objectives[13]ObjectiveMessages[14]Subject = 
Objectives[13]ObjectiveMessages[14]MessageColor = White
Objectives[13]ObjectiveMessages[14]PlayFromStart = False
Objectives[13]ObjectiveMessages[14]Delay = True
Objectives[13]ObjectiveMessages[14]DelayTime = 36
Objectives[13]ObjectiveMessages[14]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[14]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[14]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[14]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[14]TypeSubtitle = True
Objectives[13]ObjectiveMessages[14]TypeTextMesage = False
Objectives[13]ObjectiveMessages[14]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[14]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[15]positionX = 2075,119
Objectives[13]ObjectiveMessages[15]positionY = -2025,023
Objectives[13]ObjectiveMessages[15]positionZ = 95,84821
Objectives[13]ObjectiveMessages[15]Message = ~y~Don't worry, he'll be fine soon.
Objectives[13]ObjectiveMessages[15]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[15]Sender = 
Objectives[13]ObjectiveMessages[15]Subject = 
Objectives[13]ObjectiveMessages[15]MessageColor = White
Objectives[13]ObjectiveMessages[15]PlayFromStart = False
Objectives[13]ObjectiveMessages[15]Delay = True
Objectives[13]ObjectiveMessages[15]DelayTime = 41
Objectives[13]ObjectiveMessages[15]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[15]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[15]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[15]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[15]TypeSubtitle = True
Objectives[13]ObjectiveMessages[15]TypeTextMesage = False
Objectives[13]ObjectiveMessages[15]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[15]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[16]positionX = 2082,117
Objectives[13]ObjectiveMessages[16]positionY = -2029,999
Objectives[13]ObjectiveMessages[16]positionZ = 93,31645
Objectives[13]ObjectiveMessages[16]Message = ~g~What?
Objectives[13]ObjectiveMessages[16]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[16]Sender = 
Objectives[13]ObjectiveMessages[16]Subject = 
Objectives[13]ObjectiveMessages[16]MessageColor = White
Objectives[13]ObjectiveMessages[16]PlayFromStart = False
Objectives[13]ObjectiveMessages[16]Delay = True
Objectives[13]ObjectiveMessages[16]DelayTime = 44
Objectives[13]ObjectiveMessages[16]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[16]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[16]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[16]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[16]TypeSubtitle = True
Objectives[13]ObjectiveMessages[16]TypeTextMesage = False
Objectives[13]ObjectiveMessages[16]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[16]PhoneMessageDisplayTime = 15

Objectives[14]Type = Set_Player_Actor_Objective
Objectives[14]Text = 
Objectives[14]positionX = 38,51939
Objectives[14]positionY = -1496,39
Objectives[14]positionZ = 28,31308
Objectives[14]SetPlayerActor_Use_Player = False
Objectives[14]SetPlayerActor_Player_Controllable = True
Objectives[14]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[14]SetPlayerActor_Use_Actor = True
Objectives[14]SetPlayerActor_RelationshipGroup_Change = False
Objectives[14]SetPlayerActor_RelationshipGroup = Neutral
Objectives[14]SetPlayerActor_Invincible_Change = False
Objectives[14]SetPlayerActor_Invincible = False
Objectives[14]SetPlayerActor_NewTask = True
Objectives[14]Int_Task = 99
Objectives[14]Task_Repeat = False
Objectives[14]Task_Timeout = False
Objectives[14]Task_Guard_Range = 10
Objectives[14]Task_Stay_In_Range = True
Objectives[14]Task_Wander_Range = 10
Objectives[14]Task_Scenario = NONE
Objectives[14]Task_TalkingAnimation = mic_chatter
Objectives[14]Task_Time = 1
Objectives[14]TaskListCount = 2
Objectives[14]Task_List[0]Type = EnterVehicle
Objectives[14]Task_List[0]PositionX = 49,45593
Objectives[14]Task_List[0]PositionY = -1487,424
Objectives[14]Task_List[0]PositionZ = 28,62529
Objectives[14]Task_List[0]Speed = 1
Objectives[14]Task_List[0]SeatIndex = -1
Objectives[14]Task_List[0]TaskIndex = 0
Objectives[14]Task_List[0]Warp = False
Objectives[14]Task_List[1]Type = Drive
Objectives[14]Task_List[1]PositionX = 158,5064
Objectives[14]Task_List[1]PositionY = -1651,417
Objectives[14]Task_List[1]PositionZ = 28,79167
Objectives[14]Task_List[1]Speed = 10
Objectives[14]Task_List[1]StopBeforeVehicles = True
Objectives[14]Task_List[1]StopBeforeActors = True
Objectives[14]Task_List[1]AvoidVehicles = False
Objectives[14]Task_List[1]AvoidEmptyVehicles = True
Objectives[14]Task_List[1]AvoidActors = False
Objectives[14]Task_List[1]AvoidObjects = True
Objectives[14]Task_List[1]StopAtLights = True
Objectives[14]Task_List[1]UseBlinkers = True
Objectives[14]Task_List[1]AllowGoingWrongWay = False
Objectives[14]Task_List[1]Reverse = False
Objectives[14]Task_List[1]TakeShortestPath = False
Objectives[14]Task_List[1]IgnoreRoads = False
Objectives[14]Task_List[1]IgnoreAllPathing = False
Objectives[14]Task_List[1]AvoidHighWays = False
Objectives[14]mission_ActorsCount = 7
Objectives[14]mission_Actors[0]SpawnInVehicle = True
Objectives[14]mission_Actors[0]SeatIndex = 6
Objectives[14]mission_Actors[0]Survive_Number = 0
Objectives[14]mission_Actors[0]Failed_Text = 
Objectives[14]mission_Actors[0]Remove_After = 0
Objectives[14]mission_Actors[0]positionX = -40,0298
Objectives[14]mission_Actors[0]positionY = -1701,072
Objectives[14]mission_Actors[0]positionZ = 29,18366
Objectives[14]mission_Actors[0]Heading = 113,0336
Objectives[14]mission_Actors[0]String_Name = a_f_m_downtown_01
Objectives[14]mission_Actors[0]Relationship_Group = Neutral
Objectives[14]mission_Actors[0]AddBlip = False
Objectives[14]mission_Actors[0]ShowCone = False
Objectives[14]mission_Actors[0]Invincible = False
Objectives[14]mission_Actors[0]SetHealth = 100
Objectives[14]mission_Actors[0]DieFromHeadShot = True
Objectives[14]mission_Actors[0]CanExitVehicle = True
Objectives[14]mission_Actors[0]CanFightArmedPedsWhenNotArmed = False
Objectives[14]mission_Actors[0]AlwaysFight = False
Objectives[14]mission_Actors[0]Seeing_Range = 30
Objectives[14]mission_Actors[0]Hearing_Range = 30
Objectives[14]mission_Actors[0]CombatMovement = Defensive
Objectives[14]mission_Actors[0]weapon = 966099553
Objectives[14]mission_Actors[0]Variation = Random
Objectives[14]mission_Actors[0]Task = 0
Objectives[14]mission_Actors[0]Task_Guard_Range = 5
Objectives[14]mission_Actors[0]Task_Stay_In_Range = True
Objectives[14]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[14]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[14]mission_Actors[0]Task_Scenario = NONE
Objectives[14]mission_Actors[1]SpawnInVehicle = True
Objectives[14]mission_Actors[1]SeatIndex = 4
Objectives[14]mission_Actors[1]Survive_Number = 0
Objectives[14]mission_Actors[1]Failed_Text = 
Objectives[14]mission_Actors[1]Remove_After = 0
Objectives[14]mission_Actors[1]positionX = -40,0298
Objectives[14]mission_Actors[1]positionY = -1701,072
Objectives[14]mission_Actors[1]positionZ = 29,18366
Objectives[14]mission_Actors[1]Heading = 113,0336
Objectives[14]mission_Actors[1]String_Name = a_f_m_eastsa_01
Objectives[14]mission_Actors[1]Relationship_Group = Neutral
Objectives[14]mission_Actors[1]AddBlip = False
Objectives[14]mission_Actors[1]ShowCone = False
Objectives[14]mission_Actors[1]Invincible = False
Objectives[14]mission_Actors[1]SetHealth = 100
Objectives[14]mission_Actors[1]DieFromHeadShot = True
Objectives[14]mission_Actors[1]CanExitVehicle = True
Objectives[14]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[14]mission_Actors[1]AlwaysFight = True
Objectives[14]mission_Actors[1]Seeing_Range = 30
Objectives[14]mission_Actors[1]Hearing_Range = 30
Objectives[14]mission_Actors[1]CombatMovement = Offensive
Objectives[14]mission_Actors[1]weapon = Unarmed
Objectives[14]mission_Actors[1]Variation = Random
Objectives[14]mission_Actors[1]Task = 0
Objectives[14]mission_Actors[1]Task_Guard_Range = 5
Objectives[14]mission_Actors[1]Task_Stay_In_Range = True
Objectives[14]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[14]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[14]mission_Actors[1]Task_Scenario = NONE
Objectives[14]mission_Actors[2]SpawnInVehicle = True
Objectives[14]mission_Actors[2]SeatIndex = 3
Objectives[14]mission_Actors[2]Survive_Number = 0
Objectives[14]mission_Actors[2]Failed_Text = 
Objectives[14]mission_Actors[2]Remove_After = 0
Objectives[14]mission_Actors[2]positionX = -40,0298
Objectives[14]mission_Actors[2]positionY = -1701,072
Objectives[14]mission_Actors[2]positionZ = 29,18366
Objectives[14]mission_Actors[2]Heading = 113,0336
Objectives[14]mission_Actors[2]String_Name = a_m_m_eastsa_01
Objectives[14]mission_Actors[2]Relationship_Group = Neutral
Objectives[14]mission_Actors[2]AddBlip = False
Objectives[14]mission_Actors[2]ShowCone = False
Objectives[14]mission_Actors[2]Invincible = False
Objectives[14]mission_Actors[2]SetHealth = 100
Objectives[14]mission_Actors[2]DieFromHeadShot = True
Objectives[14]mission_Actors[2]CanExitVehicle = True
Objectives[14]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[14]mission_Actors[2]AlwaysFight = True
Objectives[14]mission_Actors[2]Seeing_Range = 30
Objectives[14]mission_Actors[2]Hearing_Range = 30
Objectives[14]mission_Actors[2]CombatMovement = Offensive
Objectives[14]mission_Actors[2]weapon = Unarmed
Objectives[14]mission_Actors[2]Variation = Random
Objectives[14]mission_Actors[2]Task = 0
Objectives[14]mission_Actors[2]Task_Guard_Range = 5
Objectives[14]mission_Actors[2]Task_Stay_In_Range = True
Objectives[14]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[14]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[14]mission_Actors[2]Task_Scenario = NONE
Objectives[14]mission_Actors[3]SpawnInVehicle = True
Objectives[14]mission_Actors[3]SeatIndex = 1
Objectives[14]mission_Actors[3]Survive_Number = 0
Objectives[14]mission_Actors[3]Failed_Text = 
Objectives[14]mission_Actors[3]Remove_After = 0
Objectives[14]mission_Actors[3]positionX = -40,0298
Objectives[14]mission_Actors[3]positionY = -1701,072
Objectives[14]mission_Actors[3]positionZ = 29,18366
Objectives[14]mission_Actors[3]Heading = 113,0336
Objectives[14]mission_Actors[3]String_Name = a_m_m_genfat_02
Objectives[14]mission_Actors[3]Relationship_Group = Neutral
Objectives[14]mission_Actors[3]AddBlip = False
Objectives[14]mission_Actors[3]ShowCone = False
Objectives[14]mission_Actors[3]Invincible = False
Objectives[14]mission_Actors[3]SetHealth = 100
Objectives[14]mission_Actors[3]DieFromHeadShot = True
Objectives[14]mission_Actors[3]CanExitVehicle = True
Objectives[14]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[14]mission_Actors[3]AlwaysFight = True
Objectives[14]mission_Actors[3]Seeing_Range = 30
Objectives[14]mission_Actors[3]Hearing_Range = 30
Objectives[14]mission_Actors[3]CombatMovement = Offensive
Objectives[14]mission_Actors[3]weapon = Unarmed
Objectives[14]mission_Actors[3]Variation = Random
Objectives[14]mission_Actors[3]Task = 0
Objectives[14]mission_Actors[3]Task_Guard_Range = 5
Objectives[14]mission_Actors[3]Task_Stay_In_Range = True
Objectives[14]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[14]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[14]mission_Actors[3]Task_Scenario = NONE
Objectives[14]mission_Actors[4]SpawnInVehicle = True
Objectives[14]mission_Actors[4]SeatIndex = 8
Objectives[14]mission_Actors[4]Survive_Number = 0
Objectives[14]mission_Actors[4]Failed_Text = 
Objectives[14]mission_Actors[4]Remove_After = 0
Objectives[14]mission_Actors[4]positionX = -40,0298
Objectives[14]mission_Actors[4]positionY = -1701,072
Objectives[14]mission_Actors[4]positionZ = 29,18366
Objectives[14]mission_Actors[4]Heading = 113,0336
Objectives[14]mission_Actors[4]String_Name = a_m_m_mexcntry_01
Objectives[14]mission_Actors[4]Relationship_Group = Neutral
Objectives[14]mission_Actors[4]AddBlip = False
Objectives[14]mission_Actors[4]ShowCone = False
Objectives[14]mission_Actors[4]Invincible = False
Objectives[14]mission_Actors[4]SetHealth = 100
Objectives[14]mission_Actors[4]DieFromHeadShot = True
Objectives[14]mission_Actors[4]CanExitVehicle = True
Objectives[14]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[14]mission_Actors[4]AlwaysFight = True
Objectives[14]mission_Actors[4]Seeing_Range = 30
Objectives[14]mission_Actors[4]Hearing_Range = 30
Objectives[14]mission_Actors[4]CombatMovement = Offensive
Objectives[14]mission_Actors[4]weapon = 966099553
Objectives[14]mission_Actors[4]Variation = Random
Objectives[14]mission_Actors[4]Task = 0
Objectives[14]mission_Actors[4]Task_Guard_Range = 5
Objectives[14]mission_Actors[4]Task_Stay_In_Range = True
Objectives[14]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[14]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[14]mission_Actors[4]Task_Scenario = NONE
Objectives[14]mission_Actors[5]SpawnInVehicle = True
Objectives[14]mission_Actors[5]SeatIndex = 9
Objectives[14]mission_Actors[5]Survive_Number = 0
Objectives[14]mission_Actors[5]Failed_Text = 
Objectives[14]mission_Actors[5]Remove_After = 0
Objectives[14]mission_Actors[5]positionX = -40,0298
Objectives[14]mission_Actors[5]positionY = -1701,072
Objectives[14]mission_Actors[5]positionZ = 29,18366
Objectives[14]mission_Actors[5]Heading = 113,0336
Objectives[14]mission_Actors[5]String_Name = a_f_m_fatwhite_01
Objectives[14]mission_Actors[5]Relationship_Group = Neutral
Objectives[14]mission_Actors[5]AddBlip = False
Objectives[14]mission_Actors[5]ShowCone = False
Objectives[14]mission_Actors[5]Invincible = False
Objectives[14]mission_Actors[5]SetHealth = 100
Objectives[14]mission_Actors[5]DieFromHeadShot = True
Objectives[14]mission_Actors[5]CanExitVehicle = True
Objectives[14]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[14]mission_Actors[5]AlwaysFight = True
Objectives[14]mission_Actors[5]Seeing_Range = 30
Objectives[14]mission_Actors[5]Hearing_Range = 30
Objectives[14]mission_Actors[5]CombatMovement = Offensive
Objectives[14]mission_Actors[5]weapon = 966099553
Objectives[14]mission_Actors[5]Variation = Random
Objectives[14]mission_Actors[5]Task = 0
Objectives[14]mission_Actors[5]Task_Guard_Range = 5
Objectives[14]mission_Actors[5]Task_Stay_In_Range = True
Objectives[14]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[14]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[14]mission_Actors[5]Task_Scenario = NONE
Objectives[14]mission_Actors[6]SpawnInVehicle = True
Objectives[14]mission_Actors[6]SeatIndex = -1
Objectives[14]mission_Actors[6]Survive_Number = 0
Objectives[14]mission_Actors[6]Failed_Text = 
Objectives[14]mission_Actors[6]Remove_After = 0
Objectives[14]mission_Actors[6]positionX = -40,0298
Objectives[14]mission_Actors[6]positionY = -1701,072
Objectives[14]mission_Actors[6]positionZ = 29,18366
Objectives[14]mission_Actors[6]Heading = 113,0336
Objectives[14]mission_Actors[6]String_Name = s_m_m_pilot_01
Objectives[14]mission_Actors[6]Relationship_Group = Neutral
Objectives[14]mission_Actors[6]AddBlip = False
Objectives[14]mission_Actors[6]ShowCone = False
Objectives[14]mission_Actors[6]Invincible = False
Objectives[14]mission_Actors[6]SetHealth = 100
Objectives[14]mission_Actors[6]DieFromHeadShot = True
Objectives[14]mission_Actors[6]CanExitVehicle = True
Objectives[14]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[14]mission_Actors[6]AlwaysFight = True
Objectives[14]mission_Actors[6]Seeing_Range = 30
Objectives[14]mission_Actors[6]Hearing_Range = 30
Objectives[14]mission_Actors[6]CombatMovement = Offensive
Objectives[14]mission_Actors[6]weapon = Unarmed
Objectives[14]mission_Actors[6]Variation = Random
Objectives[14]mission_Actors[6]Task = 99
Objectives[14]mission_Actors[6]Task_Guard_Range = 5
Objectives[14]mission_Actors[6]Task_Stay_In_Range = True
Objectives[14]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[14]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[14]mission_Actors[6]Task_Scenario = NONE
Objectives[14]mission_Actors[6]Task_List_Count = 6
Objectives[14]mission_Actors[6]Task_Repeat = False
Objectives[14]mission_Actors[6]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[14]mission_Actors[6]Task_List[0]PositionX = -45,05417
Objectives[14]mission_Actors[6]Task_List[0]PositionY = -1705,828
Objectives[14]mission_Actors[6]Task_List[0]PositionZ = 28,79244
Objectives[14]mission_Actors[6]Task_List[0]Block = True
Objectives[14]mission_Actors[6]Task_List[1]Type = EnterVehicle
Objectives[14]mission_Actors[6]Task_List[1]PositionX = -45,05274
Objectives[14]mission_Actors[6]Task_List[1]PositionY = -1705,858
Objectives[14]mission_Actors[6]Task_List[1]PositionZ = 28,79314
Objectives[14]mission_Actors[6]Task_List[1]Speed = 1
Objectives[14]mission_Actors[6]Task_List[1]SeatIndex = -1
Objectives[14]mission_Actors[6]Task_List[1]TaskIndex = 1
Objectives[14]mission_Actors[6]Task_List[2]Type = Drive
Objectives[14]mission_Actors[6]Task_List[2]PositionX = -46,37298
Objectives[14]mission_Actors[6]Task_List[2]PositionY = -1650,202
Objectives[14]mission_Actors[6]Task_List[2]PositionZ = 28,74383
Objectives[14]mission_Actors[6]Task_List[2]Speed = 10
Objectives[14]mission_Actors[6]Task_List[2]StopBeforeVehicles = True
Objectives[14]mission_Actors[6]Task_List[2]StopBeforeActors = True
Objectives[14]mission_Actors[6]Task_List[2]AvoidVehicles = False
Objectives[14]mission_Actors[6]Task_List[2]AvoidEmptyVehicles = False
Objectives[14]mission_Actors[6]Task_List[2]AvoidActors = False
Objectives[14]mission_Actors[6]Task_List[2]AvoidObjects = True
Objectives[14]mission_Actors[6]Task_List[2]StopAtLights = True
Objectives[14]mission_Actors[6]Task_List[2]UseBlinkers = True
Objectives[14]mission_Actors[6]Task_List[2]AllowGoingWrongWay = False
Objectives[14]mission_Actors[6]Task_List[2]Reverse = False
Objectives[14]mission_Actors[6]Task_List[2]TakeShortestPath = False
Objectives[14]mission_Actors[6]Task_List[2]IgnoreRoads = False
Objectives[14]mission_Actors[6]Task_List[2]IgnoreAllPathing = False
Objectives[14]mission_Actors[6]Task_List[2]AvoidHighWays = False
Objectives[14]mission_Actors[6]Task_List[3]Type = Drive
Objectives[14]mission_Actors[6]Task_List[3]PositionX = 45,29391
Objectives[14]mission_Actors[6]Task_List[3]PositionY = -1543,814
Objectives[14]mission_Actors[6]Task_List[3]PositionZ = 28,63344
Objectives[14]mission_Actors[6]Task_List[3]Speed = 10
Objectives[14]mission_Actors[6]Task_List[3]StopBeforeVehicles = True
Objectives[14]mission_Actors[6]Task_List[3]StopBeforeActors = True
Objectives[14]mission_Actors[6]Task_List[3]AvoidVehicles = False
Objectives[14]mission_Actors[6]Task_List[3]AvoidEmptyVehicles = False
Objectives[14]mission_Actors[6]Task_List[3]AvoidActors = False
Objectives[14]mission_Actors[6]Task_List[3]AvoidObjects = True
Objectives[14]mission_Actors[6]Task_List[3]StopAtLights = True
Objectives[14]mission_Actors[6]Task_List[3]UseBlinkers = True
Objectives[14]mission_Actors[6]Task_List[3]AllowGoingWrongWay = False
Objectives[14]mission_Actors[6]Task_List[3]Reverse = False
Objectives[14]mission_Actors[6]Task_List[3]TakeShortestPath = False
Objectives[14]mission_Actors[6]Task_List[3]IgnoreRoads = False
Objectives[14]mission_Actors[6]Task_List[3]IgnoreAllPathing = False
Objectives[14]mission_Actors[6]Task_List[3]AvoidHighWays = False
Objectives[14]mission_Actors[6]Task_List[4]Type = Drive
Objectives[14]mission_Actors[6]Task_List[4]PositionX = 58,90956
Objectives[14]mission_Actors[6]Task_List[4]PositionY = -1528,691
Objectives[14]mission_Actors[6]Task_List[4]PositionZ = 28,64156
Objectives[14]mission_Actors[6]Task_List[4]Speed = 5
Objectives[14]mission_Actors[6]Task_List[4]StopBeforeVehicles = True
Objectives[14]mission_Actors[6]Task_List[4]StopBeforeActors = True
Objectives[14]mission_Actors[6]Task_List[4]AvoidVehicles = False
Objectives[14]mission_Actors[6]Task_List[4]AvoidEmptyVehicles = False
Objectives[14]mission_Actors[6]Task_List[4]AvoidActors = False
Objectives[14]mission_Actors[6]Task_List[4]AvoidObjects = True
Objectives[14]mission_Actors[6]Task_List[4]StopAtLights = True
Objectives[14]mission_Actors[6]Task_List[4]UseBlinkers = True
Objectives[14]mission_Actors[6]Task_List[4]AllowGoingWrongWay = False
Objectives[14]mission_Actors[6]Task_List[4]Reverse = False
Objectives[14]mission_Actors[6]Task_List[4]TakeShortestPath = False
Objectives[14]mission_Actors[6]Task_List[4]IgnoreRoads = False
Objectives[14]mission_Actors[6]Task_List[4]IgnoreAllPathing = False
Objectives[14]mission_Actors[6]Task_List[4]AvoidHighWays = False
Objectives[14]mission_Actors[6]Task_List[5]Type = Drive
Objectives[14]mission_Actors[6]Task_List[5]PositionX = 63,07929
Objectives[14]mission_Actors[6]Task_List[5]PositionY = -1523,532
Objectives[14]mission_Actors[6]Task_List[5]PositionZ = 28,64035
Objectives[14]mission_Actors[6]Task_List[5]Speed = 5
Objectives[14]mission_Actors[6]Task_List[5]StopBeforeVehicles = True
Objectives[14]mission_Actors[6]Task_List[5]StopBeforeActors = True
Objectives[14]mission_Actors[6]Task_List[5]AvoidVehicles = False
Objectives[14]mission_Actors[6]Task_List[5]AvoidEmptyVehicles = False
Objectives[14]mission_Actors[6]Task_List[5]AvoidActors = False
Objectives[14]mission_Actors[6]Task_List[5]AvoidObjects = True
Objectives[14]mission_Actors[6]Task_List[5]StopAtLights = True
Objectives[14]mission_Actors[6]Task_List[5]UseBlinkers = True
Objectives[14]mission_Actors[6]Task_List[5]AllowGoingWrongWay = False
Objectives[14]mission_Actors[6]Task_List[5]Reverse = False
Objectives[14]mission_Actors[6]Task_List[5]TakeShortestPath = False
Objectives[14]mission_Actors[6]Task_List[5]IgnoreRoads = False
Objectives[14]mission_Actors[6]Task_List[5]IgnoreAllPathing = False
Objectives[14]mission_Actors[6]Task_List[5]AvoidHighWays = False
Objectives[14]mission_Vehicles = 1
Objectives[14]mission_Vehicles[0]positionX = -40,0298
Objectives[14]mission_Vehicles[0]positionY = -1701,072
Objectives[14]mission_Vehicles[0]positionZ = 29,18366
Objectives[14]mission_Vehicles[0]Heading = 113,0336
Objectives[14]mission_Vehicles[0]Name = Autobus
Objectives[14]mission_Vehicles[0]Model = bus
Objectives[14]mission_Vehicles[0]PrimaryColor = MetallicBlazeRed
Objectives[14]mission_Vehicles[0]SecondaryColor = PureWhite
Objectives[14]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[14]mission_Vehicles[0]HasPearlescent = False
Objectives[14]mission_Vehicles[0]Livery = 0
Objectives[14]mission_Vehicles[0]DirtLevel = 15
Objectives[14]mission_Vehicles[0]LockedForPlayer = False
Objectives[14]mission_Vehicles[0]Locked = False
Objectives[14]mission_Vehicles[0]Alarm = False
Objectives[14]mission_Vehicles[0]HotWired = False
Objectives[14]mission_Vehicles[0]Invincible = False
Objectives[14]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[14]mission_Vehicles[0]Remove_After = 0
Objectives[14]mission_Vehicles[0]Survive_Number = 0
Objectives[14]mission_Vehicles[0]Failed_Text = 
Objectives[14]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[14]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 14
Objectives[14]mission_Vehicles[0]NeededForActorIndex[0] = 6
Objectives[14]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[14]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[14]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 17
Objectives[14]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[14]mission_Vehicles[0]NeededForObjectiveHintCount = 1
Objectives[14]mission_Vehicles[0]NeededForObjectiveHint[0] = 16
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 0

Objectives[15]Type = Hint_Objective
Objectives[15]Text = 
Objectives[15]positionX = 37,67556
Objectives[15]positionY = -1491,14
Objectives[15]positionZ = 28,19003
Objectives[15]Hint_Time = 4
Objectives[15]Hint_FOV = 30
Objectives[15]Hint_Use_Position = False
Objectives[15]Hint_Use_Player = False
Objectives[15]Hint_Use_Actor = False
Objectives[15]Hint_Use_Vehicle = True
Objectives[15]mission_ActorsCount = 0
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 3
Objectives[15]ObjectiveMessages[0]positionX = 2094,889
Objectives[15]ObjectiveMessages[0]positionY = -2036,127
Objectives[15]ObjectiveMessages[0]positionZ = 88,22407
Objectives[15]ObjectiveMessages[0]Message = ~r~Shit... don't mess up.
Objectives[15]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[15]ObjectiveMessages[0]Sender = 
Objectives[15]ObjectiveMessages[0]Subject = 
Objectives[15]ObjectiveMessages[0]MessageColor = White
Objectives[15]ObjectiveMessages[0]PlayFromStart = True
Objectives[15]ObjectiveMessages[0]Delay = False
Objectives[15]ObjectiveMessages[0]DelayTime = 0
Objectives[15]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[0]TypeSubtitle = True
Objectives[15]ObjectiveMessages[0]TypeTextMesage = False
Objectives[15]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[15]ObjectiveMessages[1]positionX = 2098,513
Objectives[15]ObjectiveMessages[1]positionY = -2037,368
Objectives[15]ObjectiveMessages[1]positionZ = 86,75883
Objectives[15]ObjectiveMessages[1]Message = ~y~Don't worry.
Objectives[15]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[15]ObjectiveMessages[1]Sender = 
Objectives[15]ObjectiveMessages[1]Subject = 
Objectives[15]ObjectiveMessages[1]MessageColor = White
Objectives[15]ObjectiveMessages[1]PlayFromStart = False
Objectives[15]ObjectiveMessages[1]Delay = True
Objectives[15]ObjectiveMessages[1]DelayTime = 2
Objectives[15]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[1]TypeSubtitle = True
Objectives[15]ObjectiveMessages[1]TypeTextMesage = False
Objectives[15]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[15]ObjectiveMessages[2]positionX = 2104,22
Objectives[15]ObjectiveMessages[2]positionY = -2039,366
Objectives[15]ObjectiveMessages[2]positionZ = 84,23513
Objectives[15]ObjectiveMessages[2]Message = ~g~What?
Objectives[15]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[15]ObjectiveMessages[2]Sender = 
Objectives[15]ObjectiveMessages[2]Subject = 
Objectives[15]ObjectiveMessages[2]MessageColor = White
Objectives[15]ObjectiveMessages[2]PlayFromStart = False
Objectives[15]ObjectiveMessages[2]Delay = True
Objectives[15]ObjectiveMessages[2]DelayTime = 3
Objectives[15]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[2]TypeSubtitle = True
Objectives[15]ObjectiveMessages[2]TypeTextMesage = False
Objectives[15]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[16]Type = Hint_Objective
Objectives[16]Text = 
Objectives[16]positionX = -40,74598
Objectives[16]positionY = -1700,826
Objectives[16]positionZ = 28,14925
Objectives[16]Hint_Time = 5
Objectives[16]Hint_FOV = 20
Objectives[16]Hint_Use_Position = False
Objectives[16]Hint_Use_Player = False
Objectives[16]Hint_Use_Actor = False
Objectives[16]Hint_Use_Vehicle = True
Objectives[16]mission_ActorsCount = 0
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 3
Objectives[16]ObjectiveMessages[0]positionX = 2114,012
Objectives[16]ObjectiveMessages[0]positionY = -2043,04
Objectives[16]ObjectiveMessages[0]positionZ = 80,25365
Objectives[16]ObjectiveMessages[0]Message = ~y~The bus is here, come on man, recover.
Objectives[16]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[16]ObjectiveMessages[0]Sender = 
Objectives[16]ObjectiveMessages[0]Subject = 
Objectives[16]ObjectiveMessages[0]MessageColor = White
Objectives[16]ObjectiveMessages[0]PlayFromStart = True
Objectives[16]ObjectiveMessages[0]Delay = False
Objectives[16]ObjectiveMessages[0]DelayTime = 0
Objectives[16]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[0]TypeSubtitle = True
Objectives[16]ObjectiveMessages[0]TypeTextMesage = False
Objectives[16]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[1]positionX = 2118,701
Objectives[16]ObjectiveMessages[1]positionY = -2044,723
Objectives[16]ObjectiveMessages[1]positionZ = 78,49234
Objectives[16]ObjectiveMessages[1]Message = ~g~What?
Objectives[16]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[16]ObjectiveMessages[1]Sender = 
Objectives[16]ObjectiveMessages[1]Subject = 
Objectives[16]ObjectiveMessages[1]MessageColor = White
Objectives[16]ObjectiveMessages[1]PlayFromStart = False
Objectives[16]ObjectiveMessages[1]Delay = True
Objectives[16]ObjectiveMessages[1]DelayTime = 5
Objectives[16]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[1]TypeSubtitle = True
Objectives[16]ObjectiveMessages[1]TypeTextMesage = False
Objectives[16]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[2]positionX = 2124,716
Objectives[16]ObjectiveMessages[2]positionY = -2046,94
Objectives[16]ObjectiveMessages[2]positionZ = 76,39857
Objectives[16]ObjectiveMessages[2]Message = ~y~Shit!
Objectives[16]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[16]ObjectiveMessages[2]Sender = 
Objectives[16]ObjectiveMessages[2]Subject = 
Objectives[16]ObjectiveMessages[2]MessageColor = White
Objectives[16]ObjectiveMessages[2]PlayFromStart = False
Objectives[16]ObjectiveMessages[2]Delay = True
Objectives[16]ObjectiveMessages[2]DelayTime = 6
Objectives[16]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[2]TypeSubtitle = True
Objectives[16]ObjectiveMessages[2]TypeTextMesage = False
Objectives[16]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[17]Text = 
Objectives[17]FaildText = 
Objectives[17]Type = Enter_Vehicle
Objectives[17]positionX = -38,07719
Objectives[17]positionY = -1693,218
Objectives[17]positionZ = 28,29797
Objectives[17]EnterVehicle_AsPassenger = False
Objectives[17]EnterVehicle_CanExit = True
Objectives[17]EnterVehicle_SetIsWanted = False
Objectives[17]EnterVehicle_SeatIndex = 0
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 0

Objectives[18]Type = Mission_Settings_Objective
Objectives[18]positionX = -522,9937
Objectives[18]positionY = -2248,685
Objectives[18]positionZ = 59,498
Objectives[18]MissionSettings_TimesOfDay = Current
Objectives[18]MissionSettings_Weather = Current
Objectives[18]MissionSettings_WantedLevel = Current
Objectives[18]MissionSettings_SetWantedLevelNow = 1
Objectives[18]MissionSettings_StartNightvision = False
Objectives[18]MissionSettings_StopNightvision = False
Objectives[18]MissionSettings_StartSeethrough = False
Objectives[18]MissionSettings_StopSeethrough = False
Objectives[18]MissionSettings_StartMusic = False
Objectives[18]MissionSettings_StopMusic = False
Objectives[18]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 0

Objectives[19]Text = 
Objectives[19]Text2 = 
Objectives[19]Text3 = 
Objectives[19]Failed_Text = 
Objectives[19]Type = Checkpoint
Objectives[19]Checkpoint_Type = 45
Objectives[19]Reserved = 1
Objectives[19]ColorR = 255
Objectives[19]ColorG = 255
Objectives[19]ColorB = 0
Objectives[19]ColorA = 255
Objectives[19]IconColorR = 255
Objectives[19]IconColorG = 255
Objectives[19]IconColorB = 0
Objectives[19]IconColorA = 255
Objectives[19]positionX = -545,7706
Objectives[19]positionY = -2240,554
Objectives[19]positionZ = 58,38249
Objectives[19]Heading = 55
Objectives[19]Diameter = 15
Objectives[19]minimum_hight = 1
Objectives[19]maximum_hight = 10
Objectives[19]TriggerDistance = 25
Objectives[19]PlaySound = False
Objectives[19]LoseWanted = True
Objectives[19]Stop_Vehicle = False
Objectives[19]DeliverVehicleOnly = False
Objectives[19]DeliverTrailor = False
Objectives[19]DeliverTowTruck = False
Objectives[19]DeliverVehicleCargobob = False
Objectives[19]DeliverPropCargobob = False
Objectives[19]mission_ActorsCount = 0
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 11
Objectives[19]ObjectiveMessages[0]positionX = 2138,173
Objectives[19]ObjectiveMessages[0]positionY = -2050,616
Objectives[19]ObjectiveMessages[0]positionZ = 72,52801
Objectives[19]ObjectiveMessages[0]Message = ~y~Come on, sit down, man.
Objectives[19]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[19]ObjectiveMessages[0]Sender = 
Objectives[19]ObjectiveMessages[0]Subject = 
Objectives[19]ObjectiveMessages[0]MessageColor = White
Objectives[19]ObjectiveMessages[0]PlayFromStart = False
Objectives[19]ObjectiveMessages[0]Delay = True
Objectives[19]ObjectiveMessages[0]DelayTime = 10
Objectives[19]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[0]TypeSubtitle = True
Objectives[19]ObjectiveMessages[0]TypeTextMesage = False
Objectives[19]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[19]ObjectiveMessages[1]positionX = 2141,032
Objectives[19]ObjectiveMessages[1]positionY = -2054,528
Objectives[19]ObjectiveMessages[1]positionZ = 70,64891
Objectives[19]ObjectiveMessages[1]Message = ~g~What?
Objectives[19]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[19]ObjectiveMessages[1]Sender = 
Objectives[19]ObjectiveMessages[1]Subject = 
Objectives[19]ObjectiveMessages[1]MessageColor = White
Objectives[19]ObjectiveMessages[1]PlayFromStart = False
Objectives[19]ObjectiveMessages[1]Delay = True
Objectives[19]ObjectiveMessages[1]DelayTime = 13
Objectives[19]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[1]TypeSubtitle = True
Objectives[19]ObjectiveMessages[1]TypeTextMesage = False
Objectives[19]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[19]ObjectiveMessages[2]positionX = 2143,014
Objectives[19]ObjectiveMessages[2]positionY = -2056,568
Objectives[19]ObjectiveMessages[2]positionZ = 69,84115
Objectives[19]ObjectiveMessages[2]Message = ~y~Sit down!
Objectives[19]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[19]ObjectiveMessages[2]Sender = 
Objectives[19]ObjectiveMessages[2]Subject = 
Objectives[19]ObjectiveMessages[2]MessageColor = White
Objectives[19]ObjectiveMessages[2]PlayFromStart = False
Objectives[19]ObjectiveMessages[2]Delay = True
Objectives[19]ObjectiveMessages[2]DelayTime = 14
Objectives[19]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[2]TypeSubtitle = True
Objectives[19]ObjectiveMessages[2]TypeTextMesage = False
Objectives[19]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[19]ObjectiveMessages[3]positionX = 2148,277
Objectives[19]ObjectiveMessages[3]positionY = -2060,367
Objectives[19]ObjectiveMessages[3]positionZ = 67,6646
Objectives[19]ObjectiveMessages[3]Message = ~g~What?
Objectives[19]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[19]ObjectiveMessages[3]Sender = 
Objectives[19]ObjectiveMessages[3]Subject = 
Objectives[19]ObjectiveMessages[3]MessageColor = White
Objectives[19]ObjectiveMessages[3]PlayFromStart = False
Objectives[19]ObjectiveMessages[3]Delay = True
Objectives[19]ObjectiveMessages[3]DelayTime = 15
Objectives[19]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[3]TypeSubtitle = True
Objectives[19]ObjectiveMessages[3]TypeTextMesage = False
Objectives[19]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[19]ObjectiveMessages[4]positionX = 2172,493
Objectives[19]ObjectiveMessages[4]positionY = -2078,658
Objectives[19]ObjectiveMessages[4]positionZ = 57,33418
Objectives[19]ObjectiveMessages[4]Message = ~y~What the fuck? Which one of you assholes called the police? Ugly assholes.
Objectives[19]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[19]ObjectiveMessages[4]Sender = 
Objectives[19]ObjectiveMessages[4]Subject = 
Objectives[19]ObjectiveMessages[4]MessageColor = White
Objectives[19]ObjectiveMessages[4]PlayFromStart = False
Objectives[19]ObjectiveMessages[4]Delay = True
Objectives[19]ObjectiveMessages[4]DelayTime = 16
Objectives[19]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[4]TypeSubtitle = True
Objectives[19]ObjectiveMessages[4]TypeTextMesage = False
Objectives[19]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[19]ObjectiveMessages[5]positionX = 2179,629
Objectives[19]ObjectiveMessages[5]positionY = -2083,198
Objectives[19]ObjectiveMessages[5]positionZ = 52,15087
Objectives[19]ObjectiveMessages[5]Message = Hey asshole, I have to go to work.
Objectives[19]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[19]ObjectiveMessages[5]Sender = 
Objectives[19]ObjectiveMessages[5]Subject = 
Objectives[19]ObjectiveMessages[5]MessageColor = White
Objectives[19]ObjectiveMessages[5]PlayFromStart = False
Objectives[19]ObjectiveMessages[5]Delay = True
Objectives[19]ObjectiveMessages[5]DelayTime = 23
Objectives[19]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[5]TypeSubtitle = True
Objectives[19]ObjectiveMessages[5]TypeTextMesage = False
Objectives[19]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[19]ObjectiveMessages[6]positionX = 2185,926
Objectives[19]ObjectiveMessages[6]positionY = -2085,848
Objectives[19]ObjectiveMessages[6]positionZ = 48,47285
Objectives[19]ObjectiveMessages[6]Message = ~d~I have to go to my girlfriend.
Objectives[19]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[19]ObjectiveMessages[6]Sender = 
Objectives[19]ObjectiveMessages[6]Subject = 
Objectives[19]ObjectiveMessages[6]MessageColor = White
Objectives[19]ObjectiveMessages[6]PlayFromStart = False
Objectives[19]ObjectiveMessages[6]Delay = True
Objectives[19]ObjectiveMessages[6]DelayTime = 26
Objectives[19]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[6]TypeSubtitle = True
Objectives[19]ObjectiveMessages[6]TypeTextMesage = False
Objectives[19]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[6]PhoneMessageDisplayTime = 15
Objectives[19]ObjectiveMessages[7]positionX = 2191,743
Objectives[19]ObjectiveMessages[7]positionY = -2089,005
Objectives[19]ObjectiveMessages[7]positionZ = 44,72805
Objectives[19]ObjectiveMessages[7]Message = ~y~Don't break the balls... you have a shit job, and you... you can't have a girlfriend...
Objectives[19]ObjectiveMessages[7]Contact = CHAR_DEFAULT
Objectives[19]ObjectiveMessages[7]Sender = 
Objectives[19]ObjectiveMessages[7]Subject = 
Objectives[19]ObjectiveMessages[7]MessageColor = White
Objectives[19]ObjectiveMessages[7]PlayFromStart = False
Objectives[19]ObjectiveMessages[7]Delay = True
Objectives[19]ObjectiveMessages[7]DelayTime = 29
Objectives[19]ObjectiveMessages[7]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[7]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[7]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[7]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[7]TypeSubtitle = True
Objectives[19]ObjectiveMessages[7]TypeTextMesage = False
Objectives[19]ObjectiveMessages[7]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[7]PhoneMessageDisplayTime = 15
Objectives[19]ObjectiveMessages[8]positionX = 2201,638
Objectives[19]ObjectiveMessages[8]positionY = -2094,296
Objectives[19]ObjectiveMessages[8]positionZ = 39,88358
Objectives[19]ObjectiveMessages[8]Message = Actually... my job sucks...
Objectives[19]ObjectiveMessages[8]Contact = CHAR_DEFAULT
Objectives[19]ObjectiveMessages[8]Sender = 
Objectives[19]ObjectiveMessages[8]Subject = 
Objectives[19]ObjectiveMessages[8]MessageColor = White
Objectives[19]ObjectiveMessages[8]PlayFromStart = False
Objectives[19]ObjectiveMessages[8]Delay = True
Objectives[19]ObjectiveMessages[8]DelayTime = 36
Objectives[19]ObjectiveMessages[8]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[8]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[8]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[8]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[8]TypeSubtitle = True
Objectives[19]ObjectiveMessages[8]TypeTextMesage = False
Objectives[19]ObjectiveMessages[8]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[8]PhoneMessageDisplayTime = 15
Objectives[19]ObjectiveMessages[9]positionX = 2207,308
Objectives[19]ObjectiveMessages[9]positionY = -2097,333
Objectives[19]ObjectiveMessages[9]positionZ = 37,86058
Objectives[19]ObjectiveMessages[9]Message = ~d~And I was going to my mother...
Objectives[19]ObjectiveMessages[9]Contact = CHAR_DEFAULT
Objectives[19]ObjectiveMessages[9]Sender = 
Objectives[19]ObjectiveMessages[9]Subject = 
Objectives[19]ObjectiveMessages[9]MessageColor = White
Objectives[19]ObjectiveMessages[9]PlayFromStart = False
Objectives[19]ObjectiveMessages[9]Delay = True
Objectives[19]ObjectiveMessages[9]DelayTime = 39
Objectives[19]ObjectiveMessages[9]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[9]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[9]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[9]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[9]TypeSubtitle = True
Objectives[19]ObjectiveMessages[9]TypeTextMesage = False
Objectives[19]ObjectiveMessages[9]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[9]PhoneMessageDisplayTime = 15
Objectives[19]ObjectiveMessages[10]positionX = 2213,605
Objectives[19]ObjectiveMessages[10]positionY = -2100,718
Objectives[19]ObjectiveMessages[10]positionZ = 35,66438
Objectives[19]ObjectiveMessages[10]Message = ~g~What?
Objectives[19]ObjectiveMessages[10]Contact = CHAR_DEFAULT
Objectives[19]ObjectiveMessages[10]Sender = 
Objectives[19]ObjectiveMessages[10]Subject = 
Objectives[19]ObjectiveMessages[10]MessageColor = White
Objectives[19]ObjectiveMessages[10]PlayFromStart = False
Objectives[19]ObjectiveMessages[10]Delay = True
Objectives[19]ObjectiveMessages[10]DelayTime = 42
Objectives[19]ObjectiveMessages[10]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[10]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[10]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[10]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[10]TypeSubtitle = True
Objectives[19]ObjectiveMessages[10]TypeTextMesage = False
Objectives[19]ObjectiveMessages[10]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[10]PhoneMessageDisplayTime = 15

Objectives[20]Text = 
Objectives[20]Type = Timeout_Objective
Objectives[20]positionX = -522,3849
Objectives[20]positionY = -2233,838
Objectives[20]positionZ = 59,33487
Objectives[20]Timeout_Min = 0
Objectives[20]Timeout_Sec = 30
Objectives[20]mission_ActorsCount = 0
Objectives[20]mission_Vehicles = 1
Objectives[20]mission_Vehicles[0]positionX = -844,0407
Objectives[20]mission_Vehicles[0]positionY = -2040,876
Objectives[20]mission_Vehicles[0]positionZ = 27,55244
Objectives[20]mission_Vehicles[0]Heading = 239,4596
Objectives[20]mission_Vehicles[0]Name = Stockade
Objectives[20]mission_Vehicles[0]Model = stockade
Objectives[20]mission_Vehicles[0]PrimaryColor = MetallicBlack
Objectives[20]mission_Vehicles[0]SecondaryColor = MetallicAnthraciteGray
Objectives[20]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[20]mission_Vehicles[0]HasPearlescent = False
Objectives[20]mission_Vehicles[0]Livery = 0
Objectives[20]mission_Vehicles[0]DirtLevel = 15
Objectives[20]mission_Vehicles[0]LockedForPlayer = False
Objectives[20]mission_Vehicles[0]Locked = False
Objectives[20]mission_Vehicles[0]Alarm = False
Objectives[20]mission_Vehicles[0]HotWired = False
Objectives[20]mission_Vehicles[0]Invincible = True
Objectives[20]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[20]mission_Vehicles[0]Remove_After = 0
Objectives[20]mission_Vehicles[0]Survive_Number = 0
Objectives[20]mission_Vehicles[0]Failed_Text = 
Objectives[20]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[20]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 21
Objectives[20]mission_Vehicles[0]NeededForActorIndex[0] = 3
Objectives[20]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[20]mission_Vehicles[0]NeededForObjectivesCount = 2
Objectives[20]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 24
Objectives[20]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[20]mission_Vehicles[0]NeededForVehicleObjectiveNumber[1] = 26
Objectives[20]mission_Vehicles[0]NeededForVehicleIndex[1] = 0
Objectives[20]mission_Vehicles[0]NeededForObjectiveHintCount = 1
Objectives[20]mission_Vehicles[0]NeededForObjectiveHint[0] = 21
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 0
Objectives[20]ObjectiveMessages = 2
Objectives[20]ObjectiveMessages[0]positionX = 2158,59
Objectives[20]ObjectiveMessages[0]positionY = -2065,913
Objectives[20]ObjectiveMessages[0]positionZ = 64,55398
Objectives[20]ObjectiveMessages[0]Message = ~y~Okay, this seems the right place, let's close the highway.
Objectives[20]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[20]ObjectiveMessages[0]Sender = 
Objectives[20]ObjectiveMessages[0]Subject = 
Objectives[20]ObjectiveMessages[0]MessageColor = White
Objectives[20]ObjectiveMessages[0]PlayFromStart = True
Objectives[20]ObjectiveMessages[0]Delay = False
Objectives[20]ObjectiveMessages[0]DelayTime = 0
Objectives[20]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[0]TypeSubtitle = True
Objectives[20]ObjectiveMessages[0]TypeTextMesage = False
Objectives[20]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[20]ObjectiveMessages[1]positionX = 2164,428
Objectives[20]ObjectiveMessages[1]positionY = -2069,086
Objectives[20]ObjectiveMessages[1]positionZ = 62,39736
Objectives[20]ObjectiveMessages[1]Message = ~g~What?
Objectives[20]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[20]ObjectiveMessages[1]Sender = 
Objectives[20]ObjectiveMessages[1]Subject = 
Objectives[20]ObjectiveMessages[1]MessageColor = White
Objectives[20]ObjectiveMessages[1]PlayFromStart = False
Objectives[20]ObjectiveMessages[1]Delay = True
Objectives[20]ObjectiveMessages[1]DelayTime = 6
Objectives[20]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[1]TypeSubtitle = True
Objectives[20]ObjectiveMessages[1]TypeTextMesage = False
Objectives[20]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[21]Type = Hint_Objective
Objectives[21]Text = 
Objectives[21]positionX = -929,9943
Objectives[21]positionY = -1922,66
Objectives[21]positionZ = 28,12021
Objectives[21]Hint_Time = 10
Objectives[21]Hint_FOV = 15
Objectives[21]Hint_Use_Position = False
Objectives[21]Hint_Use_Player = False
Objectives[21]Hint_Use_Actor = False
Objectives[21]Hint_Use_Vehicle = True
Objectives[21]mission_ActorsCount = 4
Objectives[21]mission_Actors[0]SpawnInVehicle = True
Objectives[21]mission_Actors[0]SeatIndex = 0
Objectives[21]mission_Actors[0]Survive_Number = 0
Objectives[21]mission_Actors[0]Failed_Text = 
Objectives[21]mission_Actors[0]Remove_After = 0
Objectives[21]mission_Actors[0]positionX = -844,0407
Objectives[21]mission_Actors[0]positionY = -2040,876
Objectives[21]mission_Actors[0]positionZ = 27,55244
Objectives[21]mission_Actors[0]Heading = 239,4596
Objectives[21]mission_Actors[0]String_Name = s_m_m_chemsec_01
Objectives[21]mission_Actors[0]Relationship_Group = Enemy1
Objectives[21]mission_Actors[0]AddBlip = False
Objectives[21]mission_Actors[0]ShowCone = False
Objectives[21]mission_Actors[0]Invincible = False
Objectives[21]mission_Actors[0]SetHealth = 200
Objectives[21]mission_Actors[0]DieFromHeadShot = True
Objectives[21]mission_Actors[0]CanExitVehicle = True
Objectives[21]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[21]mission_Actors[0]AlwaysFight = True
Objectives[21]mission_Actors[0]Seeing_Range = 30
Objectives[21]mission_Actors[0]Hearing_Range = 30
Objectives[21]mission_Actors[0]CombatMovement = Offensive
Objectives[21]mission_Actors[0]weapon = Pistol
Objectives[21]mission_Actors[0]Variation = Random
Objectives[21]mission_Actors[0]Task = 0
Objectives[21]mission_Actors[0]Task_Guard_Range = 5
Objectives[21]mission_Actors[0]Task_Stay_In_Range = True
Objectives[21]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[21]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[21]mission_Actors[0]Task_Scenario = NONE
Objectives[21]mission_Actors[1]SpawnInVehicle = True
Objectives[21]mission_Actors[1]SeatIndex = 1
Objectives[21]mission_Actors[1]Survive_Number = 0
Objectives[21]mission_Actors[1]Failed_Text = 
Objectives[21]mission_Actors[1]Remove_After = 0
Objectives[21]mission_Actors[1]positionX = -844,0407
Objectives[21]mission_Actors[1]positionY = -2040,876
Objectives[21]mission_Actors[1]positionZ = 27,55244
Objectives[21]mission_Actors[1]Heading = 239,4596
Objectives[21]mission_Actors[1]String_Name = s_m_m_chemsec_01
Objectives[21]mission_Actors[1]Relationship_Group = Enemy1
Objectives[21]mission_Actors[1]AddBlip = False
Objectives[21]mission_Actors[1]ShowCone = False
Objectives[21]mission_Actors[1]Invincible = False
Objectives[21]mission_Actors[1]SetHealth = 200
Objectives[21]mission_Actors[1]DieFromHeadShot = True
Objectives[21]mission_Actors[1]CanExitVehicle = True
Objectives[21]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[21]mission_Actors[1]AlwaysFight = True
Objectives[21]mission_Actors[1]Seeing_Range = 30
Objectives[21]mission_Actors[1]Hearing_Range = 30
Objectives[21]mission_Actors[1]CombatMovement = Offensive
Objectives[21]mission_Actors[1]weapon = Pistol
Objectives[21]mission_Actors[1]Variation = Random
Objectives[21]mission_Actors[1]Task = 0
Objectives[21]mission_Actors[1]Task_Guard_Range = 5
Objectives[21]mission_Actors[1]Task_Stay_In_Range = True
Objectives[21]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[21]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[21]mission_Actors[1]Task_Scenario = NONE
Objectives[21]mission_Actors[2]SpawnInVehicle = True
Objectives[21]mission_Actors[2]SeatIndex = 2
Objectives[21]mission_Actors[2]Survive_Number = 0
Objectives[21]mission_Actors[2]Failed_Text = 
Objectives[21]mission_Actors[2]Remove_After = 0
Objectives[21]mission_Actors[2]positionX = -844,0407
Objectives[21]mission_Actors[2]positionY = -2040,876
Objectives[21]mission_Actors[2]positionZ = 27,55244
Objectives[21]mission_Actors[2]Heading = 239,4596
Objectives[21]mission_Actors[2]String_Name = s_m_m_chemsec_01
Objectives[21]mission_Actors[2]Relationship_Group = Enemy1
Objectives[21]mission_Actors[2]AddBlip = False
Objectives[21]mission_Actors[2]ShowCone = False
Objectives[21]mission_Actors[2]Invincible = False
Objectives[21]mission_Actors[2]SetHealth = 200
Objectives[21]mission_Actors[2]DieFromHeadShot = True
Objectives[21]mission_Actors[2]CanExitVehicle = True
Objectives[21]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[21]mission_Actors[2]AlwaysFight = True
Objectives[21]mission_Actors[2]Seeing_Range = 30
Objectives[21]mission_Actors[2]Hearing_Range = 30
Objectives[21]mission_Actors[2]CombatMovement = Offensive
Objectives[21]mission_Actors[2]weapon = Pistol
Objectives[21]mission_Actors[2]Variation = Random
Objectives[21]mission_Actors[2]Task = 0
Objectives[21]mission_Actors[2]Task_Guard_Range = 5
Objectives[21]mission_Actors[2]Task_Stay_In_Range = True
Objectives[21]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[21]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[21]mission_Actors[2]Task_Scenario = NONE
Objectives[21]mission_Actors[3]SpawnInVehicle = True
Objectives[21]mission_Actors[3]SeatIndex = -1
Objectives[21]mission_Actors[3]Survive_Number = 0
Objectives[21]mission_Actors[3]Failed_Text = 
Objectives[21]mission_Actors[3]Remove_After = 0
Objectives[21]mission_Actors[3]positionX = -844,0407
Objectives[21]mission_Actors[3]positionY = -2040,876
Objectives[21]mission_Actors[3]positionZ = 27,55244
Objectives[21]mission_Actors[3]Heading = 239,4596
Objectives[21]mission_Actors[3]String_Name = s_m_m_chemsec_01
Objectives[21]mission_Actors[3]Relationship_Group = Enemy1
Objectives[21]mission_Actors[3]AddBlip = False
Objectives[21]mission_Actors[3]ShowCone = False
Objectives[21]mission_Actors[3]Invincible = False
Objectives[21]mission_Actors[3]SetHealth = 200
Objectives[21]mission_Actors[3]DieFromHeadShot = True
Objectives[21]mission_Actors[3]CanExitVehicle = True
Objectives[21]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[21]mission_Actors[3]AlwaysFight = True
Objectives[21]mission_Actors[3]Seeing_Range = 30
Objectives[21]mission_Actors[3]Hearing_Range = 30
Objectives[21]mission_Actors[3]CombatMovement = Offensive
Objectives[21]mission_Actors[3]weapon = Pistol
Objectives[21]mission_Actors[3]Variation = Random
Objectives[21]mission_Actors[3]Task = 99
Objectives[21]mission_Actors[3]Task_Guard_Range = 5
Objectives[21]mission_Actors[3]Task_Stay_In_Range = True
Objectives[21]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[21]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[21]mission_Actors[3]Task_Scenario = NONE
Objectives[21]mission_Actors[3]Task_List_Count = 5
Objectives[21]mission_Actors[3]Task_Repeat = False
Objectives[21]mission_Actors[3]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[21]mission_Actors[3]Task_List[0]PositionX = -930,2079
Objectives[21]mission_Actors[3]Task_List[0]PositionY = -1921,309
Objectives[21]mission_Actors[3]Task_List[0]PositionZ = 28,68533
Objectives[21]mission_Actors[3]Task_List[0]Block = True
Objectives[21]mission_Actors[3]Task_List[1]Type = EnterVehicle
Objectives[21]mission_Actors[3]Task_List[1]PositionX = -931,32
Objectives[21]mission_Actors[3]Task_List[1]PositionY = -1921,284
Objectives[21]mission_Actors[3]Task_List[1]PositionZ = 28,69458
Objectives[21]mission_Actors[3]Task_List[1]Speed = 1
Objectives[21]mission_Actors[3]Task_List[1]SeatIndex = -1
Objectives[21]mission_Actors[3]Task_List[1]TaskIndex = 1
Objectives[21]mission_Actors[3]Task_List[2]Type = Drive
Objectives[21]mission_Actors[3]Task_List[2]PositionX = -635,3819
Objectives[21]mission_Actors[3]Task_List[2]PositionY = -2177,575
Objectives[21]mission_Actors[3]Task_List[2]PositionZ = 51,32979
Objectives[21]mission_Actors[3]Task_List[2]Speed = 10
Objectives[21]mission_Actors[3]Task_List[2]StopBeforeVehicles = True
Objectives[21]mission_Actors[3]Task_List[2]StopBeforeActors = True
Objectives[21]mission_Actors[3]Task_List[2]AvoidVehicles = False
Objectives[21]mission_Actors[3]Task_List[2]AvoidEmptyVehicles = True
Objectives[21]mission_Actors[3]Task_List[2]AvoidActors = False
Objectives[21]mission_Actors[3]Task_List[2]AvoidObjects = True
Objectives[21]mission_Actors[3]Task_List[2]StopAtLights = True
Objectives[21]mission_Actors[3]Task_List[2]UseBlinkers = True
Objectives[21]mission_Actors[3]Task_List[2]AllowGoingWrongWay = False
Objectives[21]mission_Actors[3]Task_List[2]Reverse = False
Objectives[21]mission_Actors[3]Task_List[2]TakeShortestPath = False
Objectives[21]mission_Actors[3]Task_List[2]IgnoreRoads = False
Objectives[21]mission_Actors[3]Task_List[2]IgnoreAllPathing = False
Objectives[21]mission_Actors[3]Task_List[2]AvoidHighWays = False
Objectives[21]mission_Actors[3]Task_List[3]Type = BlockNonTemporaryEvents
Objectives[21]mission_Actors[3]Task_List[3]PositionX = -635,3819
Objectives[21]mission_Actors[3]Task_List[3]PositionY = -2177,575
Objectives[21]mission_Actors[3]Task_List[3]PositionZ = 51,32979
Objectives[21]mission_Actors[3]Task_List[3]Block = False
Objectives[21]mission_Actors[3]Task_List[4]Type = Drive
Objectives[21]mission_Actors[3]Task_List[4]PositionX = -556,5862
Objectives[21]mission_Actors[3]Task_List[4]PositionY = -2232,121
Objectives[21]mission_Actors[3]Task_List[4]PositionZ = 58,14927
Objectives[21]mission_Actors[3]Task_List[4]Speed = 10
Objectives[21]mission_Actors[3]Task_List[4]StopBeforeVehicles = True
Objectives[21]mission_Actors[3]Task_List[4]StopBeforeActors = True
Objectives[21]mission_Actors[3]Task_List[4]AvoidVehicles = False
Objectives[21]mission_Actors[3]Task_List[4]AvoidEmptyVehicles = False
Objectives[21]mission_Actors[3]Task_List[4]AvoidActors = False
Objectives[21]mission_Actors[3]Task_List[4]AvoidObjects = True
Objectives[21]mission_Actors[3]Task_List[4]StopAtLights = True
Objectives[21]mission_Actors[3]Task_List[4]UseBlinkers = True
Objectives[21]mission_Actors[3]Task_List[4]AllowGoingWrongWay = False
Objectives[21]mission_Actors[3]Task_List[4]Reverse = False
Objectives[21]mission_Actors[3]Task_List[4]TakeShortestPath = False
Objectives[21]mission_Actors[3]Task_List[4]IgnoreRoads = False
Objectives[21]mission_Actors[3]Task_List[4]IgnoreAllPathing = False
Objectives[21]mission_Actors[3]Task_List[4]AvoidHighWays = False
Objectives[21]mission_Vehicles = 0
Objectives[21]Mission_Needed_Vehicles = 0
Objectives[21]mission_PropsCount = 0
Objectives[21]mission_Pickup_Props_Count = 0
Objectives[21]ObjectiveMessages = 2
Objectives[21]ObjectiveMessages[0]positionX = 1874,71
Objectives[21]ObjectiveMessages[0]positionY = -2228,305
Objectives[21]ObjectiveMessages[0]positionZ = 159,4572
Objectives[21]ObjectiveMessages[0]Message = ~y~The van should be here by now.
Objectives[21]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[21]ObjectiveMessages[0]Sender = 
Objectives[21]ObjectiveMessages[0]Subject = 
Objectives[21]ObjectiveMessages[0]MessageColor = White
Objectives[21]ObjectiveMessages[0]PlayFromStart = True
Objectives[21]ObjectiveMessages[0]Delay = False
Objectives[21]ObjectiveMessages[0]DelayTime = 0
Objectives[21]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[0]TypeSubtitle = True
Objectives[21]ObjectiveMessages[0]TypeTextMesage = False
Objectives[21]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[21]ObjectiveMessages[1]positionX = 1879,755
Objectives[21]ObjectiveMessages[1]positionY = -2228,095
Objectives[21]ObjectiveMessages[1]positionZ = 157,1
Objectives[21]ObjectiveMessages[1]Message = ~g~What?
Objectives[21]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[21]ObjectiveMessages[1]Sender = 
Objectives[21]ObjectiveMessages[1]Subject = 
Objectives[21]ObjectiveMessages[1]MessageColor = White
Objectives[21]ObjectiveMessages[1]PlayFromStart = False
Objectives[21]ObjectiveMessages[1]Delay = True
Objectives[21]ObjectiveMessages[1]DelayTime = 3
Objectives[21]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[1]TypeSubtitle = True
Objectives[21]ObjectiveMessages[1]TypeTextMesage = False
Objectives[21]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[22]Text = 
Objectives[22]Type = Timeout_Objective
Objectives[22]positionX = -726,5172
Objectives[22]positionY = -2270,763
Objectives[22]positionZ = 87,73447
Objectives[22]Timeout_Min = 0
Objectives[22]Timeout_Sec = 10
Objectives[22]mission_ActorsCount = 3
Objectives[22]mission_Actors[0]SpawnInVehicle = True
Objectives[22]mission_Actors[0]SeatIndex = 2
Objectives[22]mission_Actors[0]Survive_Number = 0
Objectives[22]mission_Actors[0]Failed_Text = 
Objectives[22]mission_Actors[0]Remove_After = 26
Objectives[22]mission_Actors[0]positionX = -726,6797
Objectives[22]mission_Actors[0]positionY = -2270,146
Objectives[22]mission_Actors[0]positionZ = 88,47759
Objectives[22]mission_Actors[0]Heading = 66,7057
Objectives[22]mission_Actors[0]String_Name = player_zero
Objectives[22]mission_Actors[0]Relationship_Group = Friend
Objectives[22]mission_Actors[0]AddBlip = True
Objectives[22]mission_Actors[0]ShowCone = False
Objectives[22]mission_Actors[0]Invincible = True
Objectives[22]mission_Actors[0]SetHealth = 100
Objectives[22]mission_Actors[0]DieFromHeadShot = True
Objectives[22]mission_Actors[0]CanExitVehicle = False
Objectives[22]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[22]mission_Actors[0]AlwaysFight = True
Objectives[22]mission_Actors[0]Seeing_Range = 500
Objectives[22]mission_Actors[0]Hearing_Range = 500
Objectives[22]mission_Actors[0]CombatMovement = Offensive
Objectives[22]mission_Actors[0]weapon = MG
Objectives[22]mission_Actors[0]Variation = Custom
Objectives[22]mission_Actors[0]Task = 0
Objectives[22]mission_Actors[0]Task_Guard_Range = 5
Objectives[22]mission_Actors[0]Task_Stay_In_Range = True
Objectives[22]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[22]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[22]mission_Actors[0]Task_Scenario = NONE
Objectives[22]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[22]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[22]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[22]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[22]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[22]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[22]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 22
Objectives[22]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 1
Objectives[22]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 20
Objectives[22]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[22]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[22]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[22]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[22]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[22]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[22]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[22]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[22]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[22]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[22]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[22]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[22]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[22]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[22]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[22]mission_Actors[0]PROP_HATS_INDEX = 21
Objectives[22]mission_Actors[0]PROP_HATS_TEXTURE = 0
Objectives[22]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[22]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[22]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[22]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[22]mission_Actors[1]SpawnInVehicle = True
Objectives[22]mission_Actors[1]SeatIndex = -1
Objectives[22]mission_Actors[1]Survive_Number = 0
Objectives[22]mission_Actors[1]Failed_Text = 
Objectives[22]mission_Actors[1]Remove_After = 26
Objectives[22]mission_Actors[1]positionX = -726,6797
Objectives[22]mission_Actors[1]positionY = -2270,146
Objectives[22]mission_Actors[1]positionZ = 88,47759
Objectives[22]mission_Actors[1]Heading = 66,7057
Objectives[22]mission_Actors[1]String_Name = player_two
Objectives[22]mission_Actors[1]Relationship_Group = Friend
Objectives[22]mission_Actors[1]AddBlip = True
Objectives[22]mission_Actors[1]ShowCone = False
Objectives[22]mission_Actors[1]Invincible = True
Objectives[22]mission_Actors[1]SetHealth = 100
Objectives[22]mission_Actors[1]DieFromHeadShot = True
Objectives[22]mission_Actors[1]CanExitVehicle = False
Objectives[22]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[22]mission_Actors[1]AlwaysFight = True
Objectives[22]mission_Actors[1]Seeing_Range = 500
Objectives[22]mission_Actors[1]Hearing_Range = 500
Objectives[22]mission_Actors[1]CombatMovement = Offensive
Objectives[22]mission_Actors[1]weapon = 0
Objectives[22]mission_Actors[1]Variation = Default
Objectives[22]mission_Actors[1]Task = 99
Objectives[22]mission_Actors[1]Task_Guard_Range = 5
Objectives[22]mission_Actors[1]Task_Stay_In_Range = True
Objectives[22]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[22]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[22]mission_Actors[1]Task_Scenario = NONE
Objectives[22]mission_Actors[1]Task_List_Count = 3
Objectives[22]mission_Actors[1]Task_Repeat = False
Objectives[22]mission_Actors[1]Task_List[0]Type = EnterVehicle
Objectives[22]mission_Actors[1]Task_List[0]PositionX = -728,6815
Objectives[22]mission_Actors[1]Task_List[0]PositionY = -2268,989
Objectives[22]mission_Actors[1]Task_List[0]PositionZ = 88,21636
Objectives[22]mission_Actors[1]Task_List[0]Speed = 1
Objectives[22]mission_Actors[1]Task_List[0]SeatIndex = -1
Objectives[22]mission_Actors[1]Task_List[0]TaskIndex = 0
Objectives[22]mission_Actors[1]Task_List[1]Type = Pause
Objectives[22]mission_Actors[1]Task_List[1]PositionX = -736,0995
Objectives[22]mission_Actors[1]Task_List[1]PositionY = -2271,798
Objectives[22]mission_Actors[1]Task_List[1]PositionZ = 88,12204
Objectives[22]mission_Actors[1]Task_List[1]time = 14
Objectives[22]mission_Actors[1]Task_List[2]Type = VehicleHeliTask
Objectives[22]mission_Actors[1]Task_List[2]PositionX = -624,6204
Objectives[22]mission_Actors[1]Task_List[2]PositionY = -2184,493
Objectives[22]mission_Actors[1]Task_List[2]PositionZ = 52,40884
Objectives[22]mission_Actors[1]Task_List[2]speed = 40
Objectives[22]mission_Actors[1]Task_List[2]Hight = 20
Objectives[22]mission_Actors[1]Task_List[2]FollowPlayer = False
Objectives[22]mission_Actors[1]Task_List[2]AttackPlayer = False
Objectives[22]mission_Actors[1]Task_List[2]Land = False
Objectives[22]mission_Actors[2]SpawnInVehicle = True
Objectives[22]mission_Actors[2]SeatIndex = 1
Objectives[22]mission_Actors[2]Survive_Number = 0
Objectives[22]mission_Actors[2]Failed_Text = 
Objectives[22]mission_Actors[2]Remove_After = 0
Objectives[22]mission_Actors[2]positionX = -726,6797
Objectives[22]mission_Actors[2]positionY = -2270,146
Objectives[22]mission_Actors[2]positionZ = 88,47759
Objectives[22]mission_Actors[2]Heading = 66,7057
Objectives[22]mission_Actors[2]String_Name = ig_wade
Objectives[22]mission_Actors[2]Relationship_Group = Friend
Objectives[22]mission_Actors[2]AddBlip = False
Objectives[22]mission_Actors[2]ShowCone = False
Objectives[22]mission_Actors[2]Invincible = True
Objectives[22]mission_Actors[2]SetHealth = 100
Objectives[22]mission_Actors[2]DieFromHeadShot = True
Objectives[22]mission_Actors[2]CanExitVehicle = False
Objectives[22]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[22]mission_Actors[2]AlwaysFight = True
Objectives[22]mission_Actors[2]Seeing_Range = 500
Objectives[22]mission_Actors[2]Hearing_Range = 500
Objectives[22]mission_Actors[2]CombatMovement = Offensive
Objectives[22]mission_Actors[2]weapon = MG
Objectives[22]mission_Actors[2]Variation = Default
Objectives[22]mission_Actors[2]Task = 0
Objectives[22]mission_Actors[2]Task_Guard_Range = 5
Objectives[22]mission_Actors[2]Task_Stay_In_Range = True
Objectives[22]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[22]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[22]mission_Actors[2]Task_Scenario = NONE
Objectives[22]mission_Vehicles = 1
Objectives[22]mission_Vehicles[0]positionX = -726,6797
Objectives[22]mission_Vehicles[0]positionY = -2270,146
Objectives[22]mission_Vehicles[0]positionZ = 88,47759
Objectives[22]mission_Vehicles[0]Heading = 66,7057
Objectives[22]mission_Vehicles[0]Name = Frogger
Objectives[22]mission_Vehicles[0]Model = frogger2
Objectives[22]mission_Vehicles[0]PrimaryColor = MetallicBlack
Objectives[22]mission_Vehicles[0]SecondaryColor = MetallicAnthraciteGray
Objectives[22]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[22]mission_Vehicles[0]HasPearlescent = False
Objectives[22]mission_Vehicles[0]Livery = 1
Objectives[22]mission_Vehicles[0]DirtLevel = 15
Objectives[22]mission_Vehicles[0]LockedForPlayer = False
Objectives[22]mission_Vehicles[0]Locked = False
Objectives[22]mission_Vehicles[0]Alarm = False
Objectives[22]mission_Vehicles[0]HotWired = False
Objectives[22]mission_Vehicles[0]Invincible = True
Objectives[22]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[22]mission_Vehicles[0]Remove_After = 26
Objectives[22]mission_Vehicles[0]Survive_Number = 0
Objectives[22]mission_Vehicles[0]Failed_Text = 
Objectives[22]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[22]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 22
Objectives[22]mission_Vehicles[0]NeededForActorIndex[0] = 1
Objectives[22]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[22]Mission_Needed_Vehicles = 0
Objectives[22]mission_PropsCount = 0
Objectives[22]mission_Pickup_Props_Count = 0
Objectives[22]ObjectiveMessages = 2
Objectives[22]ObjectiveMessages[0]positionX = 1886,693
Objectives[22]ObjectiveMessages[0]positionY = -2233,463
Objectives[22]ObjectiveMessages[0]positionZ = 153,0603
Objectives[22]ObjectiveMessages[0]Message = ~y~And Michael and Trevor should be here by now too.
Objectives[22]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[22]ObjectiveMessages[0]Sender = 
Objectives[22]ObjectiveMessages[0]Subject = 
Objectives[22]ObjectiveMessages[0]MessageColor = White
Objectives[22]ObjectiveMessages[0]PlayFromStart = True
Objectives[22]ObjectiveMessages[0]Delay = False
Objectives[22]ObjectiveMessages[0]DelayTime = 0
Objectives[22]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[0]TypeSubtitle = True
Objectives[22]ObjectiveMessages[0]TypeTextMesage = False
Objectives[22]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[22]ObjectiveMessages[1]positionX = 1892,113
Objectives[22]ObjectiveMessages[1]positionY = -2236,931
Objectives[22]ObjectiveMessages[1]positionZ = 150,4884
Objectives[22]ObjectiveMessages[1]Message = ~g~What?
Objectives[22]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[22]ObjectiveMessages[1]Sender = 
Objectives[22]ObjectiveMessages[1]Subject = 
Objectives[22]ObjectiveMessages[1]MessageColor = White
Objectives[22]ObjectiveMessages[1]PlayFromStart = False
Objectives[22]ObjectiveMessages[1]Delay = True
Objectives[22]ObjectiveMessages[1]DelayTime = 5
Objectives[22]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[1]TypeSubtitle = True
Objectives[22]ObjectiveMessages[1]TypeTextMesage = False
Objectives[22]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[23]Text = 
Objectives[23]Text2 = 
Objectives[23]Type = Kill_Actors
Objectives[23]positionX = -666,503
Objectives[23]positionY = -2104,547
Objectives[23]positionZ = 13,67035
Objectives[23]KillAll1 = True
Objectives[23]KillAll2 = False
Objectives[23]Kill_Actors_Add_Blips = True
Objectives[23]Kill_Actors_Add_Markers = False
Objectives[23]DropPickups = False
Objectives[23]Droped_Pickup_Model = prop_idol_case_02
Objectives[23]mission_ActorsCount = 0
Objectives[23]mission_Vehicles = 0
Objectives[23]Mission_Needed_Vehicles = 0
Objectives[23]mission_PropsCount = 0
Objectives[23]mission_Pickup_Props_Count = 0
Objectives[23]ObjectiveMessages = 5
Objectives[23]ObjectiveMessages[0]positionX = 1898,857
Objectives[23]ObjectiveMessages[0]positionY = -2241,328
Objectives[23]ObjectiveMessages[0]positionZ = 147,4358
Objectives[23]ObjectiveMessages[0]Message = ~y~Here they are, the attack is about to begin.
Objectives[23]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[23]ObjectiveMessages[0]Sender = 
Objectives[23]ObjectiveMessages[0]Subject = 
Objectives[23]ObjectiveMessages[0]MessageColor = White
Objectives[23]ObjectiveMessages[0]PlayFromStart = True
Objectives[23]ObjectiveMessages[0]Delay = False
Objectives[23]ObjectiveMessages[0]DelayTime = 0
Objectives[23]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[23]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[23]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[23]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[23]ObjectiveMessages[0]TypeSubtitle = True
Objectives[23]ObjectiveMessages[0]TypeTextMesage = False
Objectives[23]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[23]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[23]ObjectiveMessages[1]positionX = 1902,23
Objectives[23]ObjectiveMessages[1]positionY = -2243,5
Objectives[23]ObjectiveMessages[1]positionZ = 145,9783
Objectives[23]ObjectiveMessages[1]Message = ~g~What?
Objectives[23]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[23]ObjectiveMessages[1]Sender = 
Objectives[23]ObjectiveMessages[1]Subject = 
Objectives[23]ObjectiveMessages[1]MessageColor = White
Objectives[23]ObjectiveMessages[1]PlayFromStart = False
Objectives[23]ObjectiveMessages[1]Delay = True
Objectives[23]ObjectiveMessages[1]DelayTime = 5
Objectives[23]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[23]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[23]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[23]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[23]ObjectiveMessages[1]TypeSubtitle = True
Objectives[23]ObjectiveMessages[1]TypeTextMesage = False
Objectives[23]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[23]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[23]ObjectiveMessages[2]positionX = 1907,291
Objectives[23]ObjectiveMessages[2]positionY = -2246,79
Objectives[23]ObjectiveMessages[2]positionZ = 143,8565
Objectives[23]ObjectiveMessages[2]Message = ~y~Come on man, let's get ready to take the van.
Objectives[23]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[23]ObjectiveMessages[2]Sender = 
Objectives[23]ObjectiveMessages[2]Subject = 
Objectives[23]ObjectiveMessages[2]MessageColor = White
Objectives[23]ObjectiveMessages[2]PlayFromStart = False
Objectives[23]ObjectiveMessages[2]Delay = True
Objectives[23]ObjectiveMessages[2]DelayTime = 6
Objectives[23]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[23]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[23]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[23]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[23]ObjectiveMessages[2]TypeSubtitle = True
Objectives[23]ObjectiveMessages[2]TypeTextMesage = False
Objectives[23]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[23]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[23]ObjectiveMessages[3]positionX = 1911,004
Objectives[23]ObjectiveMessages[3]positionY = -2249,207
Objectives[23]ObjectiveMessages[3]positionZ = 142,2817
Objectives[23]ObjectiveMessages[3]Message = ~g~What?
Objectives[23]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[23]ObjectiveMessages[3]Sender = 
Objectives[23]ObjectiveMessages[3]Subject = 
Objectives[23]ObjectiveMessages[3]MessageColor = White
Objectives[23]ObjectiveMessages[3]PlayFromStart = False
Objectives[23]ObjectiveMessages[3]Delay = True
Objectives[23]ObjectiveMessages[3]DelayTime = 11
Objectives[23]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[23]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[23]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[23]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[23]ObjectiveMessages[3]TypeSubtitle = True
Objectives[23]ObjectiveMessages[3]TypeTextMesage = False
Objectives[23]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[23]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[23]ObjectiveMessages[4]positionX = 1915,198
Objectives[23]ObjectiveMessages[4]positionY = -2251,945
Objectives[23]ObjectiveMessages[4]positionZ = 140,05
Objectives[23]ObjectiveMessages[4]Message = ~y~Fuck... just follow me...
Objectives[23]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[23]ObjectiveMessages[4]Sender = 
Objectives[23]ObjectiveMessages[4]Subject = 
Objectives[23]ObjectiveMessages[4]MessageColor = White
Objectives[23]ObjectiveMessages[4]PlayFromStart = False
Objectives[23]ObjectiveMessages[4]Delay = True
Objectives[23]ObjectiveMessages[4]DelayTime = 12
Objectives[23]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[23]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[23]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[23]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[23]ObjectiveMessages[4]TypeSubtitle = True
Objectives[23]ObjectiveMessages[4]TypeTextMesage = False
Objectives[23]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[23]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[24]Text = 
Objectives[24]FaildText = 
Objectives[24]Type = Enter_Vehicle
Objectives[24]positionX = -875,8917
Objectives[24]positionY = -1975,285
Objectives[24]positionZ = 26,68491
Objectives[24]EnterVehicle_AsPassenger = False
Objectives[24]EnterVehicle_CanExit = True
Objectives[24]EnterVehicle_SetIsWanted = False
Objectives[24]EnterVehicle_SeatIndex = 0
Objectives[24]mission_ActorsCount = 0
Objectives[24]mission_Vehicles = 0
Objectives[24]Mission_Needed_Vehicles = 0
Objectives[24]mission_PropsCount = 0
Objectives[24]mission_Pickup_Props_Count = 0
Objectives[24]ObjectiveMessages = 2
Objectives[24]ObjectiveMessages[0]positionX = 1926,986
Objectives[24]ObjectiveMessages[0]positionY = -2257,39
Objectives[24]ObjectiveMessages[0]positionZ = 130,3046
Objectives[24]ObjectiveMessages[0]Message = ~y~Come on man, let's get the van now.
Objectives[24]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[24]ObjectiveMessages[0]Sender = 
Objectives[24]ObjectiveMessages[0]Subject = 
Objectives[24]ObjectiveMessages[0]MessageColor = White
Objectives[24]ObjectiveMessages[0]PlayFromStart = True
Objectives[24]ObjectiveMessages[0]Delay = False
Objectives[24]ObjectiveMessages[0]DelayTime = 0
Objectives[24]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[0]TypeSubtitle = True
Objectives[24]ObjectiveMessages[0]TypeTextMesage = False
Objectives[24]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[24]ObjectiveMessages[1]positionX = 1935,762
Objectives[24]ObjectiveMessages[1]positionY = -2257,996
Objectives[24]ObjectiveMessages[1]positionZ = 122,6598
Objectives[24]ObjectiveMessages[1]Message = ~g~What?
Objectives[24]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[24]ObjectiveMessages[1]Sender = 
Objectives[24]ObjectiveMessages[1]Subject = 
Objectives[24]ObjectiveMessages[1]MessageColor = White
Objectives[24]ObjectiveMessages[1]PlayFromStart = False
Objectives[24]ObjectiveMessages[1]Delay = True
Objectives[24]ObjectiveMessages[1]DelayTime = 4
Objectives[24]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[1]TypeSubtitle = True
Objectives[24]ObjectiveMessages[1]TypeTextMesage = False
Objectives[24]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[25]Type = Mission_Settings_Objective
Objectives[25]positionX = -832,9583
Objectives[25]positionY = -1912,444
Objectives[25]positionZ = 18,2841
Objectives[25]MissionSettings_TimesOfDay = Current
Objectives[25]MissionSettings_Weather = Current
Objectives[25]MissionSettings_WantedLevel = Current
Objectives[25]MissionSettings_SetWantedLevelNow = 2
Objectives[25]MissionSettings_StartNightvision = False
Objectives[25]MissionSettings_StopNightvision = False
Objectives[25]MissionSettings_StartSeethrough = False
Objectives[25]MissionSettings_StopSeethrough = False
Objectives[25]MissionSettings_StartMusic = False
Objectives[25]MissionSettings_StopMusic = False
Objectives[25]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[25]mission_ActorsCount = 0
Objectives[25]mission_Vehicles = 0
Objectives[25]Mission_Needed_Vehicles = 0
Objectives[25]mission_PropsCount = 0
Objectives[25]mission_Pickup_Props_Count = 0
Objectives[25]ObjectiveMessages = 0

Objectives[26]Text = 
Objectives[26]Text2 = 
Objectives[26]Text3 = 
Objectives[26]Failed_Text = 
Objectives[26]Type = Checkpoint
Objectives[26]Checkpoint_Type = 45
Objectives[26]Reserved = 1
Objectives[26]ColorR = 255
Objectives[26]ColorG = 255
Objectives[26]ColorB = 0
Objectives[26]ColorA = 255
Objectives[26]IconColorR = 255
Objectives[26]IconColorG = 255
Objectives[26]IconColorB = 0
Objectives[26]IconColorA = 255
Objectives[26]positionX = -129,7584
Objectives[26]positionY = -2676,362
Objectives[26]positionZ = 5,018721
Objectives[26]Heading = 175
Objectives[26]Diameter = 5
Objectives[26]minimum_hight = 1
Objectives[26]maximum_hight = 10
Objectives[26]TriggerDistance = 2,5
Objectives[26]PlaySound = False
Objectives[26]LoseWanted = True
Objectives[26]Stop_Vehicle = False
Objectives[26]DeliverVehicleOnly = True
Objectives[26]DeliverTrailor = False
Objectives[26]DeliverTowTruck = False
Objectives[26]DeliverVehicleCargobob = False
Objectives[26]DeliverPropCargobob = False
Objectives[26]mission_ActorsCount = 2
Objectives[26]mission_Actors[0]SpawnInVehicle = True
Objectives[26]mission_Actors[0]SeatIndex = 2
Objectives[26]mission_Actors[0]Survive_Number = 0
Objectives[26]mission_Actors[0]Failed_Text = 
Objectives[26]mission_Actors[0]Remove_After = 0
Objectives[26]mission_Actors[0]positionX = -130,6206
Objectives[26]mission_Actors[0]positionY = -2662,938
Objectives[26]mission_Actors[0]positionZ = 5,815486
Objectives[26]mission_Actors[0]Heading = 90,14965
Objectives[26]mission_Actors[0]String_Name = a_m_m_mexlabor_01
Objectives[26]mission_Actors[0]Relationship_Group = Enemy2
Objectives[26]mission_Actors[0]AddBlip = False
Objectives[26]mission_Actors[0]ShowCone = False
Objectives[26]mission_Actors[0]Invincible = False
Objectives[26]mission_Actors[0]SetHealth = 100
Objectives[26]mission_Actors[0]DieFromHeadShot = True
Objectives[26]mission_Actors[0]CanExitVehicle = False
Objectives[26]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[26]mission_Actors[0]AlwaysFight = True
Objectives[26]mission_Actors[0]Seeing_Range = 30
Objectives[26]mission_Actors[0]Hearing_Range = 30
Objectives[26]mission_Actors[0]CombatMovement = Offensive
Objectives[26]mission_Actors[0]weapon = MG
Objectives[26]mission_Actors[0]Variation = Random
Objectives[26]mission_Actors[0]Task = 99
Objectives[26]mission_Actors[0]Task_Guard_Range = 5
Objectives[26]mission_Actors[0]Task_Stay_In_Range = True
Objectives[26]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[26]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[26]mission_Actors[0]Task_Scenario = NONE
Objectives[26]mission_Actors[0]Task_List_Count = 1
Objectives[26]mission_Actors[0]Task_Repeat = False
Objectives[26]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[26]mission_Actors[0]Task_List[0]PositionX = -128,2696
Objectives[26]mission_Actors[0]Task_List[0]PositionY = -2661,194
Objectives[26]mission_Actors[0]Task_List[0]PositionZ = 5,500229
Objectives[26]mission_Actors[0]Task_List[0]Block = True
Objectives[26]mission_Actors[0]NeededForObjectiveCutsceneCount = 1
Objectives[26]mission_Actors[0]NeededForObjectiveCutscene[0] = 31
Objectives[26]mission_Actors[1]SpawnInVehicle = True
Objectives[26]mission_Actors[1]SeatIndex = 1
Objectives[26]mission_Actors[1]Survive_Number = 0
Objectives[26]mission_Actors[1]Failed_Text = 
Objectives[26]mission_Actors[1]Remove_After = 0
Objectives[26]mission_Actors[1]positionX = -130,6206
Objectives[26]mission_Actors[1]positionY = -2662,938
Objectives[26]mission_Actors[1]positionZ = 5,815486
Objectives[26]mission_Actors[1]Heading = 90,14965
Objectives[26]mission_Actors[1]String_Name = a_m_m_mexlabor_01
Objectives[26]mission_Actors[1]Relationship_Group = Enemy2
Objectives[26]mission_Actors[1]AddBlip = False
Objectives[26]mission_Actors[1]ShowCone = False
Objectives[26]mission_Actors[1]Invincible = False
Objectives[26]mission_Actors[1]SetHealth = 100
Objectives[26]mission_Actors[1]DieFromHeadShot = True
Objectives[26]mission_Actors[1]CanExitVehicle = False
Objectives[26]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[26]mission_Actors[1]AlwaysFight = True
Objectives[26]mission_Actors[1]Seeing_Range = 30
Objectives[26]mission_Actors[1]Hearing_Range = 30
Objectives[26]mission_Actors[1]CombatMovement = Offensive
Objectives[26]mission_Actors[1]weapon = MG
Objectives[26]mission_Actors[1]Variation = Random
Objectives[26]mission_Actors[1]Task = 99
Objectives[26]mission_Actors[1]Task_Guard_Range = 5
Objectives[26]mission_Actors[1]Task_Stay_In_Range = True
Objectives[26]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[26]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[26]mission_Actors[1]Task_Scenario = NONE
Objectives[26]mission_Actors[1]Task_List_Count = 1
Objectives[26]mission_Actors[1]Task_Repeat = False
Objectives[26]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[26]mission_Actors[1]Task_List[0]PositionX = -128,2696
Objectives[26]mission_Actors[1]Task_List[0]PositionY = -2661,194
Objectives[26]mission_Actors[1]Task_List[0]PositionZ = 5,500229
Objectives[26]mission_Actors[1]Task_List[0]Block = True
Objectives[26]mission_Vehicles = 1
Objectives[26]mission_Vehicles[0]positionX = -130,6206
Objectives[26]mission_Vehicles[0]positionY = -2662,938
Objectives[26]mission_Vehicles[0]positionZ = 5,815486
Objectives[26]mission_Vehicles[0]Heading = 90,14965
Objectives[26]mission_Vehicles[0]Name = Burrito
Objectives[26]mission_Vehicles[0]Model = burrito
Objectives[26]mission_Vehicles[0]PrimaryColor = MetallicBlack
Objectives[26]mission_Vehicles[0]SecondaryColor = MetallicAnthraciteGray
Objectives[26]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[26]mission_Vehicles[0]HasPearlescent = False
Objectives[26]mission_Vehicles[0]Livery = 1
Objectives[26]mission_Vehicles[0]DirtLevel = 15
Objectives[26]mission_Vehicles[0]LockedForPlayer = False
Objectives[26]mission_Vehicles[0]Locked = False
Objectives[26]mission_Vehicles[0]Alarm = False
Objectives[26]mission_Vehicles[0]HotWired = False
Objectives[26]mission_Vehicles[0]Invincible = False
Objectives[26]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[26]mission_Vehicles[0]Remove_After = 0
Objectives[26]mission_Vehicles[0]Survive_Number = 0
Objectives[26]mission_Vehicles[0]Failed_Text = 
Objectives[26]mission_Vehicles[0]NeededForObjectivesCount = 2
Objectives[26]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 28
Objectives[26]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[26]mission_Vehicles[0]NeededForVehicleObjectiveNumber[1] = 35
Objectives[26]mission_Vehicles[0]NeededForVehicleIndex[1] = 0
Objectives[26]mission_Vehicles[0]NeededForObjectiveHintCount = 1
Objectives[26]mission_Vehicles[0]NeededForObjectiveHint[0] = 27
Objectives[26]mission_Vehicles[0]NeededForSetPlayerActorCount = 1
Objectives[26]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 30
Objectives[26]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[26]Mission_Needed_Vehicles = 0
Objectives[26]mission_PropsCount = 0
Objectives[26]mission_Pickup_Props_Count = 2
Objectives[26]mission_Pickup_Props[0]Model = PICKUP_HEALTH_STANDARD
Objectives[26]mission_Pickup_Props[0]Value = 99999
Objectives[26]mission_Pickup_Props[0]positionX = -132,4162
Objectives[26]mission_Pickup_Props[0]positionY = -2671,128
Objectives[26]mission_Pickup_Props[0]positionZ = 5,503258
Objectives[26]mission_Pickup_Props[0]rotationX = 0
Objectives[26]mission_Pickup_Props[0]rotationY = 0
Objectives[26]mission_Pickup_Props[0]rotationZ = 79,99997
Objectives[26]mission_Pickup_Props[1]Model = PICKUP_ARMOUR_STANDARD
Objectives[26]mission_Pickup_Props[1]Value = 99999
Objectives[26]mission_Pickup_Props[1]positionX = -132,8463
Objectives[26]mission_Pickup_Props[1]positionY = -2668,445
Objectives[26]mission_Pickup_Props[1]positionZ = 5,503237
Objectives[26]mission_Pickup_Props[1]rotationX = 0
Objectives[26]mission_Pickup_Props[1]rotationY = 0
Objectives[26]mission_Pickup_Props[1]rotationZ = 79,99997
Objectives[26]ObjectiveMessages = 6
Objectives[26]ObjectiveMessages[0]positionX = 1953,593
Objectives[26]ObjectiveMessages[0]positionY = -2256,924
Objectives[26]ObjectiveMessages[0]positionZ = 111,9629
Objectives[26]ObjectiveMessages[0]Message = ~y~Damned police...
Objectives[26]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[26]ObjectiveMessages[0]Sender = 
Objectives[26]ObjectiveMessages[0]Subject = 
Objectives[26]ObjectiveMessages[0]MessageColor = White
Objectives[26]ObjectiveMessages[0]PlayFromStart = False
Objectives[26]ObjectiveMessages[0]Delay = True
Objectives[26]ObjectiveMessages[0]DelayTime = 11
Objectives[26]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[0]TypeSubtitle = True
Objectives[26]ObjectiveMessages[0]TypeTextMesage = False
Objectives[26]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[26]ObjectiveMessages[1]positionX = 1962,569
Objectives[26]ObjectiveMessages[1]positionY = -2248,196
Objectives[26]ObjectiveMessages[1]positionZ = 106,8433
Objectives[26]ObjectiveMessages[1]Message = ~y~Man, you can shoot them if you want...
Objectives[26]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[26]ObjectiveMessages[1]Sender = 
Objectives[26]ObjectiveMessages[1]Subject = 
Objectives[26]ObjectiveMessages[1]MessageColor = White
Objectives[26]ObjectiveMessages[1]PlayFromStart = False
Objectives[26]ObjectiveMessages[1]Delay = True
Objectives[26]ObjectiveMessages[1]DelayTime = 30
Objectives[26]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[1]TypeSubtitle = True
Objectives[26]ObjectiveMessages[1]TypeTextMesage = False
Objectives[26]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[26]ObjectiveMessages[2]positionX = 1972,202
Objectives[26]ObjectiveMessages[2]positionY = -2244,359
Objectives[26]ObjectiveMessages[2]positionZ = 104,508
Objectives[26]ObjectiveMessages[2]Message = ~g~What?
Objectives[26]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[26]ObjectiveMessages[2]Sender = 
Objectives[26]ObjectiveMessages[2]Subject = 
Objectives[26]ObjectiveMessages[2]MessageColor = White
Objectives[26]ObjectiveMessages[2]PlayFromStart = False
Objectives[26]ObjectiveMessages[2]Delay = True
Objectives[26]ObjectiveMessages[2]DelayTime = 34
Objectives[26]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[2]TypeSubtitle = True
Objectives[26]ObjectiveMessages[2]TypeTextMesage = False
Objectives[26]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[26]ObjectiveMessages[3]positionX = 1977,214
Objectives[26]ObjectiveMessages[3]positionY = -2241,228
Objectives[26]ObjectiveMessages[3]positionZ = 103,4194
Objectives[26]ObjectiveMessages[3]Message = ~y~Yeah... okay, forget it...
Objectives[26]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[26]ObjectiveMessages[3]Sender = 
Objectives[26]ObjectiveMessages[3]Subject = 
Objectives[26]ObjectiveMessages[3]MessageColor = White
Objectives[26]ObjectiveMessages[3]PlayFromStart = False
Objectives[26]ObjectiveMessages[3]Delay = True
Objectives[26]ObjectiveMessages[3]DelayTime = 35
Objectives[26]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[3]TypeSubtitle = True
Objectives[26]ObjectiveMessages[3]TypeTextMesage = False
Objectives[26]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[26]ObjectiveMessages[4]positionX = 1983,242
Objectives[26]ObjectiveMessages[4]positionY = -2238,452
Objectives[26]ObjectiveMessages[4]positionZ = 101,1301
Objectives[26]ObjectiveMessages[4]Message = ~y~You are really useless today...
Objectives[26]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[26]ObjectiveMessages[4]Sender = 
Objectives[26]ObjectiveMessages[4]Subject = 
Objectives[26]ObjectiveMessages[4]MessageColor = White
Objectives[26]ObjectiveMessages[4]PlayFromStart = False
Objectives[26]ObjectiveMessages[4]Delay = True
Objectives[26]ObjectiveMessages[4]DelayTime = 38
Objectives[26]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[4]TypeSubtitle = True
Objectives[26]ObjectiveMessages[4]TypeTextMesage = False
Objectives[26]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[26]ObjectiveMessages[5]positionX = 1988,73
Objectives[26]ObjectiveMessages[5]positionY = -2235,62
Objectives[26]ObjectiveMessages[5]positionZ = 98,26835
Objectives[26]ObjectiveMessages[5]Message = ~g~What?
Objectives[26]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[26]ObjectiveMessages[5]Sender = 
Objectives[26]ObjectiveMessages[5]Subject = 
Objectives[26]ObjectiveMessages[5]MessageColor = White
Objectives[26]ObjectiveMessages[5]PlayFromStart = False
Objectives[26]ObjectiveMessages[5]Delay = True
Objectives[26]ObjectiveMessages[5]DelayTime = 41
Objectives[26]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[5]TypeSubtitle = True
Objectives[26]ObjectiveMessages[5]TypeTextMesage = False
Objectives[26]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[5]PhoneMessageDisplayTime = 15

Objectives[27]Type = Hint_Objective
Objectives[27]Text = 
Objectives[27]positionX = -125,476
Objectives[27]positionY = -2664,008
Objectives[27]positionZ = 5,000229
Objectives[27]Hint_Time = 13
Objectives[27]Hint_FOV = 40
Objectives[27]Hint_Use_Position = False
Objectives[27]Hint_Use_Player = False
Objectives[27]Hint_Use_Actor = False
Objectives[27]Hint_Use_Vehicle = True
Objectives[27]mission_ActorsCount = 0
Objectives[27]mission_Vehicles = 0
Objectives[27]Mission_Needed_Vehicles = 0
Objectives[27]mission_PropsCount = 0
Objectives[27]mission_Pickup_Props_Count = 0
Objectives[27]ObjectiveMessages = 2
Objectives[27]ObjectiveMessages[0]positionX = 2001,399
Objectives[27]ObjectiveMessages[0]positionY = -2229,391
Objectives[27]ObjectiveMessages[0]positionZ = 92,61203
Objectives[27]ObjectiveMessages[0]Message = ~y~Okay, safe and sound... let's leave the van here, the others will take care of it.
Objectives[27]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[27]ObjectiveMessages[0]Sender = 
Objectives[27]ObjectiveMessages[0]Subject = 
Objectives[27]ObjectiveMessages[0]MessageColor = White
Objectives[27]ObjectiveMessages[0]PlayFromStart = True
Objectives[27]ObjectiveMessages[0]Delay = False
Objectives[27]ObjectiveMessages[0]DelayTime = 0
Objectives[27]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[27]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[27]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[27]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[27]ObjectiveMessages[0]TypeSubtitle = True
Objectives[27]ObjectiveMessages[0]TypeTextMesage = False
Objectives[27]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[27]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[27]ObjectiveMessages[1]positionX = 2007,303
Objectives[27]ObjectiveMessages[1]positionY = -2225,888
Objectives[27]ObjectiveMessages[1]positionZ = 90,03104
Objectives[27]ObjectiveMessages[1]Message = ~y~There should be a vehicle to get out of here, that... come on man.
Objectives[27]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[27]ObjectiveMessages[1]Sender = 
Objectives[27]ObjectiveMessages[1]Subject = 
Objectives[27]ObjectiveMessages[1]MessageColor = White
Objectives[27]ObjectiveMessages[1]PlayFromStart = False
Objectives[27]ObjectiveMessages[1]Delay = True
Objectives[27]ObjectiveMessages[1]DelayTime = 7
Objectives[27]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[27]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[27]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[27]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[27]ObjectiveMessages[1]TypeSubtitle = True
Objectives[27]ObjectiveMessages[1]TypeTextMesage = False
Objectives[27]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[27]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[28]Text = 
Objectives[28]FaildText = 
Objectives[28]Type = Enter_Vehicle
Objectives[28]positionX = -126,5341
Objectives[28]positionY = -2657,121
Objectives[28]positionZ = 5,001704
Objectives[28]EnterVehicle_AsPassenger = False
Objectives[28]EnterVehicle_CanExit = True
Objectives[28]EnterVehicle_SetIsWanted = False
Objectives[28]EnterVehicle_SeatIndex = 0
Objectives[28]mission_ActorsCount = 0
Objectives[28]mission_Vehicles = 0
Objectives[28]Mission_Needed_Vehicles = 0
Objectives[28]mission_PropsCount = 0
Objectives[28]mission_Pickup_Props_Count = 0
Objectives[28]ObjectiveMessages = 1
Objectives[28]ObjectiveMessages[0]positionX = 2013,968
Objectives[28]ObjectiveMessages[0]positionY = -2221,415
Objectives[28]ObjectiveMessages[0]positionZ = 87,01416
Objectives[28]ObjectiveMessages[0]Message = ~g~What?
Objectives[28]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[28]ObjectiveMessages[0]Sender = 
Objectives[28]ObjectiveMessages[0]Subject = 
Objectives[28]ObjectiveMessages[0]MessageColor = White
Objectives[28]ObjectiveMessages[0]PlayFromStart = True
Objectives[28]ObjectiveMessages[0]Delay = False
Objectives[28]ObjectiveMessages[0]DelayTime = 0
Objectives[28]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[0]TypeSubtitle = True
Objectives[28]ObjectiveMessages[0]TypeTextMesage = False
Objectives[28]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[29]Text = 
Objectives[29]Text2 = 
Objectives[29]Text3 = 
Objectives[29]Failed_Text = 
Objectives[29]Type = Checkpoint
Objectives[29]Checkpoint_Type = 45
Objectives[29]Reserved = 1
Objectives[29]ColorR = 255
Objectives[29]ColorG = 255
Objectives[29]ColorB = 0
Objectives[29]ColorA = 255
Objectives[29]IconColorR = 255
Objectives[29]IconColorG = 255
Objectives[29]IconColorB = 0
Objectives[29]IconColorA = 255
Objectives[29]positionX = -154,8021
Objectives[29]positionY = -2629,072
Objectives[29]positionZ = 5,002102
Objectives[29]Heading = 0
Objectives[29]Diameter = 5
Objectives[29]minimum_hight = 1
Objectives[29]maximum_hight = 10
Objectives[29]TriggerDistance = 5
Objectives[29]PlaySound = False
Objectives[29]LoseWanted = False
Objectives[29]Stop_Vehicle = False
Objectives[29]DeliverVehicleOnly = False
Objectives[29]DeliverTrailor = False
Objectives[29]DeliverTowTruck = False
Objectives[29]DeliverVehicleCargobob = False
Objectives[29]DeliverPropCargobob = False
Objectives[29]mission_ActorsCount = 0
Objectives[29]mission_Vehicles = 0
Objectives[29]Mission_Needed_Vehicles = 0
Objectives[29]mission_PropsCount = 0
Objectives[29]mission_Pickup_Props_Count = 0
Objectives[29]ObjectiveMessages = 2
Objectives[29]ObjectiveMessages[0]positionX = 2020,035
Objectives[29]ObjectiveMessages[0]positionY = -2217,631
Objectives[29]ObjectiveMessages[0]positionZ = 84,25593
Objectives[29]ObjectiveMessages[0]Message = ~y~Come on, man...
Objectives[29]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[29]ObjectiveMessages[0]Sender = 
Objectives[29]ObjectiveMessages[0]Subject = 
Objectives[29]ObjectiveMessages[0]MessageColor = White
Objectives[29]ObjectiveMessages[0]PlayFromStart = True
Objectives[29]ObjectiveMessages[0]Delay = False
Objectives[29]ObjectiveMessages[0]DelayTime = 0
Objectives[29]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[29]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[29]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[29]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[29]ObjectiveMessages[0]TypeSubtitle = True
Objectives[29]ObjectiveMessages[0]TypeTextMesage = False
Objectives[29]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[29]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[29]ObjectiveMessages[1]positionX = 2026,226
Objectives[29]ObjectiveMessages[1]positionY = -2213,766
Objectives[29]ObjectiveMessages[1]positionZ = 81,29136
Objectives[29]ObjectiveMessages[1]Message = ~g~What?
Objectives[29]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[29]ObjectiveMessages[1]Sender = 
Objectives[29]ObjectiveMessages[1]Subject = 
Objectives[29]ObjectiveMessages[1]MessageColor = White
Objectives[29]ObjectiveMessages[1]PlayFromStart = False
Objectives[29]ObjectiveMessages[1]Delay = True
Objectives[29]ObjectiveMessages[1]DelayTime = 2
Objectives[29]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[29]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[29]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[29]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[29]ObjectiveMessages[1]TypeSubtitle = True
Objectives[29]ObjectiveMessages[1]TypeTextMesage = False
Objectives[29]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[29]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[30]Type = Set_Player_Actor_Objective
Objectives[30]Text = 
Objectives[30]positionX = -116,3442
Objectives[30]positionY = -2663,585
Objectives[30]positionZ = 5,003557
Objectives[30]SetPlayerActor_Use_Player = True
Objectives[30]SetPlayerActor_Player_Controllable = True
Objectives[30]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[30]SetPlayerActor_Use_Actor = False
Objectives[30]SetPlayerActor_RelationshipGroup_Change = False
Objectives[30]SetPlayerActor_RelationshipGroup = Neutral
Objectives[30]SetPlayerActor_Invincible_Change = False
Objectives[30]SetPlayerActor_Invincible = False
Objectives[30]SetPlayerActor_NewTask = True
Objectives[30]Int_Task = 99
Objectives[30]Task_Repeat = True
Objectives[30]Task_Timeout = False
Objectives[30]Task_Guard_Range = 10
Objectives[30]Task_Stay_In_Range = True
Objectives[30]Task_Wander_Range = 10
Objectives[30]Task_Scenario = NONE
Objectives[30]Task_TalkingAnimation = mic_chatter
Objectives[30]Task_Time = 1
Objectives[30]TaskListCount = 8
Objectives[30]Task_List[0]Type = EnterVehicle
Objectives[30]Task_List[0]PositionX = -125,8967
Objectives[30]Task_List[0]PositionY = -2664,805
Objectives[30]Task_List[0]PositionZ = 5,500229
Objectives[30]Task_List[0]Speed = 1
Objectives[30]Task_List[0]SeatIndex = -1
Objectives[30]Task_List[0]TaskIndex = 0
Objectives[30]Task_List[0]Warp = False
Objectives[30]Task_List[1]Type = Pause
Objectives[30]Task_List[1]positionX = -128,2696
Objectives[30]Task_List[1]positionY = -2661,194
Objectives[30]Task_List[1]positionZ = 5,500229
Objectives[30]Task_List[1]time = 6
Objectives[30]Task_List[2]Type = Drive
Objectives[30]Task_List[2]PositionX = -379,4871
Objectives[30]Task_List[2]PositionY = -2759,654
Objectives[30]Task_List[2]PositionZ = 5,500305
Objectives[30]Task_List[2]Speed = 10
Objectives[30]Task_List[2]StopBeforeVehicles = True
Objectives[30]Task_List[2]StopBeforeActors = True
Objectives[30]Task_List[2]AvoidVehicles = False
Objectives[30]Task_List[2]AvoidEmptyVehicles = True
Objectives[30]Task_List[2]AvoidActors = False
Objectives[30]Task_List[2]AvoidObjects = True
Objectives[30]Task_List[2]StopAtLights = True
Objectives[30]Task_List[2]UseBlinkers = True
Objectives[30]Task_List[2]AllowGoingWrongWay = False
Objectives[30]Task_List[2]Reverse = False
Objectives[30]Task_List[2]TakeShortestPath = False
Objectives[30]Task_List[2]IgnoreRoads = False
Objectives[30]Task_List[2]IgnoreAllPathing = False
Objectives[30]Task_List[2]AvoidHighWays = False
Objectives[30]Task_List[3]Type = Drive
Objectives[30]Task_List[3]PositionX = -521,4202
Objectives[30]Task_List[3]PositionY = -2842,971
Objectives[30]Task_List[3]PositionZ = 5,500397
Objectives[30]Task_List[3]Speed = 10
Objectives[30]Task_List[3]StopBeforeVehicles = True
Objectives[30]Task_List[3]StopBeforeActors = True
Objectives[30]Task_List[3]AvoidVehicles = False
Objectives[30]Task_List[3]AvoidEmptyVehicles = True
Objectives[30]Task_List[3]AvoidActors = False
Objectives[30]Task_List[3]AvoidObjects = True
Objectives[30]Task_List[3]StopAtLights = True
Objectives[30]Task_List[3]UseBlinkers = True
Objectives[30]Task_List[3]AllowGoingWrongWay = False
Objectives[30]Task_List[3]Reverse = False
Objectives[30]Task_List[3]TakeShortestPath = False
Objectives[30]Task_List[3]IgnoreRoads = False
Objectives[30]Task_List[3]IgnoreAllPathing = False
Objectives[30]Task_List[3]AvoidHighWays = False
Objectives[30]Task_List[4]Type = Drive
Objectives[30]Task_List[4]PositionX = -487,6336
Objectives[30]Task_List[4]PositionY = -2917,031
Objectives[30]Task_List[4]PositionZ = 5,500397
Objectives[30]Task_List[4]Speed = 10
Objectives[30]Task_List[4]StopBeforeVehicles = True
Objectives[30]Task_List[4]StopBeforeActors = True
Objectives[30]Task_List[4]AvoidVehicles = False
Objectives[30]Task_List[4]AvoidEmptyVehicles = True
Objectives[30]Task_List[4]AvoidActors = False
Objectives[30]Task_List[4]AvoidObjects = True
Objectives[30]Task_List[4]StopAtLights = True
Objectives[30]Task_List[4]UseBlinkers = True
Objectives[30]Task_List[4]AllowGoingWrongWay = False
Objectives[30]Task_List[4]Reverse = False
Objectives[30]Task_List[4]TakeShortestPath = False
Objectives[30]Task_List[4]IgnoreRoads = False
Objectives[30]Task_List[4]IgnoreAllPathing = False
Objectives[30]Task_List[4]AvoidHighWays = False
Objectives[30]Task_List[5]Type = Drive
Objectives[30]Task_List[5]PositionX = -395,0154
Objectives[30]Task_List[5]PositionY = -2701,815
Objectives[30]Task_List[5]PositionZ = 5,500214
Objectives[30]Task_List[5]Speed = 10
Objectives[30]Task_List[5]StopBeforeVehicles = True
Objectives[30]Task_List[5]StopBeforeActors = True
Objectives[30]Task_List[5]AvoidVehicles = False
Objectives[30]Task_List[5]AvoidEmptyVehicles = True
Objectives[30]Task_List[5]AvoidActors = False
Objectives[30]Task_List[5]AvoidObjects = True
Objectives[30]Task_List[5]StopAtLights = True
Objectives[30]Task_List[5]UseBlinkers = True
Objectives[30]Task_List[5]AllowGoingWrongWay = False
Objectives[30]Task_List[5]Reverse = False
Objectives[30]Task_List[5]TakeShortestPath = False
Objectives[30]Task_List[5]IgnoreRoads = False
Objectives[30]Task_List[5]IgnoreAllPathing = False
Objectives[30]Task_List[5]AvoidHighWays = False
Objectives[30]Task_List[6]Type = Drive
Objectives[30]Task_List[6]PositionX = -324,7374
Objectives[30]Task_List[6]PositionY = -2580,587
Objectives[30]Task_List[6]PositionZ = 5,50029
Objectives[30]Task_List[6]Speed = 10
Objectives[30]Task_List[6]StopBeforeVehicles = True
Objectives[30]Task_List[6]StopBeforeActors = True
Objectives[30]Task_List[6]AvoidVehicles = False
Objectives[30]Task_List[6]AvoidEmptyVehicles = True
Objectives[30]Task_List[6]AvoidActors = False
Objectives[30]Task_List[6]AvoidObjects = True
Objectives[30]Task_List[6]StopAtLights = True
Objectives[30]Task_List[6]UseBlinkers = True
Objectives[30]Task_List[6]AllowGoingWrongWay = False
Objectives[30]Task_List[6]Reverse = False
Objectives[30]Task_List[6]TakeShortestPath = False
Objectives[30]Task_List[6]IgnoreRoads = False
Objectives[30]Task_List[6]IgnoreAllPathing = False
Objectives[30]Task_List[6]AvoidHighWays = False
Objectives[30]Task_List[7]Type = Drive
Objectives[30]Task_List[7]PositionX = -276,1522
Objectives[30]Task_List[7]PositionY = -2605,891
Objectives[30]Task_List[7]PositionZ = 5,509354
Objectives[30]Task_List[7]Speed = 10
Objectives[30]Task_List[7]StopBeforeVehicles = True
Objectives[30]Task_List[7]StopBeforeActors = True
Objectives[30]Task_List[7]AvoidVehicles = False
Objectives[30]Task_List[7]AvoidEmptyVehicles = True
Objectives[30]Task_List[7]AvoidActors = False
Objectives[30]Task_List[7]AvoidObjects = True
Objectives[30]Task_List[7]StopAtLights = True
Objectives[30]Task_List[7]UseBlinkers = True
Objectives[30]Task_List[7]AllowGoingWrongWay = False
Objectives[30]Task_List[7]Reverse = False
Objectives[30]Task_List[7]TakeShortestPath = False
Objectives[30]Task_List[7]IgnoreRoads = False
Objectives[30]Task_List[7]IgnoreAllPathing = False
Objectives[30]Task_List[7]AvoidHighWays = False
Objectives[30]mission_ActorsCount = 0
Objectives[30]mission_Vehicles = 0
Objectives[30]Mission_Needed_Vehicles = 0
Objectives[30]mission_PropsCount = 0
Objectives[30]mission_Pickup_Props_Count = 0
Objectives[30]ObjectiveMessages = 0

Objectives[31]Type = Cutscenes_Objective
Objectives[31]Text = 
Objectives[31]positionX = -129,9768
Objectives[31]positionY = -2660,023
Objectives[31]positionZ = 5,000229
Objectives[31]Cutscenes_Time = 50
Objectives[31]Cutscenes_Trans_Time = 7
Objectives[31]Cutscenes_FOV = 60
Objectives[31]Cutscenes_Shake = Hand
Objectives[31]Cutscenes_Amplitude = 0
Objectives[31]Cutscenes_FadeOut = False
Objectives[31]Cutscenes_FadeIn = False
Objectives[31]Cutscenes_End = False
Objectives[31]Cutscenes_Point_At_Position = False
Objectives[31]Cutscenes_Point_At_Player = False
Objectives[31]Cutscenes_Point_At_Actor = False
Objectives[31]Cutscenes_Point_At_Vehicle = False
Objectives[31]Cutscenes_Follow_Player = False
Objectives[31]Cutscenes_Follow_Actor = True
Objectives[31]Cutscenes_Follow_Vehicle = False
Objectives[31]Cutscenes_Follow_Distancee = 3,4
Objectives[31]Cutscenes_Follow_Hieght = 0,8
Objectives[31]Cutscenes_Follow_Angle = 70
Objectives[31]mission_ActorsCount = 0
Objectives[31]mission_Vehicles = 0
Objectives[31]Mission_Needed_Vehicles = 0
Objectives[31]mission_PropsCount = 0
Objectives[31]mission_Pickup_Props_Count = 0
Objectives[31]ObjectiveMessages = 14
Objectives[31]ObjectiveMessages[0]positionX = 2034,327
Objectives[31]ObjectiveMessages[0]positionY = -2208,967
Objectives[31]ObjectiveMessages[0]positionZ = 77,18369
Objectives[31]ObjectiveMessages[0]Message = Hey guys, do what we tell you and everything will be fine.
Objectives[31]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[31]ObjectiveMessages[0]Sender = 
Objectives[31]ObjectiveMessages[0]Subject = 
Objectives[31]ObjectiveMessages[0]MessageColor = White
Objectives[31]ObjectiveMessages[0]PlayFromStart = True
Objectives[31]ObjectiveMessages[0]Delay = False
Objectives[31]ObjectiveMessages[0]DelayTime = 0
Objectives[31]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[0]TypeSubtitle = True
Objectives[31]ObjectiveMessages[0]TypeTextMesage = False
Objectives[31]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[31]ObjectiveMessages[1]positionX = 2038,882
Objectives[31]ObjectiveMessages[1]positionY = -2206,245
Objectives[31]ObjectiveMessages[1]positionZ = 74,73395
Objectives[31]ObjectiveMessages[1]Message = ~y~What the...
Objectives[31]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[31]ObjectiveMessages[1]Sender = 
Objectives[31]ObjectiveMessages[1]Subject = 
Objectives[31]ObjectiveMessages[1]MessageColor = White
Objectives[31]ObjectiveMessages[1]PlayFromStart = False
Objectives[31]ObjectiveMessages[1]Delay = True
Objectives[31]ObjectiveMessages[1]DelayTime = 6
Objectives[31]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[1]TypeSubtitle = True
Objectives[31]ObjectiveMessages[1]TypeTextMesage = False
Objectives[31]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[31]ObjectiveMessages[2]positionX = 2044,016
Objectives[31]ObjectiveMessages[2]positionY = -2204,122
Objectives[31]ObjectiveMessages[2]positionZ = 72,70188
Objectives[31]ObjectiveMessages[2]Message = Turn left, get us out of here.
Objectives[31]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[31]ObjectiveMessages[2]Sender = 
Objectives[31]ObjectiveMessages[2]Subject = 
Objectives[31]ObjectiveMessages[2]MessageColor = White
Objectives[31]ObjectiveMessages[2]PlayFromStart = False
Objectives[31]ObjectiveMessages[2]Delay = True
Objectives[31]ObjectiveMessages[2]DelayTime = 7
Objectives[31]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[2]TypeSubtitle = True
Objectives[31]ObjectiveMessages[2]TypeTextMesage = False
Objectives[31]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[31]ObjectiveMessages[3]positionX = 2049,969
Objectives[31]ObjectiveMessages[3]positionY = -2201,153
Objectives[31]ObjectiveMessages[3]positionZ = 70,32143
Objectives[31]ObjectiveMessages[3]Message = ~y~Who are you?
Objectives[31]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[31]ObjectiveMessages[3]Sender = 
Objectives[31]ObjectiveMessages[3]Subject = 
Objectives[31]ObjectiveMessages[3]MessageColor = White
Objectives[31]ObjectiveMessages[3]PlayFromStart = False
Objectives[31]ObjectiveMessages[3]Delay = True
Objectives[31]ObjectiveMessages[3]DelayTime = 10
Objectives[31]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[3]TypeSubtitle = True
Objectives[31]ObjectiveMessages[3]TypeTextMesage = False
Objectives[31]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[31]ObjectiveMessages[4]positionX = 2055,26
Objectives[31]ObjectiveMessages[4]positionY = -2199,088
Objectives[31]ObjectiveMessages[4]positionZ = 68,57295
Objectives[31]ObjectiveMessages[4]Message = Umh... just some guys who does the maintenance on armored trucks and figured out what you wanted to do.
Objectives[31]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[31]ObjectiveMessages[4]Sender = 
Objectives[31]ObjectiveMessages[4]Subject = 
Objectives[31]ObjectiveMessages[4]MessageColor = White
Objectives[31]ObjectiveMessages[4]PlayFromStart = False
Objectives[31]ObjectiveMessages[4]Delay = True
Objectives[31]ObjectiveMessages[4]DelayTime = 12
Objectives[31]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[4]TypeSubtitle = True
Objectives[31]ObjectiveMessages[4]TypeTextMesage = False
Objectives[31]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[31]ObjectiveMessages[5]positionX = 2061,521
Objectives[31]ObjectiveMessages[5]positionY = -2196,342
Objectives[31]ObjectiveMessages[5]positionZ = 66,70412
Objectives[31]ObjectiveMessages[5]Message = ~g~What?
Objectives[31]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[31]ObjectiveMessages[5]Sender = 
Objectives[31]ObjectiveMessages[5]Subject = 
Objectives[31]ObjectiveMessages[5]MessageColor = White
Objectives[31]ObjectiveMessages[5]PlayFromStart = False
Objectives[31]ObjectiveMessages[5]Delay = True
Objectives[31]ObjectiveMessages[5]DelayTime = 20
Objectives[31]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[5]TypeSubtitle = True
Objectives[31]ObjectiveMessages[5]TypeTextMesage = False
Objectives[31]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[31]ObjectiveMessages[6]positionX = 2066,606
Objectives[31]ObjectiveMessages[6]positionY = -2194,178
Objectives[31]ObjectiveMessages[6]positionZ = 65,40945
Objectives[31]ObjectiveMessages[6]Message = ~y~And what the fuck do you want now?
Objectives[31]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[31]ObjectiveMessages[6]Sender = 
Objectives[31]ObjectiveMessages[6]Subject = 
Objectives[31]ObjectiveMessages[6]MessageColor = White
Objectives[31]ObjectiveMessages[6]PlayFromStart = False
Objectives[31]ObjectiveMessages[6]Delay = True
Objectives[31]ObjectiveMessages[6]DelayTime = 21
Objectives[31]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[6]TypeSubtitle = True
Objectives[31]ObjectiveMessages[6]TypeTextMesage = False
Objectives[31]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[6]PhoneMessageDisplayTime = 15
Objectives[31]ObjectiveMessages[7]positionX = 2071,452
Objectives[31]ObjectiveMessages[7]positionY = -2194,263
Objectives[31]ObjectiveMessages[7]positionZ = 64,40408
Objectives[31]ObjectiveMessages[7]Message = From you, nothing... we decided to take the loot and leave the blame for the theft to you...
Objectives[31]ObjectiveMessages[7]Contact = CHAR_DEFAULT
Objectives[31]ObjectiveMessages[7]Sender = 
Objectives[31]ObjectiveMessages[7]Subject = 
Objectives[31]ObjectiveMessages[7]MessageColor = White
Objectives[31]ObjectiveMessages[7]PlayFromStart = False
Objectives[31]ObjectiveMessages[7]Delay = True
Objectives[31]ObjectiveMessages[7]DelayTime = 24
Objectives[31]ObjectiveMessages[7]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[7]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[7]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[7]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[7]TypeSubtitle = True
Objectives[31]ObjectiveMessages[7]TypeTextMesage = False
Objectives[31]ObjectiveMessages[7]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[7]PhoneMessageDisplayTime = 15
Objectives[31]ObjectiveMessages[8]positionX = 2077,897
Objectives[31]ObjectiveMessages[8]positionY = -2192,84
Objectives[31]ObjectiveMessages[8]positionZ = 62,53125
Objectives[31]ObjectiveMessages[8]Message = ~g~What?
Objectives[31]ObjectiveMessages[8]Contact = CHAR_DEFAULT
Objectives[31]ObjectiveMessages[8]Sender = 
Objectives[31]ObjectiveMessages[8]Subject = 
Objectives[31]ObjectiveMessages[8]MessageColor = White
Objectives[31]ObjectiveMessages[8]PlayFromStart = False
Objectives[31]ObjectiveMessages[8]Delay = True
Objectives[31]ObjectiveMessages[8]DelayTime = 31
Objectives[31]ObjectiveMessages[8]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[8]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[8]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[8]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[8]TypeSubtitle = True
Objectives[31]ObjectiveMessages[8]TypeTextMesage = False
Objectives[31]ObjectiveMessages[8]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[8]PhoneMessageDisplayTime = 15
Objectives[31]ObjectiveMessages[9]positionX = 2082,071
Objectives[31]ObjectiveMessages[9]positionY = -2196,291
Objectives[31]ObjectiveMessages[9]positionZ = 61,3159
Objectives[31]ObjectiveMessages[9]Message = Unfortunately for you, to make sure we get away with it, we will now have to kill you.
Objectives[31]ObjectiveMessages[9]Contact = CHAR_DEFAULT
Objectives[31]ObjectiveMessages[9]Sender = 
Objectives[31]ObjectiveMessages[9]Subject = 
Objectives[31]ObjectiveMessages[9]MessageColor = White
Objectives[31]ObjectiveMessages[9]PlayFromStart = False
Objectives[31]ObjectiveMessages[9]Delay = True
Objectives[31]ObjectiveMessages[9]DelayTime = 32
Objectives[31]ObjectiveMessages[9]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[9]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[9]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[9]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[9]TypeSubtitle = True
Objectives[31]ObjectiveMessages[9]TypeTextMesage = False
Objectives[31]ObjectiveMessages[9]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[9]PhoneMessageDisplayTime = 15
Objectives[31]ObjectiveMessages[10]positionX = 2088,096
Objectives[31]ObjectiveMessages[10]positionY = -2198,127
Objectives[31]ObjectiveMessages[10]positionZ = 58,10366
Objectives[31]ObjectiveMessages[10]Message = ~g~What?
Objectives[31]ObjectiveMessages[10]Contact = CHAR_DEFAULT
Objectives[31]ObjectiveMessages[10]Sender = 
Objectives[31]ObjectiveMessages[10]Subject = 
Objectives[31]ObjectiveMessages[10]MessageColor = White
Objectives[31]ObjectiveMessages[10]PlayFromStart = False
Objectives[31]ObjectiveMessages[10]Delay = True
Objectives[31]ObjectiveMessages[10]DelayTime = 39
Objectives[31]ObjectiveMessages[10]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[10]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[10]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[10]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[10]TypeSubtitle = True
Objectives[31]ObjectiveMessages[10]TypeTextMesage = False
Objectives[31]ObjectiveMessages[10]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[10]PhoneMessageDisplayTime = 15
Objectives[31]ObjectiveMessages[11]positionX = 2091,498
Objectives[31]ObjectiveMessages[11]positionY = -2201,332
Objectives[31]ObjectiveMessages[11]positionZ = 56,15934
Objectives[31]ObjectiveMessages[11]Message = Why is your friend always so surprised?
Objectives[31]ObjectiveMessages[11]Contact = CHAR_DEFAULT
Objectives[31]ObjectiveMessages[11]Sender = 
Objectives[31]ObjectiveMessages[11]Subject = 
Objectives[31]ObjectiveMessages[11]MessageColor = White
Objectives[31]ObjectiveMessages[11]PlayFromStart = False
Objectives[31]ObjectiveMessages[11]Delay = True
Objectives[31]ObjectiveMessages[11]DelayTime = 40
Objectives[31]ObjectiveMessages[11]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[11]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[11]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[11]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[11]TypeSubtitle = True
Objectives[31]ObjectiveMessages[11]TypeTextMesage = False
Objectives[31]ObjectiveMessages[11]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[11]PhoneMessageDisplayTime = 15
Objectives[31]ObjectiveMessages[12]positionX = 2097,828
Objectives[31]ObjectiveMessages[12]positionY = -2204,045
Objectives[31]ObjectiveMessages[12]positionZ = 52,83505
Objectives[31]ObjectiveMessages[12]Message = ~y~Don't mind him... let us go, we won't say anything.
Objectives[31]ObjectiveMessages[12]Contact = CHAR_DEFAULT
Objectives[31]ObjectiveMessages[12]Sender = 
Objectives[31]ObjectiveMessages[12]Subject = 
Objectives[31]ObjectiveMessages[12]MessageColor = White
Objectives[31]ObjectiveMessages[12]PlayFromStart = False
Objectives[31]ObjectiveMessages[12]Delay = True
Objectives[31]ObjectiveMessages[12]DelayTime = 44
Objectives[31]ObjectiveMessages[12]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[12]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[12]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[12]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[12]TypeSubtitle = True
Objectives[31]ObjectiveMessages[12]TypeTextMesage = False
Objectives[31]ObjectiveMessages[12]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[12]PhoneMessageDisplayTime = 15
Objectives[31]ObjectiveMessages[13]positionX = 2102,405
Objectives[31]ObjectiveMessages[13]positionY = -2207,034
Objectives[31]ObjectiveMessages[13]positionZ = 50,49747
Objectives[31]ObjectiveMessages[13]Message = Umh... no, we don't trust you... why aren't we out of this fucking port yet? We had to turn right, right?
Objectives[31]ObjectiveMessages[13]Contact = CHAR_DEFAULT
Objectives[31]ObjectiveMessages[13]Sender = 
Objectives[31]ObjectiveMessages[13]Subject = 
Objectives[31]ObjectiveMessages[13]MessageColor = White
Objectives[31]ObjectiveMessages[13]PlayFromStart = False
Objectives[31]ObjectiveMessages[13]Delay = True
Objectives[31]ObjectiveMessages[13]DelayTime = 49
Objectives[31]ObjectiveMessages[13]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[13]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[13]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[13]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[13]TypeSubtitle = True
Objectives[31]ObjectiveMessages[13]TypeTextMesage = False
Objectives[31]ObjectiveMessages[13]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[13]PhoneMessageDisplayTime = 15

Objectives[32]Type = Cutscenes_Objective
Objectives[32]Text = 
Objectives[32]positionX = -130,7566
Objectives[32]positionY = -2667,064
Objectives[32]positionZ = 5,000725
Objectives[32]Cutscenes_Time = 20
Objectives[32]Cutscenes_Trans_Time = 6
Objectives[32]Cutscenes_FOV = 60
Objectives[32]Cutscenes_Shake = Hand
Objectives[32]Cutscenes_Amplitude = 0
Objectives[32]Cutscenes_FadeOut = False
Objectives[32]Cutscenes_FadeIn = False
Objectives[32]Cutscenes_End = False
Objectives[32]Cutscenes_Point_At_Position = False
Objectives[32]Cutscenes_Point_At_Player = False
Objectives[32]Cutscenes_Point_At_Actor = False
Objectives[32]Cutscenes_Point_At_Vehicle = False
Objectives[32]Cutscenes_Follow_Player = True
Objectives[32]Cutscenes_Follow_Actor = False
Objectives[32]Cutscenes_Follow_Vehicle = False
Objectives[32]Cutscenes_Follow_Distancee = 3,4
Objectives[32]Cutscenes_Follow_Hieght = 0,8
Objectives[32]Cutscenes_Follow_Angle = 165
Objectives[32]mission_ActorsCount = 0
Objectives[32]mission_Vehicles = 0
Objectives[32]Mission_Needed_Vehicles = 0
Objectives[32]mission_PropsCount = 0
Objectives[32]mission_Pickup_Props_Count = 0
Objectives[32]ObjectiveMessages = 6
Objectives[32]ObjectiveMessages[0]positionX = 2115,249
Objectives[32]ObjectiveMessages[0]positionY = -2218,113
Objectives[32]ObjectiveMessages[0]positionZ = 43,27348
Objectives[32]ObjectiveMessages[0]Message = ~y~You told me to turn left...
Objectives[32]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[32]ObjectiveMessages[0]Sender = 
Objectives[32]ObjectiveMessages[0]Subject = 
Objectives[32]ObjectiveMessages[0]MessageColor = White
Objectives[32]ObjectiveMessages[0]PlayFromStart = True
Objectives[32]ObjectiveMessages[0]Delay = False
Objectives[32]ObjectiveMessages[0]DelayTime = 0
Objectives[32]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[32]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[32]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[32]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[32]ObjectiveMessages[0]TypeSubtitle = True
Objectives[32]ObjectiveMessages[0]TypeTextMesage = False
Objectives[32]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[32]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[32]ObjectiveMessages[1]positionX = 2118,425
Objectives[32]ObjectiveMessages[1]positionY = -2220,413
Objectives[32]ObjectiveMessages[1]positionZ = 41,53227
Objectives[32]ObjectiveMessages[1]Message = Yeah, yeah, okay, now find a way to get us out of here, and then go out of town.
Objectives[32]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[32]ObjectiveMessages[1]Sender = 
Objectives[32]ObjectiveMessages[1]Subject = 
Objectives[32]ObjectiveMessages[1]MessageColor = White
Objectives[32]ObjectiveMessages[1]PlayFromStart = False
Objectives[32]ObjectiveMessages[1]Delay = True
Objectives[32]ObjectiveMessages[1]DelayTime = 3
Objectives[32]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[32]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[32]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[32]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[32]ObjectiveMessages[1]TypeSubtitle = True
Objectives[32]ObjectiveMessages[1]TypeTextMesage = False
Objectives[32]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[32]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[32]ObjectiveMessages[2]positionX = 2124,469
Objectives[32]ObjectiveMessages[2]positionY = -2226,491
Objectives[32]ObjectiveMessages[2]positionZ = 36,60655
Objectives[32]ObjectiveMessages[2]Message = ~y~Okay.
Objectives[32]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[32]ObjectiveMessages[2]Sender = 
Objectives[32]ObjectiveMessages[2]Subject = 
Objectives[32]ObjectiveMessages[2]MessageColor = White
Objectives[32]ObjectiveMessages[2]PlayFromStart = False
Objectives[32]ObjectiveMessages[2]Delay = True
Objectives[32]ObjectiveMessages[2]DelayTime = 10
Objectives[32]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[32]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[32]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[32]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[32]ObjectiveMessages[2]TypeSubtitle = True
Objectives[32]ObjectiveMessages[2]TypeTextMesage = False
Objectives[32]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[32]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[32]ObjectiveMessages[3]positionX = 2129,484
Objectives[32]ObjectiveMessages[3]positionY = -2230,47
Objectives[32]ObjectiveMessages[3]positionZ = 32,64307
Objectives[32]ObjectiveMessages[3]Message = ~g~What?
Objectives[32]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[32]ObjectiveMessages[3]Sender = 
Objectives[32]ObjectiveMessages[3]Subject = 
Objectives[32]ObjectiveMessages[3]MessageColor = White
Objectives[32]ObjectiveMessages[3]PlayFromStart = False
Objectives[32]ObjectiveMessages[3]Delay = True
Objectives[32]ObjectiveMessages[3]DelayTime = 11
Objectives[32]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[32]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[32]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[32]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[32]ObjectiveMessages[3]TypeSubtitle = True
Objectives[32]ObjectiveMessages[3]TypeTextMesage = False
Objectives[32]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[32]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[32]ObjectiveMessages[4]positionX = 2134,775
Objectives[32]ObjectiveMessages[4]positionY = -2236,108
Objectives[32]ObjectiveMessages[4]positionZ = 26,80589
Objectives[32]ObjectiveMessages[4]Message = ~y~(shit, we're screwed, I couldn't shoot them before they shoots me, and Franklin's still gone...)
Objectives[32]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[32]ObjectiveMessages[4]Sender = 
Objectives[32]ObjectiveMessages[4]Subject = 
Objectives[32]ObjectiveMessages[4]MessageColor = White
Objectives[32]ObjectiveMessages[4]PlayFromStart = False
Objectives[32]ObjectiveMessages[4]Delay = True
Objectives[32]ObjectiveMessages[4]DelayTime = 12
Objectives[32]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[32]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[32]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[32]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[32]ObjectiveMessages[4]TypeSubtitle = True
Objectives[32]ObjectiveMessages[4]TypeTextMesage = False
Objectives[32]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[32]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[32]ObjectiveMessages[5]positionX = 2138,793
Objectives[32]ObjectiveMessages[5]positionY = -2240,46
Objectives[32]ObjectiveMessages[5]positionZ = 21,96591
Objectives[32]ObjectiveMessages[5]Message = ~y~(But maybe... I could jump into the water whit the whole van...)
Objectives[32]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[32]ObjectiveMessages[5]Sender = 
Objectives[32]ObjectiveMessages[5]Subject = 
Objectives[32]ObjectiveMessages[5]MessageColor = White
Objectives[32]ObjectiveMessages[5]PlayFromStart = False
Objectives[32]ObjectiveMessages[5]Delay = True
Objectives[32]ObjectiveMessages[5]DelayTime = 20
Objectives[32]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[32]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[32]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[32]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[32]ObjectiveMessages[5]TypeSubtitle = True
Objectives[32]ObjectiveMessages[5]TypeTextMesage = False
Objectives[32]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[32]ObjectiveMessages[5]PhoneMessageDisplayTime = 15

Objectives[33]Type = Cutscenes_Objective
Objectives[33]Text = 
Objectives[33]positionX = -130,7566
Objectives[33]positionY = -2667,064
Objectives[33]positionZ = 5,000725
Objectives[33]Cutscenes_Time = 0
Objectives[33]Cutscenes_Trans_Time = 0
Objectives[33]Cutscenes_FOV = 30
Objectives[33]Cutscenes_Shake = Hand
Objectives[33]Cutscenes_Amplitude = 0
Objectives[33]Cutscenes_FadeOut = False
Objectives[33]Cutscenes_FadeIn = False
Objectives[33]Cutscenes_End = True
Objectives[33]Cutscenes_Point_At_Position = False
Objectives[33]Cutscenes_Point_At_Player = False
Objectives[33]Cutscenes_Point_At_Actor = False
Objectives[33]Cutscenes_Point_At_Vehicle = False
Objectives[33]Cutscenes_Follow_Player = False
Objectives[33]Cutscenes_Follow_Actor = False
Objectives[33]Cutscenes_Follow_Vehicle = False
Objectives[33]Cutscenes_Follow_Distancee = 10
Objectives[33]Cutscenes_Follow_Hieght = 1
Objectives[33]Cutscenes_Follow_Angle = 0
Objectives[33]mission_ActorsCount = 0
Objectives[33]mission_Vehicles = 0
Objectives[33]Mission_Needed_Vehicles = 0
Objectives[33]mission_PropsCount = 0
Objectives[33]mission_Pickup_Props_Count = 0
Objectives[33]ObjectiveMessages = 0

Objectives[34]Type = Set_Player_Actor_Objective
Objectives[34]Text = 
Objectives[34]positionX = 1287,606
Objectives[34]positionY = -3332,421
Objectives[34]positionZ = 4,902947
Objectives[34]SetPlayerActor_Use_Player = True
Objectives[34]SetPlayerActor_Player_Controllable = True
Objectives[34]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[34]SetPlayerActor_Use_Actor = False
Objectives[34]SetPlayerActor_RelationshipGroup_Change = False
Objectives[34]SetPlayerActor_RelationshipGroup = Neutral
Objectives[34]SetPlayerActor_Invincible_Change = False
Objectives[34]SetPlayerActor_Invincible = False
Objectives[34]SetPlayerActor_NewTask = True
Objectives[34]Int_Task = 99
Objectives[34]Task_Repeat = False
Objectives[34]Task_Timeout = False
Objectives[34]Task_Guard_Range = 10
Objectives[34]Task_Stay_In_Range = True
Objectives[34]Task_Wander_Range = 10
Objectives[34]Task_Scenario = NONE
Objectives[34]Task_TalkingAnimation = mic_chatter
Objectives[34]Task_Time = 1
Objectives[34]TaskListCount = 1
Objectives[34]Task_List[0]Type = Pause
Objectives[34]Task_List[0]positionX = 1287,606
Objectives[34]Task_List[0]positionY = -3332,421
Objectives[34]Task_List[0]positionZ = 5,402947
Objectives[34]Task_List[0]time = 1
Objectives[34]mission_ActorsCount = 0
Objectives[34]mission_Vehicles = 0
Objectives[34]Mission_Needed_Vehicles = 0
Objectives[34]mission_PropsCount = 0
Objectives[34]mission_Pickup_Props_Count = 0
Objectives[34]ObjectiveMessages = 0

Objectives[35]Text = 
Objectives[35]Type = Destroy_Vehicle
Objectives[35]positionX = -116,2866
Objectives[35]positionY = -2648,432
Objectives[35]positionZ = 5,012744
Objectives[35]mission_ActorsCount = 0
Objectives[35]mission_Vehicles = 0
Objectives[35]Mission_Needed_Vehicles = 0
Objectives[35]mission_PropsCount = 0
Objectives[35]mission_Pickup_Props_Count = 0
Objectives[35]ObjectiveMessages = 6
Objectives[35]ObjectiveMessages[0]positionX = 2145,436
Objectives[35]ObjectiveMessages[0]positionY = -2252,777
Objectives[35]ObjectiveMessages[0]positionZ = 11,86637
Objectives[35]ObjectiveMessages[0]Message = ~g~What?
Objectives[35]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[35]ObjectiveMessages[0]Sender = 
Objectives[35]ObjectiveMessages[0]Subject = 
Objectives[35]ObjectiveMessages[0]MessageColor = White
Objectives[35]ObjectiveMessages[0]PlayFromStart = True
Objectives[35]ObjectiveMessages[0]Delay = False
Objectives[35]ObjectiveMessages[0]DelayTime = 0
Objectives[35]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[35]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[35]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[35]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[35]ObjectiveMessages[0]TypeSubtitle = True
Objectives[35]ObjectiveMessages[0]TypeTextMesage = False
Objectives[35]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[35]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[35]ObjectiveMessages[1]positionX = 2145,165
Objectives[35]ObjectiveMessages[1]positionY = -2255,483
Objectives[35]ObjectiveMessages[1]positionZ = 12,46203
Objectives[35]ObjectiveMessages[1]Message = ~g~Man, you broke my balls... make him stop or I'll kill him right away.
Objectives[35]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[35]ObjectiveMessages[1]Sender = 
Objectives[35]ObjectiveMessages[1]Subject = 
Objectives[35]ObjectiveMessages[1]MessageColor = White
Objectives[35]ObjectiveMessages[1]PlayFromStart = False
Objectives[35]ObjectiveMessages[1]Delay = True
Objectives[35]ObjectiveMessages[1]DelayTime = 1
Objectives[35]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[35]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[35]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[35]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[35]ObjectiveMessages[1]TypeSubtitle = True
Objectives[35]ObjectiveMessages[1]TypeTextMesage = False
Objectives[35]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[35]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[35]ObjectiveMessages[2]positionX = 2146,864
Objectives[35]ObjectiveMessages[2]positionY = -2267,218
Objectives[35]ObjectiveMessages[2]positionZ = 11,74663
Objectives[35]ObjectiveMessages[2]Message = ~y~Keep calm, now he stops...
Objectives[35]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[35]ObjectiveMessages[2]Sender = 
Objectives[35]ObjectiveMessages[2]Subject = 
Objectives[35]ObjectiveMessages[2]MessageColor = White
Objectives[35]ObjectiveMessages[2]PlayFromStart = False
Objectives[35]ObjectiveMessages[2]Delay = True
Objectives[35]ObjectiveMessages[2]DelayTime = 8
Objectives[35]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[35]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[35]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[35]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[35]ObjectiveMessages[2]TypeSubtitle = True
Objectives[35]ObjectiveMessages[2]TypeTextMesage = False
Objectives[35]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[35]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[35]ObjectiveMessages[3]positionX = 2150,227
Objectives[35]ObjectiveMessages[3]positionY = -2272,644
Objectives[35]ObjectiveMessages[3]positionZ = 10,01577
Objectives[35]ObjectiveMessages[3]Message = Why haven't we got out of here yet?
Objectives[35]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[35]ObjectiveMessages[3]Sender = 
Objectives[35]ObjectiveMessages[3]Subject = 
Objectives[35]ObjectiveMessages[3]MessageColor = White
Objectives[35]ObjectiveMessages[3]PlayFromStart = False
Objectives[35]ObjectiveMessages[3]Delay = True
Objectives[35]ObjectiveMessages[3]DelayTime = 11
Objectives[35]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[35]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[35]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[35]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[35]ObjectiveMessages[3]TypeSubtitle = True
Objectives[35]ObjectiveMessages[3]TypeTextMesage = False
Objectives[35]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[35]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[35]ObjectiveMessages[4]positionX = 2151,582
Objectives[35]ObjectiveMessages[4]positionY = -2278,081
Objectives[35]ObjectiveMessages[4]positionZ = 10,3766
Objectives[35]ObjectiveMessages[4]Message = ~y~Calm down, I'm workin on it...
Objectives[35]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[35]ObjectiveMessages[4]Sender = 
Objectives[35]ObjectiveMessages[4]Subject = 
Objectives[35]ObjectiveMessages[4]MessageColor = White
Objectives[35]ObjectiveMessages[4]PlayFromStart = False
Objectives[35]ObjectiveMessages[4]Delay = True
Objectives[35]ObjectiveMessages[4]DelayTime = 14
Objectives[35]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[35]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[35]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[35]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[35]ObjectiveMessages[4]TypeSubtitle = True
Objectives[35]ObjectiveMessages[4]TypeTextMesage = False
Objectives[35]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[35]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[35]ObjectiveMessages[5]positionX = 2154,484
Objectives[35]ObjectiveMessages[5]positionY = -2283,84
Objectives[35]ObjectiveMessages[5]positionZ = 10,24938
Objectives[35]ObjectiveMessages[5]Message = ~g~What?
Objectives[35]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[35]ObjectiveMessages[5]Sender = 
Objectives[35]ObjectiveMessages[5]Subject = 
Objectives[35]ObjectiveMessages[5]MessageColor = White
Objectives[35]ObjectiveMessages[5]PlayFromStart = False
Objectives[35]ObjectiveMessages[5]Delay = True
Objectives[35]ObjectiveMessages[5]DelayTime = 17
Objectives[35]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[35]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[35]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[35]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[35]ObjectiveMessages[5]TypeSubtitle = True
Objectives[35]ObjectiveMessages[5]TypeTextMesage = False
Objectives[35]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[35]ObjectiveMessages[5]PhoneMessageDisplayTime = 15

Objectives[36]Type = Set_Player_Actor_Objective
Objectives[36]Text = 
Objectives[36]positionX = -134,8712
Objectives[36]positionY = -2671,877
Objectives[36]positionZ = 5,005396
Objectives[36]SetPlayerActor_Use_Player = True
Objectives[36]SetPlayerActor_Player_Controllable = True
Objectives[36]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[36]SetPlayerActor_Use_Actor = False
Objectives[36]SetPlayerActor_RelationshipGroup_Change = False
Objectives[36]SetPlayerActor_RelationshipGroup = Neutral
Objectives[36]SetPlayerActor_Invincible_Change = False
Objectives[36]SetPlayerActor_Invincible = False
Objectives[36]SetPlayerActor_NewTask = True
Objectives[36]Int_Task = 99
Objectives[36]Task_Repeat = False
Objectives[36]Task_Timeout = False
Objectives[36]Task_Guard_Range = 10
Objectives[36]Task_Stay_In_Range = True
Objectives[36]Task_Wander_Range = 10
Objectives[36]Task_Scenario = NONE
Objectives[36]Task_TalkingAnimation = mic_chatter
Objectives[36]Task_Time = 1
Objectives[36]TaskListCount = 1
Objectives[36]Task_List[0]Type = Pause
Objectives[36]Task_List[0]positionX = -134,8591
Objectives[36]Task_List[0]positionY = -2671,852
Objectives[36]Task_List[0]positionZ = 5,505373
Objectives[36]Task_List[0]time = 1
Objectives[36]mission_ActorsCount = 0
Objectives[36]mission_Vehicles = 0
Objectives[36]Mission_Needed_Vehicles = 0
Objectives[36]mission_PropsCount = 0
Objectives[36]mission_Pickup_Props_Count = 0
Objectives[36]ObjectiveMessages = 0

Objectives[37]Text = 
Objectives[37]Text2 = 
Objectives[37]Type = Kill_Actors
Objectives[37]positionX = -133,2779
Objectives[37]positionY = -2689,837
Objectives[37]positionZ = 5,010067
Objectives[37]KillAll1 = False
Objectives[37]KillAll2 = True
Objectives[37]Kill_Actors_Add_Blips = True
Objectives[37]Kill_Actors_Add_Markers = False
Objectives[37]DropPickups = False
Objectives[37]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[37]mission_ActorsCount = 0
Objectives[37]mission_Vehicles = 0
Objectives[37]Mission_Needed_Vehicles = 0
Objectives[37]mission_PropsCount = 0
Objectives[37]mission_Pickup_Props_Count = 0
Objectives[37]ObjectiveMessages = 2
Objectives[37]ObjectiveMessages[0]positionX = 2145,436
Objectives[37]ObjectiveMessages[0]positionY = -2252,777
Objectives[37]ObjectiveMessages[0]positionZ = 11,86637
Objectives[37]ObjectiveMessages[0]Message = ~g~What?
Objectives[37]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[37]ObjectiveMessages[0]Sender = 
Objectives[37]ObjectiveMessages[0]Subject = 
Objectives[37]ObjectiveMessages[0]MessageColor = White
Objectives[37]ObjectiveMessages[0]PlayFromStart = True
Objectives[37]ObjectiveMessages[0]Delay = False
Objectives[37]ObjectiveMessages[0]DelayTime = 0
Objectives[37]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[37]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[37]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[37]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[37]ObjectiveMessages[0]TypeSubtitle = True
Objectives[37]ObjectiveMessages[0]TypeTextMesage = False
Objectives[37]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[37]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[37]ObjectiveMessages[1]positionX = 2145,165
Objectives[37]ObjectiveMessages[1]positionY = -2255,483
Objectives[37]ObjectiveMessages[1]positionZ = 12,46203
Objectives[37]ObjectiveMessages[1]Message = What the fuck did you do? Help us out.
Objectives[37]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[37]ObjectiveMessages[1]Sender = 
Objectives[37]ObjectiveMessages[1]Subject = 
Objectives[37]ObjectiveMessages[1]MessageColor = White
Objectives[37]ObjectiveMessages[1]PlayFromStart = False
Objectives[37]ObjectiveMessages[1]Delay = True
Objectives[37]ObjectiveMessages[1]DelayTime = 4
Objectives[37]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[37]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[37]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[37]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[37]ObjectiveMessages[1]TypeSubtitle = True
Objectives[37]ObjectiveMessages[1]TypeTextMesage = False
Objectives[37]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[37]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[38]Text = 
Objectives[38]Type = Timeout_Objective
Objectives[38]positionX = -64,50899
Objectives[38]positionY = -1479,7
Objectives[38]positionZ = 31,20844
Objectives[38]Timeout_Min = 0
Objectives[38]Timeout_Sec = 10
Objectives[38]mission_ActorsCount = 0
Objectives[38]mission_Vehicles = 0
Objectives[38]Mission_Needed_Vehicles = 0
Objectives[38]mission_PropsCount = 0
Objectives[38]mission_Pickup_Props_Count = 0
Objectives[38]ObjectiveMessages = 0

Objectives[39]Type = GoTo_Actor
Objectives[39]Text = 
Objectives[39]positionX = -74,61875
Objectives[39]positionY = -1462,955
Objectives[39]positionZ = 31,10032
Objectives[39]GoTo_Actor_ChangToCompanion = False
Objectives[39]GoTo_Actor_Distance = 3
Objectives[39]GoTo_Actor_Remove_Blip = False
Objectives[39]mission_ActorsCount = 0
Objectives[39]mission_Vehicles = 0
Objectives[39]Mission_Needed_Vehicles = 0
Objectives[39]mission_PropsCount = 0
Objectives[39]mission_Pickup_Props_Count = 0
Objectives[39]ObjectiveMessages = 0

Objectives[40]Type = Hint_Objective
Objectives[40]Text = 
Objectives[40]positionX = -71,32455
Objectives[40]positionY = -1457,585
Objectives[40]positionZ = 31,15213
Objectives[40]Hint_Time = 10
Objectives[40]Hint_FOV = 40
Objectives[40]Hint_Use_Position = False
Objectives[40]Hint_Use_Player = False
Objectives[40]Hint_Use_Actor = True
Objectives[40]Hint_Use_Vehicle = False
Objectives[40]mission_ActorsCount = 0
Objectives[40]mission_Vehicles = 0
Objectives[40]Mission_Needed_Vehicles = 0
Objectives[40]mission_PropsCount = 0
Objectives[40]mission_Pickup_Props_Count = 0
Objectives[40]ObjectiveMessages = 3
Objectives[40]ObjectiveMessages[0]positionX = 1855,979
Objectives[40]ObjectiveMessages[0]positionY = -2365,367
Objectives[40]ObjectiveMessages[0]positionZ = 132,2424
Objectives[40]ObjectiveMessages[0]Message = ~y~Hey man, are you okay?
Objectives[40]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[40]ObjectiveMessages[0]Sender = 
Objectives[40]ObjectiveMessages[0]Subject = 
Objectives[40]ObjectiveMessages[0]MessageColor = White
Objectives[40]ObjectiveMessages[0]PlayFromStart = True
Objectives[40]ObjectiveMessages[0]Delay = False
Objectives[40]ObjectiveMessages[0]DelayTime = 0
Objectives[40]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[40]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[40]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[40]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[40]ObjectiveMessages[0]TypeSubtitle = True
Objectives[40]ObjectiveMessages[0]TypeTextMesage = False
Objectives[40]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[40]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[40]ObjectiveMessages[1]positionX = 1859,887
Objectives[40]ObjectiveMessages[1]positionY = -2366,345
Objectives[40]ObjectiveMessages[1]positionZ = 129,354
Objectives[40]ObjectiveMessages[1]Message = ~g~What?
Objectives[40]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[40]ObjectiveMessages[1]Sender = 
Objectives[40]ObjectiveMessages[1]Subject = 
Objectives[40]ObjectiveMessages[1]MessageColor = White
Objectives[40]ObjectiveMessages[1]PlayFromStart = False
Objectives[40]ObjectiveMessages[1]Delay = True
Objectives[40]ObjectiveMessages[1]DelayTime = 3
Objectives[40]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[40]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[40]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[40]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[40]ObjectiveMessages[1]TypeSubtitle = True
Objectives[40]ObjectiveMessages[1]TypeTextMesage = False
Objectives[40]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[40]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[40]ObjectiveMessages[2]positionX = 1865,609
Objectives[40]ObjectiveMessages[2]positionY = -2367,783
Objectives[40]ObjectiveMessages[2]positionZ = 125,4344
Objectives[40]ObjectiveMessages[2]Message = ~y~Okay... okay... maybe you're not okay... but okay... we settle for it...
Objectives[40]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[40]ObjectiveMessages[2]Sender = 
Objectives[40]ObjectiveMessages[2]Subject = 
Objectives[40]ObjectiveMessages[2]MessageColor = White
Objectives[40]ObjectiveMessages[2]PlayFromStart = False
Objectives[40]ObjectiveMessages[2]Delay = True
Objectives[40]ObjectiveMessages[2]DelayTime = 4
Objectives[40]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[40]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[40]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[40]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[40]ObjectiveMessages[2]TypeSubtitle = True
Objectives[40]ObjectiveMessages[2]TypeTextMesage = False
Objectives[40]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[40]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[41]Text = 
Objectives[41]Text2 = 
Objectives[41]Text3 = 
Objectives[41]Failed_Text = 
Objectives[41]Type = Checkpoint
Objectives[41]Checkpoint_Type = 45
Objectives[41]Reserved = 1
Objectives[41]ColorR = 255
Objectives[41]ColorG = 255
Objectives[41]ColorB = 0
Objectives[41]ColorA = 255
Objectives[41]IconColorR = 255
Objectives[41]IconColorG = 255
Objectives[41]IconColorB = 0
Objectives[41]IconColorA = 255
Objectives[41]positionX = 1281,605
Objectives[41]positionY = -3339,041
Objectives[41]positionZ = 4,901595
Objectives[41]Heading = -186,1171
Objectives[41]Diameter = 5
Objectives[41]minimum_hight = 1
Objectives[41]maximum_hight = 10
Objectives[41]TriggerDistance = 50
Objectives[41]PlaySound = False
Objectives[41]LoseWanted = True
Objectives[41]Stop_Vehicle = False
Objectives[41]DeliverVehicleOnly = False
Objectives[41]DeliverTrailor = False
Objectives[41]DeliverTowTruck = False
Objectives[41]DeliverVehicleCargobob = False
Objectives[41]DeliverPropCargobob = False
Objectives[41]mission_ActorsCount = 2
Objectives[41]mission_Actors[0]SpawnInVehicle = True
Objectives[41]mission_Actors[0]SeatIndex = -1
Objectives[41]mission_Actors[0]Survive_Number = 0
Objectives[41]mission_Actors[0]Failed_Text = 
Objectives[41]mission_Actors[0]Remove_After = 0
Objectives[41]mission_Actors[0]positionX = 1281,088
Objectives[41]mission_Actors[0]positionY = -3339,042
Objectives[41]mission_Actors[0]positionZ = 5,649051
Objectives[41]mission_Actors[0]Heading = 226,9298
Objectives[41]mission_Actors[0]String_Name = player_two
Objectives[41]mission_Actors[0]Relationship_Group = Friend
Objectives[41]mission_Actors[0]AddBlip = False
Objectives[41]mission_Actors[0]ShowCone = False
Objectives[41]mission_Actors[0]Invincible = True
Objectives[41]mission_Actors[0]SetHealth = 100
Objectives[41]mission_Actors[0]DieFromHeadShot = True
Objectives[41]mission_Actors[0]CanExitVehicle = False
Objectives[41]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[41]mission_Actors[0]AlwaysFight = True
Objectives[41]mission_Actors[0]Seeing_Range = 500
Objectives[41]mission_Actors[0]Hearing_Range = 500
Objectives[41]mission_Actors[0]CombatMovement = Offensive
Objectives[41]mission_Actors[0]weapon = 0
Objectives[41]mission_Actors[0]Variation = Default
Objectives[41]mission_Actors[0]Task = 0
Objectives[41]mission_Actors[0]Task_Guard_Range = 5
Objectives[41]mission_Actors[0]Task_Stay_In_Range = True
Objectives[41]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[41]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[41]mission_Actors[0]Task_Scenario = NONE
Objectives[41]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 3
Objectives[41]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 65
Objectives[41]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 48
Objectives[41]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 53
Objectives[41]mission_Actors[1]SpawnInVehicle = True
Objectives[41]mission_Actors[1]SeatIndex = 1
Objectives[41]mission_Actors[1]Survive_Number = 0
Objectives[41]mission_Actors[1]Failed_Text = 
Objectives[41]mission_Actors[1]Remove_After = 0
Objectives[41]mission_Actors[1]positionX = 1281,088
Objectives[41]mission_Actors[1]positionY = -3339,042
Objectives[41]mission_Actors[1]positionZ = 5,649051
Objectives[41]mission_Actors[1]Heading = 226,9298
Objectives[41]mission_Actors[1]String_Name = player_zero
Objectives[41]mission_Actors[1]Relationship_Group = Friend
Objectives[41]mission_Actors[1]AddBlip = False
Objectives[41]mission_Actors[1]ShowCone = False
Objectives[41]mission_Actors[1]Invincible = True
Objectives[41]mission_Actors[1]SetHealth = 100
Objectives[41]mission_Actors[1]DieFromHeadShot = True
Objectives[41]mission_Actors[1]CanExitVehicle = False
Objectives[41]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[41]mission_Actors[1]AlwaysFight = True
Objectives[41]mission_Actors[1]Seeing_Range = 500
Objectives[41]mission_Actors[1]Hearing_Range = 500
Objectives[41]mission_Actors[1]CombatMovement = Offensive
Objectives[41]mission_Actors[1]weapon = MG
Objectives[41]mission_Actors[1]Variation = Custom
Objectives[41]mission_Actors[1]Task = 0
Objectives[41]mission_Actors[1]Task_Guard_Range = 5
Objectives[41]mission_Actors[1]Task_Stay_In_Range = True
Objectives[41]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[41]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[41]mission_Actors[1]Task_Scenario = NONE
Objectives[41]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 0
Objectives[41]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[41]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 0
Objectives[41]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[41]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 0
Objectives[41]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 0
Objectives[41]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 22
Objectives[41]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 0
Objectives[41]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 20
Objectives[41]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 0
Objectives[41]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[41]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[41]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 0
Objectives[41]mission_Actors[1]COMPONENT_FEET_TEXTURE = 0
Objectives[41]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[41]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[41]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[41]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[41]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[41]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[41]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[41]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[41]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[41]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 0
Objectives[41]mission_Actors[1]PROP_HATS_INDEX = 21
Objectives[41]mission_Actors[1]PROP_HATS_TEXTURE = 0
Objectives[41]mission_Actors[1]PROP_GLASSES_INDEX = -1
Objectives[41]mission_Actors[1]PROP_GLASSES_TEXTURE = -1
Objectives[41]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[41]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[41]mission_Actors[1]NeededForObjectiveHintCount = 1
Objectives[41]mission_Actors[1]NeededForObjectiveHint[0] = 44
Objectives[41]mission_Actors[1]NeededForObjectiveGoToActorCount = 1
Objectives[41]mission_Actors[1]NeededForObjectiveGoToActor[0] = 43
Objectives[41]mission_Vehicles = 1
Objectives[41]mission_Vehicles[0]positionX = 1281,088
Objectives[41]mission_Vehicles[0]positionY = -3339,042
Objectives[41]mission_Vehicles[0]positionZ = 5,649051
Objectives[41]mission_Vehicles[0]Heading = 226,9298
Objectives[41]mission_Vehicles[0]Name = Frogger
Objectives[41]mission_Vehicles[0]Model = frogger2
Objectives[41]mission_Vehicles[0]PrimaryColor = UtilBlack
Objectives[41]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[41]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[41]mission_Vehicles[0]HasPearlescent = False
Objectives[41]mission_Vehicles[0]Livery = 1
Objectives[41]mission_Vehicles[0]DirtLevel = 0
Objectives[41]mission_Vehicles[0]LockedForPlayer = False
Objectives[41]mission_Vehicles[0]Locked = False
Objectives[41]mission_Vehicles[0]Alarm = False
Objectives[41]mission_Vehicles[0]HotWired = False
Objectives[41]mission_Vehicles[0]Invincible = True
Objectives[41]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[41]mission_Vehicles[0]Remove_After = 0
Objectives[41]mission_Vehicles[0]Survive_Number = 0
Objectives[41]mission_Vehicles[0]Failed_Text = 
Objectives[41]mission_Vehicles[0]NeededForObjectivesCount = 2
Objectives[41]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 60
Objectives[41]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[41]mission_Vehicles[0]NeededForVehicleObjectiveNumber[1] = 47
Objectives[41]mission_Vehicles[0]NeededForVehicleIndex[1] = 0
Objectives[41]mission_Vehicles[0]NeededForSetPlayerActorCount = 7
Objectives[41]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 61
Objectives[41]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[41]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 66
Objectives[41]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[41]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[2] = 48
Objectives[41]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[2] = 1
Objectives[41]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[3] = 53
Objectives[41]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[3] = 0
Objectives[41]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[4] = 63
Objectives[41]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[4] = 0
Objectives[41]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[5] = 65
Objectives[41]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[5] = 0
Objectives[41]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[6] = 62
Objectives[41]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[6] = 0
Objectives[41]Mission_Needed_Vehicles = 0
Objectives[41]mission_PropsCount = 0
Objectives[41]mission_Pickup_Props_Count = 3
Objectives[41]mission_Pickup_Props[0]Model = PICKUP_WEAPON_RPG
Objectives[41]mission_Pickup_Props[0]Value = 99999
Objectives[41]mission_Pickup_Props[0]positionX = 1285,651
Objectives[41]mission_Pickup_Props[0]positionY = -3347,109
Objectives[41]mission_Pickup_Props[0]positionZ = 5,401595
Objectives[41]mission_Pickup_Props[0]rotationX = 0
Objectives[41]mission_Pickup_Props[0]rotationY = 0
Objectives[41]mission_Pickup_Props[0]rotationZ = 95
Objectives[41]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[41]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective[0] = 46
Objectives[41]mission_Pickup_Props[1]Model = PICKUP_HEALTH_STANDARD
Objectives[41]mission_Pickup_Props[1]Value = 99999
Objectives[41]mission_Pickup_Props[1]positionX = 1288,924
Objectives[41]mission_Pickup_Props[1]positionY = -3345,372
Objectives[41]mission_Pickup_Props[1]positionZ = 5,401595
Objectives[41]mission_Pickup_Props[1]rotationX = 0
Objectives[41]mission_Pickup_Props[1]rotationY = 0
Objectives[41]mission_Pickup_Props[1]rotationZ = -20,00001
Objectives[41]mission_Pickup_Props[2]Model = PICKUP_ARMOUR_STANDARD
Objectives[41]mission_Pickup_Props[2]Value = 99999
Objectives[41]mission_Pickup_Props[2]positionX = 1291,711
Objectives[41]mission_Pickup_Props[2]positionY = -3346,285
Objectives[41]mission_Pickup_Props[2]positionZ = 5,401595
Objectives[41]mission_Pickup_Props[2]rotationX = 0
Objectives[41]mission_Pickup_Props[2]rotationY = 0
Objectives[41]mission_Pickup_Props[2]rotationZ = -89,99995
Objectives[41]ObjectiveMessages = 2
Objectives[41]ObjectiveMessages[0]positionX = 1875,288
Objectives[41]ObjectiveMessages[0]positionY = -2370,265
Objectives[41]ObjectiveMessages[0]positionZ = 119,7198
Objectives[41]ObjectiveMessages[0]Message = ~g~What?
Objectives[41]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[41]ObjectiveMessages[0]Sender = 
Objectives[41]ObjectiveMessages[0]Subject = 
Objectives[41]ObjectiveMessages[0]MessageColor = White
Objectives[41]ObjectiveMessages[0]PlayFromStart = True
Objectives[41]ObjectiveMessages[0]Delay = False
Objectives[41]ObjectiveMessages[0]DelayTime = 0
Objectives[41]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[41]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[41]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[41]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[41]ObjectiveMessages[0]TypeSubtitle = True
Objectives[41]ObjectiveMessages[0]TypeTextMesage = False
Objectives[41]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[41]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[41]ObjectiveMessages[1]positionX = 1879,152
Objectives[41]ObjectiveMessages[1]positionY = -2371,215
Objectives[41]ObjectiveMessages[1]positionZ = 116,3237
Objectives[41]ObjectiveMessages[1]Message = ~y~Come on, let's hurry up, we have to catch up with the others, that asshole made us waste a lot of time...
Objectives[41]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[41]ObjectiveMessages[1]Sender = 
Objectives[41]ObjectiveMessages[1]Subject = 
Objectives[41]ObjectiveMessages[1]MessageColor = White
Objectives[41]ObjectiveMessages[1]PlayFromStart = False
Objectives[41]ObjectiveMessages[1]Delay = True
Objectives[41]ObjectiveMessages[1]DelayTime = 1
Objectives[41]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[41]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[41]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[41]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[41]ObjectiveMessages[1]TypeSubtitle = True
Objectives[41]ObjectiveMessages[1]TypeTextMesage = False
Objectives[41]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[41]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[42]Type = Mission_Settings_Objective
Objectives[42]positionX = 2325,101
Objectives[42]positionY = -2014,574
Objectives[42]positionZ = 41,80462
Objectives[42]MissionSettings_TimesOfDay = Current
Objectives[42]MissionSettings_Weather = Current
Objectives[42]MissionSettings_WantedLevel = 0
Objectives[42]MissionSettings_SetWantedLevelNow = 0
Objectives[42]MissionSettings_StartNightvision = False
Objectives[42]MissionSettings_StopNightvision = False
Objectives[42]MissionSettings_StartSeethrough = False
Objectives[42]MissionSettings_StopSeethrough = False
Objectives[42]MissionSettings_StartMusic = False
Objectives[42]MissionSettings_StopMusic = False
Objectives[42]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[42]mission_ActorsCount = 0
Objectives[42]mission_Vehicles = 0
Objectives[42]Mission_Needed_Vehicles = 0
Objectives[42]mission_PropsCount = 0
Objectives[42]mission_Pickup_Props_Count = 0
Objectives[42]ObjectiveMessages = 0

Objectives[43]Type = GoTo_Actor
Objectives[43]Text = 
Objectives[43]positionX = 1285,265
Objectives[43]positionY = -3340,251
Objectives[43]positionZ = 4,901595
Objectives[43]GoTo_Actor_ChangToCompanion = False
Objectives[43]GoTo_Actor_Distance = 4
Objectives[43]GoTo_Actor_Remove_Blip = True
Objectives[43]mission_ActorsCount = 0
Objectives[43]mission_Vehicles = 0
Objectives[43]Mission_Needed_Vehicles = 0
Objectives[43]mission_PropsCount = 0
Objectives[43]mission_Pickup_Props_Count = 0
Objectives[43]ObjectiveMessages = 2
Objectives[43]ObjectiveMessages[0]positionX = 1884,362
Objectives[43]ObjectiveMessages[0]positionY = -2378,772
Objectives[43]ObjectiveMessages[0]positionZ = 110,2826
Objectives[43]ObjectiveMessages[0]Message = ~y~Here we are.
Objectives[43]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[43]ObjectiveMessages[0]Sender = 
Objectives[43]ObjectiveMessages[0]Subject = 
Objectives[43]ObjectiveMessages[0]MessageColor = White
Objectives[43]ObjectiveMessages[0]PlayFromStart = True
Objectives[43]ObjectiveMessages[0]Delay = False
Objectives[43]ObjectiveMessages[0]DelayTime = 0
Objectives[43]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[0]TypeSubtitle = True
Objectives[43]ObjectiveMessages[0]TypeTextMesage = False
Objectives[43]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[43]ObjectiveMessages[1]positionX = 1888,339
Objectives[43]ObjectiveMessages[1]positionY = -2380,591
Objectives[43]ObjectiveMessages[1]positionZ = 106,582
Objectives[43]ObjectiveMessages[1]Message = ~g~What?
Objectives[43]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[43]ObjectiveMessages[1]Sender = 
Objectives[43]ObjectiveMessages[1]Subject = 
Objectives[43]ObjectiveMessages[1]MessageColor = White
Objectives[43]ObjectiveMessages[1]PlayFromStart = False
Objectives[43]ObjectiveMessages[1]Delay = True
Objectives[43]ObjectiveMessages[1]DelayTime = 1
Objectives[43]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[1]TypeSubtitle = True
Objectives[43]ObjectiveMessages[1]TypeTextMesage = False
Objectives[43]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[44]Type = Hint_Objective
Objectives[44]Text = 
Objectives[44]positionX = 1295,255
Objectives[44]positionY = -3341,609
Objectives[44]positionZ = 4,901973
Objectives[44]Hint_Time = 19
Objectives[44]Hint_FOV = 40
Objectives[44]Hint_Use_Position = False
Objectives[44]Hint_Use_Player = False
Objectives[44]Hint_Use_Actor = True
Objectives[44]Hint_Use_Vehicle = False
Objectives[44]mission_ActorsCount = 0
Objectives[44]mission_Vehicles = 0
Objectives[44]Mission_Needed_Vehicles = 0
Objectives[44]mission_PropsCount = 0
Objectives[44]mission_Pickup_Props_Count = 0
Objectives[44]ObjectiveMessages = 3
Objectives[44]ObjectiveMessages[0]positionX = 1893,836
Objectives[44]ObjectiveMessages[0]positionY = -2384,282
Objectives[44]ObjectiveMessages[0]positionZ = 99,54188
Objectives[44]ObjectiveMessages[0]Message = ~b~Fuck guys, where the fuck have you been? We have been waiting for you for hours.
Objectives[44]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[44]ObjectiveMessages[0]Sender = 
Objectives[44]ObjectiveMessages[0]Subject = 
Objectives[44]ObjectiveMessages[0]MessageColor = White
Objectives[44]ObjectiveMessages[0]PlayFromStart = True
Objectives[44]ObjectiveMessages[0]Delay = False
Objectives[44]ObjectiveMessages[0]DelayTime = 0
Objectives[44]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[44]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[44]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[44]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[44]ObjectiveMessages[0]TypeSubtitle = True
Objectives[44]ObjectiveMessages[0]TypeTextMesage = False
Objectives[44]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[44]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[44]ObjectiveMessages[1]positionX = 1905,313
Objectives[44]ObjectiveMessages[1]positionY = -2390,028
Objectives[44]ObjectiveMessages[1]positionZ = 87,5829
Objectives[44]ObjectiveMessages[1]Message = ~y~There was an asshole hiding in the escape van... he tried to kill us... we jumped into the water with the van...
Objectives[44]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[44]ObjectiveMessages[1]Sender = 
Objectives[44]ObjectiveMessages[1]Subject = 
Objectives[44]ObjectiveMessages[1]MessageColor = White
Objectives[44]ObjectiveMessages[1]PlayFromStart = False
Objectives[44]ObjectiveMessages[1]Delay = True
Objectives[44]ObjectiveMessages[1]DelayTime = 7
Objectives[44]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[44]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[44]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[44]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[44]ObjectiveMessages[1]TypeSubtitle = True
Objectives[44]ObjectiveMessages[1]TypeTextMesage = False
Objectives[44]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[44]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[44]ObjectiveMessages[2]positionX = 1911,127
Objectives[44]ObjectiveMessages[2]positionY = -2391,925
Objectives[44]ObjectiveMessages[2]positionZ = 83,69793
Objectives[44]ObjectiveMessages[2]Message = ~o~Yeah, yeah, nice story, now let's go!
Objectives[44]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[44]ObjectiveMessages[2]Sender = 
Objectives[44]ObjectiveMessages[2]Subject = 
Objectives[44]ObjectiveMessages[2]MessageColor = White
Objectives[44]ObjectiveMessages[2]PlayFromStart = False
Objectives[44]ObjectiveMessages[2]Delay = True
Objectives[44]ObjectiveMessages[2]DelayTime = 16
Objectives[44]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[44]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[44]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[44]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[44]ObjectiveMessages[2]TypeSubtitle = True
Objectives[44]ObjectiveMessages[2]TypeTextMesage = False
Objectives[44]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[44]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[45]Type = Hint_Objective
Objectives[45]Text = 
Objectives[45]positionX = 1285,651
Objectives[45]positionY = -3347,109
Objectives[45]positionZ = 4,901595
Objectives[45]Hint_Time = 8
Objectives[45]Hint_FOV = 20
Objectives[45]Hint_Use_Position = True
Objectives[45]Hint_Use_Player = False
Objectives[45]Hint_Use_Actor = False
Objectives[45]Hint_Use_Vehicle = False
Objectives[45]mission_ActorsCount = 0
Objectives[45]mission_Vehicles = 0
Objectives[45]Mission_Needed_Vehicles = 0
Objectives[45]mission_PropsCount = 0
Objectives[45]mission_Pickup_Props_Count = 0
Objectives[45]ObjectiveMessages = 2
Objectives[45]ObjectiveMessages[0]positionX = 1917,145
Objectives[45]ObjectiveMessages[0]positionY = -2398,086
Objectives[45]ObjectiveMessages[0]positionZ = 77,21744
Objectives[45]ObjectiveMessages[0]Message = ~b~Lester wants you to take that, and not give it to Franklin... for some reason...
Objectives[45]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[45]ObjectiveMessages[0]Sender = 
Objectives[45]ObjectiveMessages[0]Subject = 
Objectives[45]ObjectiveMessages[0]MessageColor = White
Objectives[45]ObjectiveMessages[0]PlayFromStart = True
Objectives[45]ObjectiveMessages[0]Delay = False
Objectives[45]ObjectiveMessages[0]DelayTime = 0
Objectives[45]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[45]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[45]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[45]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[45]ObjectiveMessages[0]TypeSubtitle = True
Objectives[45]ObjectiveMessages[0]TypeTextMesage = False
Objectives[45]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[45]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[45]ObjectiveMessages[1]positionX = 1919,306
Objectives[45]ObjectiveMessages[1]positionY = -2401,188
Objectives[45]ObjectiveMessages[1]positionZ = 74,03509
Objectives[45]ObjectiveMessages[1]Message = ~g~What?
Objectives[45]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[45]ObjectiveMessages[1]Sender = 
Objectives[45]ObjectiveMessages[1]Subject = 
Objectives[45]ObjectiveMessages[1]MessageColor = White
Objectives[45]ObjectiveMessages[1]PlayFromStart = False
Objectives[45]ObjectiveMessages[1]Delay = True
Objectives[45]ObjectiveMessages[1]DelayTime = 7
Objectives[45]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[45]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[45]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[45]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[45]ObjectiveMessages[1]TypeSubtitle = True
Objectives[45]ObjectiveMessages[1]TypeTextMesage = False
Objectives[45]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[45]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[46]Text = 
Objectives[46]CollectPickupsAddBlips = True
Objectives[46]FaildText = 
Objectives[46]Type = Collect_Pickup
Objectives[46]positionX = 1280,008
Objectives[46]positionY = -3349,715
Objectives[46]positionZ = 5,245663
Objectives[46]mission_ActorsCount = 0
Objectives[46]mission_Vehicles = 0
Objectives[46]Mission_Needed_Vehicles = 0
Objectives[46]mission_PropsCount = 0
Objectives[46]mission_Pickup_Props_Count = 0
Objectives[46]ObjectiveMessages = 1
Objectives[46]ObjectiveMessages[0]positionX = 1923,088
Objectives[46]ObjectiveMessages[0]positionY = -2406,022
Objectives[46]ObjectiveMessages[0]positionZ = 69,40546
Objectives[46]ObjectiveMessages[0]Message = ~y~Okay, I'll take it.
Objectives[46]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[46]ObjectiveMessages[0]Sender = 
Objectives[46]ObjectiveMessages[0]Subject = 
Objectives[46]ObjectiveMessages[0]MessageColor = White
Objectives[46]ObjectiveMessages[0]PlayFromStart = True
Objectives[46]ObjectiveMessages[0]Delay = False
Objectives[46]ObjectiveMessages[0]DelayTime = 0
Objectives[46]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[46]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[46]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[46]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[46]ObjectiveMessages[0]TypeSubtitle = True
Objectives[46]ObjectiveMessages[0]TypeTextMesage = False
Objectives[46]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[46]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[47]Text = 
Objectives[47]FaildText = 
Objectives[47]Type = Enter_Vehicle
Objectives[47]positionX = 1268,05
Objectives[47]positionY = -3333,392
Objectives[47]positionZ = 4,901596
Objectives[47]EnterVehicle_AsPassenger = True
Objectives[47]EnterVehicle_CanExit = True
Objectives[47]EnterVehicle_SetIsWanted = False
Objectives[47]EnterVehicle_SeatIndex = 2
Objectives[47]mission_ActorsCount = 0
Objectives[47]mission_Vehicles = 0
Objectives[47]Mission_Needed_Vehicles = 0
Objectives[47]mission_PropsCount = 0
Objectives[47]mission_Pickup_Props_Count = 0
Objectives[47]ObjectiveMessages = 1
Objectives[47]ObjectiveMessages[0]positionX = 1928,932
Objectives[47]ObjectiveMessages[0]positionY = -2411,147
Objectives[47]ObjectiveMessages[0]positionZ = 65,20027
Objectives[47]ObjectiveMessages[0]Message = ~o~COME ON, LET'S HURRY UP!
Objectives[47]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[47]ObjectiveMessages[0]Sender = 
Objectives[47]ObjectiveMessages[0]Subject = 
Objectives[47]ObjectiveMessages[0]MessageColor = White
Objectives[47]ObjectiveMessages[0]PlayFromStart = True
Objectives[47]ObjectiveMessages[0]Delay = False
Objectives[47]ObjectiveMessages[0]DelayTime = 0
Objectives[47]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[47]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[47]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[47]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[47]ObjectiveMessages[0]TypeSubtitle = True
Objectives[47]ObjectiveMessages[0]TypeTextMesage = False
Objectives[47]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[47]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[48]Type = Set_Player_Actor_Objective
Objectives[48]Text = 
Objectives[48]positionX = 1287,634
Objectives[48]positionY = -3340,158
Objectives[48]positionZ = 4,901595
Objectives[48]SetPlayerActor_Use_Player = False
Objectives[48]SetPlayerActor_Player_Controllable = True
Objectives[48]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[48]SetPlayerActor_Use_Actor = True
Objectives[48]SetPlayerActor_RelationshipGroup_Change = False
Objectives[48]SetPlayerActor_RelationshipGroup = Neutral
Objectives[48]SetPlayerActor_Invincible_Change = False
Objectives[48]SetPlayerActor_Invincible = False
Objectives[48]SetPlayerActor_NewTask = True
Objectives[48]Int_Task = 99
Objectives[48]Task_Repeat = True
Objectives[48]Task_Timeout = False
Objectives[48]Task_Guard_Range = 10
Objectives[48]Task_Stay_In_Range = True
Objectives[48]Task_Wander_Range = 10
Objectives[48]Task_Scenario = NONE
Objectives[48]Task_TalkingAnimation = mic_chatter
Objectives[48]Task_Time = 1
Objectives[48]TaskListCount = 10
Objectives[48]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[48]Task_List[0]positionX = 1286,815
Objectives[48]Task_List[0]positionY = -3340,315
Objectives[48]Task_List[0]positionZ = 5,401604
Objectives[48]Task_List[0]Block = True
Objectives[48]Task_List[1]Type = EnterVehicle
Objectives[48]Task_List[1]PositionX = 1280,258
Objectives[48]Task_List[1]PositionY = -3339,6
Objectives[48]Task_List[1]PositionZ = 5,401595
Objectives[48]Task_List[1]Speed = 4
Objectives[48]Task_List[1]SeatIndex = -1
Objectives[48]Task_List[1]TaskIndex = 1
Objectives[48]Task_List[1]Warp = False
Objectives[48]Task_List[2]Type = Pause
Objectives[48]Task_List[2]positionX = 1283,309
Objectives[48]Task_List[2]positionY = -3339,163
Objectives[48]Task_List[2]positionZ = 20
Objectives[48]Task_List[2]time = 6
Objectives[48]Task_List[3]Type = VehicleHeliTask
Objectives[48]Task_List[3]positionX = 2472,92
Objectives[48]Task_List[3]positionY = -2693,99
Objectives[48]Task_List[3]positionZ = 20
Objectives[48]Task_List[3]speed = 100
Objectives[48]Task_List[3]Hight = 10
Objectives[48]Task_List[3]FollowPlayer = False
Objectives[48]Task_List[3]AttackPlayer = False
Objectives[48]Task_List[3]Land = False
Objectives[48]Task_List[4]Type = VehicleHeliTask
Objectives[48]Task_List[4]positionX = 2549,256
Objectives[48]Task_List[4]positionY = -2736,158
Objectives[48]Task_List[4]positionZ = 20
Objectives[48]Task_List[4]speed = 20
Objectives[48]Task_List[4]Hight = 10
Objectives[48]Task_List[4]FollowPlayer = False
Objectives[48]Task_List[4]AttackPlayer = False
Objectives[48]Task_List[4]Land = False
Objectives[48]Task_List[5]Type = VehicleHeliTask
Objectives[48]Task_List[5]positionX = 2473,876
Objectives[48]Task_List[5]positionY = -2779,638
Objectives[48]Task_List[5]positionZ = 20
Objectives[48]Task_List[5]speed = 20
Objectives[48]Task_List[5]Hight = 10
Objectives[48]Task_List[5]FollowPlayer = False
Objectives[48]Task_List[5]AttackPlayer = False
Objectives[48]Task_List[5]Land = False
Objectives[48]Task_List[6]Type = VehicleHeliTask
Objectives[48]Task_List[6]positionX = 2354,07
Objectives[48]Task_List[6]positionY = -2686,342
Objectives[48]Task_List[6]positionZ = 20
Objectives[48]Task_List[6]speed = 20
Objectives[48]Task_List[6]Hight = 10
Objectives[48]Task_List[6]FollowPlayer = False
Objectives[48]Task_List[6]AttackPlayer = False
Objectives[48]Task_List[6]Land = False
Objectives[48]Task_List[7]Type = VehicleHeliTask
Objectives[48]Task_List[7]positionX = 2388,687
Objectives[48]Task_List[7]positionY = -2612,002
Objectives[48]Task_List[7]positionZ = 20
Objectives[48]Task_List[7]speed = 20
Objectives[48]Task_List[7]Hight = 10
Objectives[48]Task_List[7]FollowPlayer = False
Objectives[48]Task_List[7]AttackPlayer = False
Objectives[48]Task_List[7]Land = False
Objectives[48]Task_List[8]Type = VehicleHeliTask
Objectives[48]Task_List[8]positionX = 2454,582
Objectives[48]Task_List[8]positionY = -2664,752
Objectives[48]Task_List[8]positionZ = 20
Objectives[48]Task_List[8]speed = 20
Objectives[48]Task_List[8]Hight = 10
Objectives[48]Task_List[8]FollowPlayer = False
Objectives[48]Task_List[8]AttackPlayer = False
Objectives[48]Task_List[8]Land = False
Objectives[48]Task_List[9]Type = Pause
Objectives[48]Task_List[9]positionX = 2430,685
Objectives[48]Task_List[9]positionY = -2744,578
Objectives[48]Task_List[9]positionZ = 20
Objectives[48]Task_List[9]time = 6
Objectives[48]mission_ActorsCount = 17
Objectives[48]mission_Actors[0]Survive_Number = 0
Objectives[48]mission_Actors[0]Failed_Text = 
Objectives[48]mission_Actors[0]Remove_After = 0
Objectives[48]mission_Actors[0]positionX = 2504,915
Objectives[48]mission_Actors[0]positionY = -2744,12
Objectives[48]mission_Actors[0]positionZ = 3,8518
Objectives[48]mission_Actors[0]Heading = 251,5477
Objectives[48]mission_Actors[0]String_Name = s_m_y_dockwork_01
Objectives[48]mission_Actors[0]Relationship_Group = Enemy1
Objectives[48]mission_Actors[0]AddBlip = False
Objectives[48]mission_Actors[0]ShowCone = False
Objectives[48]mission_Actors[0]Invincible = False
Objectives[48]mission_Actors[0]SetHealth = 100
Objectives[48]mission_Actors[0]DieFromHeadShot = True
Objectives[48]mission_Actors[0]CanExitVehicle = True
Objectives[48]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[48]mission_Actors[0]AlwaysFight = True
Objectives[48]mission_Actors[0]Seeing_Range = 30
Objectives[48]mission_Actors[0]Hearing_Range = 30
Objectives[48]mission_Actors[0]CombatMovement = Offensive
Objectives[48]mission_Actors[0]weapon = Pistol
Objectives[48]mission_Actors[0]Variation = Random
Objectives[48]mission_Actors[0]Task = 0
Objectives[48]mission_Actors[0]Task_Guard_Range = 5
Objectives[48]mission_Actors[0]Task_Stay_In_Range = True
Objectives[48]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[48]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[48]mission_Actors[0]Task_Scenario = NONE
Objectives[48]mission_Actors[1]Survive_Number = 0
Objectives[48]mission_Actors[1]Failed_Text = 
Objectives[48]mission_Actors[1]Remove_After = 0
Objectives[48]mission_Actors[1]positionX = 2504,5
Objectives[48]mission_Actors[1]positionY = -2744,394
Objectives[48]mission_Actors[1]positionZ = 3,809886
Objectives[48]mission_Actors[1]Heading = 293,192
Objectives[48]mission_Actors[1]String_Name = s_m_y_dockwork_01
Objectives[48]mission_Actors[1]Relationship_Group = Enemy1
Objectives[48]mission_Actors[1]AddBlip = False
Objectives[48]mission_Actors[1]ShowCone = False
Objectives[48]mission_Actors[1]Invincible = False
Objectives[48]mission_Actors[1]SetHealth = 100
Objectives[48]mission_Actors[1]DieFromHeadShot = True
Objectives[48]mission_Actors[1]CanExitVehicle = True
Objectives[48]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[48]mission_Actors[1]AlwaysFight = True
Objectives[48]mission_Actors[1]Seeing_Range = 30
Objectives[48]mission_Actors[1]Hearing_Range = 30
Objectives[48]mission_Actors[1]CombatMovement = Offensive
Objectives[48]mission_Actors[1]weapon = Pistol
Objectives[48]mission_Actors[1]Variation = Random
Objectives[48]mission_Actors[1]Task = 0
Objectives[48]mission_Actors[1]Task_Guard_Range = 5
Objectives[48]mission_Actors[1]Task_Stay_In_Range = True
Objectives[48]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[48]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[48]mission_Actors[1]Task_Scenario = NONE
Objectives[48]mission_Actors[2]Survive_Number = 0
Objectives[48]mission_Actors[2]Failed_Text = 
Objectives[48]mission_Actors[2]Remove_After = 0
Objectives[48]mission_Actors[2]positionX = 2503,121
Objectives[48]mission_Actors[2]positionY = -2745,58
Objectives[48]mission_Actors[2]positionZ = 3,674583
Objectives[48]mission_Actors[2]Heading = 294,483
Objectives[48]mission_Actors[2]String_Name = s_m_y_dockwork_01
Objectives[48]mission_Actors[2]Relationship_Group = Enemy1
Objectives[48]mission_Actors[2]AddBlip = False
Objectives[48]mission_Actors[2]ShowCone = False
Objectives[48]mission_Actors[2]Invincible = False
Objectives[48]mission_Actors[2]SetHealth = 100
Objectives[48]mission_Actors[2]DieFromHeadShot = True
Objectives[48]mission_Actors[2]CanExitVehicle = True
Objectives[48]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[48]mission_Actors[2]AlwaysFight = True
Objectives[48]mission_Actors[2]Seeing_Range = 30
Objectives[48]mission_Actors[2]Hearing_Range = 30
Objectives[48]mission_Actors[2]CombatMovement = Offensive
Objectives[48]mission_Actors[2]weapon = FlareGun
Objectives[48]mission_Actors[2]Variation = Random
Objectives[48]mission_Actors[2]Task = 0
Objectives[48]mission_Actors[2]Task_Guard_Range = 5
Objectives[48]mission_Actors[2]Task_Stay_In_Range = True
Objectives[48]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[48]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[48]mission_Actors[2]Task_Scenario = NONE
Objectives[48]mission_Actors[3]Survive_Number = 0
Objectives[48]mission_Actors[3]Failed_Text = 
Objectives[48]mission_Actors[3]Remove_After = 0
Objectives[48]mission_Actors[3]positionX = 2502,713
Objectives[48]mission_Actors[3]positionY = -2740,585
Objectives[48]mission_Actors[3]positionZ = 3,910185
Objectives[48]mission_Actors[3]Heading = 292,8932
Objectives[48]mission_Actors[3]String_Name = s_m_y_dockwork_01
Objectives[48]mission_Actors[3]Relationship_Group = Enemy1
Objectives[48]mission_Actors[3]AddBlip = False
Objectives[48]mission_Actors[3]ShowCone = False
Objectives[48]mission_Actors[3]Invincible = False
Objectives[48]mission_Actors[3]SetHealth = 100
Objectives[48]mission_Actors[3]DieFromHeadShot = True
Objectives[48]mission_Actors[3]CanExitVehicle = True
Objectives[48]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[48]mission_Actors[3]AlwaysFight = True
Objectives[48]mission_Actors[3]Seeing_Range = 30
Objectives[48]mission_Actors[3]Hearing_Range = 30
Objectives[48]mission_Actors[3]CombatMovement = Offensive
Objectives[48]mission_Actors[3]weapon = Pistol
Objectives[48]mission_Actors[3]Variation = Random
Objectives[48]mission_Actors[3]Task = 0
Objectives[48]mission_Actors[3]Task_Guard_Range = 5
Objectives[48]mission_Actors[3]Task_Stay_In_Range = True
Objectives[48]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[48]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[48]mission_Actors[3]Task_Scenario = NONE
Objectives[48]mission_Actors[4]Survive_Number = 0
Objectives[48]mission_Actors[4]Failed_Text = 
Objectives[48]mission_Actors[4]Remove_After = 0
Objectives[48]mission_Actors[4]positionX = 2498,604
Objectives[48]mission_Actors[4]positionY = -2747,19
Objectives[48]mission_Actors[4]positionZ = 3,667586
Objectives[48]mission_Actors[4]Heading = 293,3718
Objectives[48]mission_Actors[4]String_Name = s_m_y_dockwork_01
Objectives[48]mission_Actors[4]Relationship_Group = Enemy1
Objectives[48]mission_Actors[4]AddBlip = False
Objectives[48]mission_Actors[4]ShowCone = False
Objectives[48]mission_Actors[4]Invincible = False
Objectives[48]mission_Actors[4]SetHealth = 100
Objectives[48]mission_Actors[4]DieFromHeadShot = True
Objectives[48]mission_Actors[4]CanExitVehicle = True
Objectives[48]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[48]mission_Actors[4]AlwaysFight = True
Objectives[48]mission_Actors[4]Seeing_Range = 30
Objectives[48]mission_Actors[4]Hearing_Range = 30
Objectives[48]mission_Actors[4]CombatMovement = Offensive
Objectives[48]mission_Actors[4]weapon = Pistol
Objectives[48]mission_Actors[4]Variation = Random
Objectives[48]mission_Actors[4]Task = 0
Objectives[48]mission_Actors[4]Task_Guard_Range = 5
Objectives[48]mission_Actors[4]Task_Stay_In_Range = True
Objectives[48]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[48]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[48]mission_Actors[4]Task_Scenario = NONE
Objectives[48]mission_Actors[5]Survive_Number = 0
Objectives[48]mission_Actors[5]Failed_Text = 
Objectives[48]mission_Actors[5]Remove_After = 0
Objectives[48]mission_Actors[5]positionX = 2486,644
Objectives[48]mission_Actors[5]positionY = -2744,986
Objectives[48]mission_Actors[5]positionZ = 4,357433
Objectives[48]mission_Actors[5]Heading = 103,3056
Objectives[48]mission_Actors[5]String_Name = s_m_y_dockwork_01
Objectives[48]mission_Actors[5]Relationship_Group = Enemy1
Objectives[48]mission_Actors[5]AddBlip = False
Objectives[48]mission_Actors[5]ShowCone = False
Objectives[48]mission_Actors[5]Invincible = False
Objectives[48]mission_Actors[5]SetHealth = 100
Objectives[48]mission_Actors[5]DieFromHeadShot = True
Objectives[48]mission_Actors[5]CanExitVehicle = True
Objectives[48]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[48]mission_Actors[5]AlwaysFight = True
Objectives[48]mission_Actors[5]Seeing_Range = 30
Objectives[48]mission_Actors[5]Hearing_Range = 30
Objectives[48]mission_Actors[5]CombatMovement = Offensive
Objectives[48]mission_Actors[5]weapon = FlareGun
Objectives[48]mission_Actors[5]Variation = Random
Objectives[48]mission_Actors[5]Task = 0
Objectives[48]mission_Actors[5]Task_Guard_Range = 5
Objectives[48]mission_Actors[5]Task_Stay_In_Range = True
Objectives[48]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[48]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[48]mission_Actors[5]Task_Scenario = NONE
Objectives[48]mission_Actors[6]Survive_Number = 0
Objectives[48]mission_Actors[6]Failed_Text = 
Objectives[48]mission_Actors[6]Remove_After = 0
Objectives[48]mission_Actors[6]positionX = 2492,78
Objectives[48]mission_Actors[6]positionY = -2740,368
Objectives[48]mission_Actors[6]positionZ = 4,03444
Objectives[48]mission_Actors[6]Heading = 104,2362
Objectives[48]mission_Actors[6]String_Name = s_m_y_dockwork_01
Objectives[48]mission_Actors[6]Relationship_Group = Enemy1
Objectives[48]mission_Actors[6]AddBlip = False
Objectives[48]mission_Actors[6]ShowCone = False
Objectives[48]mission_Actors[6]Invincible = False
Objectives[48]mission_Actors[6]SetHealth = 100
Objectives[48]mission_Actors[6]DieFromHeadShot = True
Objectives[48]mission_Actors[6]CanExitVehicle = True
Objectives[48]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[48]mission_Actors[6]AlwaysFight = True
Objectives[48]mission_Actors[6]Seeing_Range = 30
Objectives[48]mission_Actors[6]Hearing_Range = 30
Objectives[48]mission_Actors[6]CombatMovement = Offensive
Objectives[48]mission_Actors[6]weapon = Pistol
Objectives[48]mission_Actors[6]Variation = Random
Objectives[48]mission_Actors[6]Task = 0
Objectives[48]mission_Actors[6]Task_Guard_Range = 5
Objectives[48]mission_Actors[6]Task_Stay_In_Range = True
Objectives[48]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[48]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[48]mission_Actors[6]Task_Scenario = NONE
Objectives[48]mission_Actors[7]Survive_Number = 0
Objectives[48]mission_Actors[7]Failed_Text = 
Objectives[48]mission_Actors[7]Remove_After = 0
Objectives[48]mission_Actors[7]positionX = 2500,182
Objectives[48]mission_Actors[7]positionY = -2739,663
Objectives[48]mission_Actors[7]positionZ = 3,888258
Objectives[48]mission_Actors[7]Heading = 102,4167
Objectives[48]mission_Actors[7]String_Name = s_m_y_dockwork_01
Objectives[48]mission_Actors[7]Relationship_Group = Enemy1
Objectives[48]mission_Actors[7]AddBlip = False
Objectives[48]mission_Actors[7]ShowCone = False
Objectives[48]mission_Actors[7]Invincible = False
Objectives[48]mission_Actors[7]SetHealth = 100
Objectives[48]mission_Actors[7]DieFromHeadShot = True
Objectives[48]mission_Actors[7]CanExitVehicle = True
Objectives[48]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[48]mission_Actors[7]AlwaysFight = True
Objectives[48]mission_Actors[7]Seeing_Range = 30
Objectives[48]mission_Actors[7]Hearing_Range = 30
Objectives[48]mission_Actors[7]CombatMovement = Offensive
Objectives[48]mission_Actors[7]weapon = Pistol
Objectives[48]mission_Actors[7]Variation = Random
Objectives[48]mission_Actors[7]Task = 0
Objectives[48]mission_Actors[7]Task_Guard_Range = 5
Objectives[48]mission_Actors[7]Task_Stay_In_Range = True
Objectives[48]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[48]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[48]mission_Actors[7]Task_Scenario = NONE
Objectives[48]mission_Actors[8]Survive_Number = 0
Objectives[48]mission_Actors[8]Failed_Text = 
Objectives[48]mission_Actors[8]Remove_After = 0
Objectives[48]mission_Actors[8]positionX = 2500,428
Objectives[48]mission_Actors[8]positionY = -2745,018
Objectives[48]mission_Actors[8]positionZ = 6,5207
Objectives[48]mission_Actors[8]Heading = 104,3523
Objectives[48]mission_Actors[8]String_Name = s_m_y_dockwork_01
Objectives[48]mission_Actors[8]Relationship_Group = Enemy1
Objectives[48]mission_Actors[8]AddBlip = False
Objectives[48]mission_Actors[8]ShowCone = False
Objectives[48]mission_Actors[8]Invincible = False
Objectives[48]mission_Actors[8]SetHealth = 100
Objectives[48]mission_Actors[8]DieFromHeadShot = True
Objectives[48]mission_Actors[8]CanExitVehicle = True
Objectives[48]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[48]mission_Actors[8]AlwaysFight = True
Objectives[48]mission_Actors[8]Seeing_Range = 30
Objectives[48]mission_Actors[8]Hearing_Range = 30
Objectives[48]mission_Actors[8]CombatMovement = Offensive
Objectives[48]mission_Actors[8]weapon = FlareGun
Objectives[48]mission_Actors[8]Variation = Random
Objectives[48]mission_Actors[8]Task = 0
Objectives[48]mission_Actors[8]Task_Guard_Range = 5
Objectives[48]mission_Actors[8]Task_Stay_In_Range = True
Objectives[48]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[48]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[48]mission_Actors[8]Task_Scenario = NONE
Objectives[48]mission_Actors[9]Survive_Number = 0
Objectives[48]mission_Actors[9]Failed_Text = 
Objectives[48]mission_Actors[9]Remove_After = 0
Objectives[48]mission_Actors[9]positionX = 2499,776
Objectives[48]mission_Actors[9]positionY = -2741,493
Objectives[48]mission_Actors[9]positionZ = 6,597537
Objectives[48]mission_Actors[9]Heading = 103,903
Objectives[48]mission_Actors[9]String_Name = s_m_y_dockwork_01
Objectives[48]mission_Actors[9]Relationship_Group = Enemy1
Objectives[48]mission_Actors[9]AddBlip = False
Objectives[48]mission_Actors[9]ShowCone = False
Objectives[48]mission_Actors[9]Invincible = False
Objectives[48]mission_Actors[9]SetHealth = 100
Objectives[48]mission_Actors[9]DieFromHeadShot = True
Objectives[48]mission_Actors[9]CanExitVehicle = True
Objectives[48]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[48]mission_Actors[9]AlwaysFight = True
Objectives[48]mission_Actors[9]Seeing_Range = 30
Objectives[48]mission_Actors[9]Hearing_Range = 30
Objectives[48]mission_Actors[9]CombatMovement = Offensive
Objectives[48]mission_Actors[9]weapon = Pistol
Objectives[48]mission_Actors[9]Variation = Random
Objectives[48]mission_Actors[9]Task = 0
Objectives[48]mission_Actors[9]Task_Guard_Range = 5
Objectives[48]mission_Actors[9]Task_Stay_In_Range = True
Objectives[48]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[48]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[48]mission_Actors[9]Task_Scenario = NONE
Objectives[48]mission_Actors[10]Survive_Number = 0
Objectives[48]mission_Actors[10]Failed_Text = 
Objectives[48]mission_Actors[10]Remove_After = 0
Objectives[48]mission_Actors[10]positionX = 2489,502
Objectives[48]mission_Actors[10]positionY = -2743,522
Objectives[48]mission_Actors[10]positionZ = 6,387353
Objectives[48]mission_Actors[10]Heading = 104,1578
Objectives[48]mission_Actors[10]String_Name = s_m_y_dockwork_01
Objectives[48]mission_Actors[10]Relationship_Group = Enemy1
Objectives[48]mission_Actors[10]AddBlip = False
Objectives[48]mission_Actors[10]ShowCone = False
Objectives[48]mission_Actors[10]Invincible = False
Objectives[48]mission_Actors[10]SetHealth = 100
Objectives[48]mission_Actors[10]DieFromHeadShot = True
Objectives[48]mission_Actors[10]CanExitVehicle = True
Objectives[48]mission_Actors[10]CanFightArmedPedsWhenNotArmed = True
Objectives[48]mission_Actors[10]AlwaysFight = True
Objectives[48]mission_Actors[10]Seeing_Range = 30
Objectives[48]mission_Actors[10]Hearing_Range = 30
Objectives[48]mission_Actors[10]CombatMovement = Offensive
Objectives[48]mission_Actors[10]weapon = Pistol
Objectives[48]mission_Actors[10]Variation = Random
Objectives[48]mission_Actors[10]Task = 0
Objectives[48]mission_Actors[10]Task_Guard_Range = 5
Objectives[48]mission_Actors[10]Task_Stay_In_Range = True
Objectives[48]mission_Actors[10]Task_Enter_Vehicle_Seat_Position = -1
Objectives[48]mission_Actors[10]Task_Can_Exit_Vehicle = True
Objectives[48]mission_Actors[10]Task_Scenario = NONE
Objectives[48]mission_Actors[11]Survive_Number = 0
Objectives[48]mission_Actors[11]Failed_Text = 
Objectives[48]mission_Actors[11]Remove_After = 0
Objectives[48]mission_Actors[11]positionX = 2495,352
Objectives[48]mission_Actors[11]positionY = -2746,227
Objectives[48]mission_Actors[11]positionZ = 6,401987
Objectives[48]mission_Actors[11]Heading = 103,8065
Objectives[48]mission_Actors[11]String_Name = s_m_y_dockwork_01
Objectives[48]mission_Actors[11]Relationship_Group = Enemy1
Objectives[48]mission_Actors[11]AddBlip = False
Objectives[48]mission_Actors[11]ShowCone = False
Objectives[48]mission_Actors[11]Invincible = False
Objectives[48]mission_Actors[11]SetHealth = 100
Objectives[48]mission_Actors[11]DieFromHeadShot = True
Objectives[48]mission_Actors[11]CanExitVehicle = True
Objectives[48]mission_Actors[11]CanFightArmedPedsWhenNotArmed = True
Objectives[48]mission_Actors[11]AlwaysFight = True
Objectives[48]mission_Actors[11]Seeing_Range = 30
Objectives[48]mission_Actors[11]Hearing_Range = 30
Objectives[48]mission_Actors[11]CombatMovement = Offensive
Objectives[48]mission_Actors[11]weapon = FlareGun
Objectives[48]mission_Actors[11]Variation = Random
Objectives[48]mission_Actors[11]Task = 0
Objectives[48]mission_Actors[11]Task_Guard_Range = 5
Objectives[48]mission_Actors[11]Task_Stay_In_Range = True
Objectives[48]mission_Actors[11]Task_Enter_Vehicle_Seat_Position = -1
Objectives[48]mission_Actors[11]Task_Can_Exit_Vehicle = True
Objectives[48]mission_Actors[11]Task_Scenario = NONE
Objectives[48]mission_Actors[12]SpawnInVehicle = True
Objectives[48]mission_Actors[12]SeatIndex = -1
Objectives[48]mission_Actors[12]Survive_Number = 0
Objectives[48]mission_Actors[12]Failed_Text = 
Objectives[48]mission_Actors[12]Remove_After = 0
Objectives[48]mission_Actors[12]positionX = 2409,114
Objectives[48]mission_Actors[12]positionY = -2661,751
Objectives[48]mission_Actors[12]positionZ = 0,6274302
Objectives[48]mission_Actors[12]Heading = 172,6702
Objectives[48]mission_Actors[12]String_Name = g_m_m_armlieut_01
Objectives[48]mission_Actors[12]Relationship_Group = Enemy1
Objectives[48]mission_Actors[12]AddBlip = False
Objectives[48]mission_Actors[12]ShowCone = False
Objectives[48]mission_Actors[12]Invincible = False
Objectives[48]mission_Actors[12]SetHealth = 100
Objectives[48]mission_Actors[12]DieFromHeadShot = True
Objectives[48]mission_Actors[12]CanExitVehicle = True
Objectives[48]mission_Actors[12]CanFightArmedPedsWhenNotArmed = True
Objectives[48]mission_Actors[12]AlwaysFight = True
Objectives[48]mission_Actors[12]Seeing_Range = 60
Objectives[48]mission_Actors[12]Hearing_Range = 60
Objectives[48]mission_Actors[12]CombatMovement = Offensive
Objectives[48]mission_Actors[12]weapon = Pistol
Objectives[48]mission_Actors[12]Variation = Random
Objectives[48]mission_Actors[12]Task = 0
Objectives[48]mission_Actors[12]Task_Guard_Range = 5
Objectives[48]mission_Actors[12]Task_Stay_In_Range = True
Objectives[48]mission_Actors[12]Task_Enter_Vehicle_Seat_Position = -1
Objectives[48]mission_Actors[12]Task_Can_Exit_Vehicle = True
Objectives[48]mission_Actors[12]Task_Scenario = NONE
Objectives[48]mission_Actors[13]SpawnInVehicle = True
Objectives[48]mission_Actors[13]SeatIndex = 0
Objectives[48]mission_Actors[13]Survive_Number = 0
Objectives[48]mission_Actors[13]Failed_Text = 
Objectives[48]mission_Actors[13]Remove_After = 0
Objectives[48]mission_Actors[13]positionX = 2409,114
Objectives[48]mission_Actors[13]positionY = -2661,751
Objectives[48]mission_Actors[13]positionZ = 0,6274302
Objectives[48]mission_Actors[13]Heading = 172,6702
Objectives[48]mission_Actors[13]String_Name = g_m_m_armlieut_01
Objectives[48]mission_Actors[13]Relationship_Group = Enemy1
Objectives[48]mission_Actors[13]AddBlip = False
Objectives[48]mission_Actors[13]ShowCone = False
Objectives[48]mission_Actors[13]Invincible = False
Objectives[48]mission_Actors[13]SetHealth = 100
Objectives[48]mission_Actors[13]DieFromHeadShot = True
Objectives[48]mission_Actors[13]CanExitVehicle = True
Objectives[48]mission_Actors[13]CanFightArmedPedsWhenNotArmed = True
Objectives[48]mission_Actors[13]AlwaysFight = True
Objectives[48]mission_Actors[13]Seeing_Range = 60
Objectives[48]mission_Actors[13]Hearing_Range = 60
Objectives[48]mission_Actors[13]CombatMovement = Offensive
Objectives[48]mission_Actors[13]weapon = Pistol
Objectives[48]mission_Actors[13]Variation = Random
Objectives[48]mission_Actors[13]Task = 0
Objectives[48]mission_Actors[13]Task_Guard_Range = 5
Objectives[48]mission_Actors[13]Task_Stay_In_Range = True
Objectives[48]mission_Actors[13]Task_Enter_Vehicle_Seat_Position = -1
Objectives[48]mission_Actors[13]Task_Can_Exit_Vehicle = True
Objectives[48]mission_Actors[13]Task_Scenario = NONE
Objectives[48]mission_Actors[14]SpawnInVehicle = True
Objectives[48]mission_Actors[14]SeatIndex = 1
Objectives[48]mission_Actors[14]Survive_Number = 0
Objectives[48]mission_Actors[14]Failed_Text = 
Objectives[48]mission_Actors[14]Remove_After = 0
Objectives[48]mission_Actors[14]positionX = 2409,114
Objectives[48]mission_Actors[14]positionY = -2661,751
Objectives[48]mission_Actors[14]positionZ = 0,6274302
Objectives[48]mission_Actors[14]Heading = 172,6702
Objectives[48]mission_Actors[14]String_Name = g_m_m_armlieut_01
Objectives[48]mission_Actors[14]Relationship_Group = Enemy1
Objectives[48]mission_Actors[14]AddBlip = False
Objectives[48]mission_Actors[14]ShowCone = False
Objectives[48]mission_Actors[14]Invincible = False
Objectives[48]mission_Actors[14]SetHealth = 100
Objectives[48]mission_Actors[14]DieFromHeadShot = True
Objectives[48]mission_Actors[14]CanExitVehicle = True
Objectives[48]mission_Actors[14]CanFightArmedPedsWhenNotArmed = True
Objectives[48]mission_Actors[14]AlwaysFight = True
Objectives[48]mission_Actors[14]Seeing_Range = 60
Objectives[48]mission_Actors[14]Hearing_Range = 60
Objectives[48]mission_Actors[14]CombatMovement = Offensive
Objectives[48]mission_Actors[14]weapon = Pistol
Objectives[48]mission_Actors[14]Variation = Random
Objectives[48]mission_Actors[14]Task = 0
Objectives[48]mission_Actors[14]Task_Guard_Range = 5
Objectives[48]mission_Actors[14]Task_Stay_In_Range = True
Objectives[48]mission_Actors[14]Task_Enter_Vehicle_Seat_Position = -1
Objectives[48]mission_Actors[14]Task_Can_Exit_Vehicle = True
Objectives[48]mission_Actors[14]Task_Scenario = NONE
Objectives[48]mission_Actors[15]SpawnInVehicle = True
Objectives[48]mission_Actors[15]SeatIndex = 2
Objectives[48]mission_Actors[15]Survive_Number = 0
Objectives[48]mission_Actors[15]Failed_Text = 
Objectives[48]mission_Actors[15]Remove_After = 0
Objectives[48]mission_Actors[15]positionX = 2409,114
Objectives[48]mission_Actors[15]positionY = -2661,751
Objectives[48]mission_Actors[15]positionZ = 0,6274302
Objectives[48]mission_Actors[15]Heading = 172,6702
Objectives[48]mission_Actors[15]String_Name = g_m_m_armlieut_01
Objectives[48]mission_Actors[15]Relationship_Group = Enemy1
Objectives[48]mission_Actors[15]AddBlip = False
Objectives[48]mission_Actors[15]ShowCone = False
Objectives[48]mission_Actors[15]Invincible = False
Objectives[48]mission_Actors[15]SetHealth = 100
Objectives[48]mission_Actors[15]DieFromHeadShot = True
Objectives[48]mission_Actors[15]CanExitVehicle = True
Objectives[48]mission_Actors[15]CanFightArmedPedsWhenNotArmed = True
Objectives[48]mission_Actors[15]AlwaysFight = True
Objectives[48]mission_Actors[15]Seeing_Range = 60
Objectives[48]mission_Actors[15]Hearing_Range = 60
Objectives[48]mission_Actors[15]CombatMovement = Offensive
Objectives[48]mission_Actors[15]weapon = Pistol
Objectives[48]mission_Actors[15]Variation = Random
Objectives[48]mission_Actors[15]Task = 0
Objectives[48]mission_Actors[15]Task_Guard_Range = 5
Objectives[48]mission_Actors[15]Task_Stay_In_Range = True
Objectives[48]mission_Actors[15]Task_Enter_Vehicle_Seat_Position = -1
Objectives[48]mission_Actors[15]Task_Can_Exit_Vehicle = True
Objectives[48]mission_Actors[15]Task_Scenario = NONE
Objectives[48]mission_Actors[16]Survive_Number = 0
Objectives[48]mission_Actors[16]Failed_Text = 
Objectives[48]mission_Actors[16]Remove_After = 0
Objectives[48]mission_Actors[16]positionX = 2408,541
Objectives[48]mission_Actors[16]positionY = -2662,015
Objectives[48]mission_Actors[16]positionZ = 2,506641
Objectives[48]mission_Actors[16]Heading = 172,4262
Objectives[48]mission_Actors[16]String_Name = g_m_m_armlieut_01
Objectives[48]mission_Actors[16]Relationship_Group = Enemy1
Objectives[48]mission_Actors[16]AddBlip = False
Objectives[48]mission_Actors[16]ShowCone = False
Objectives[48]mission_Actors[16]Invincible = False
Objectives[48]mission_Actors[16]SetHealth = 100
Objectives[48]mission_Actors[16]DieFromHeadShot = True
Objectives[48]mission_Actors[16]CanExitVehicle = True
Objectives[48]mission_Actors[16]CanFightArmedPedsWhenNotArmed = True
Objectives[48]mission_Actors[16]AlwaysFight = True
Objectives[48]mission_Actors[16]Seeing_Range = 30
Objectives[48]mission_Actors[16]Hearing_Range = 30
Objectives[48]mission_Actors[16]CombatMovement = Offensive
Objectives[48]mission_Actors[16]weapon = Pistol
Objectives[48]mission_Actors[16]Variation = Random
Objectives[48]mission_Actors[16]Task = 0
Objectives[48]mission_Actors[16]Task_Guard_Range = 5
Objectives[48]mission_Actors[16]Task_Stay_In_Range = True
Objectives[48]mission_Actors[16]Task_Enter_Vehicle_Seat_Position = -1
Objectives[48]mission_Actors[16]Task_Can_Exit_Vehicle = True
Objectives[48]mission_Actors[16]Task_Scenario = NONE
Objectives[48]mission_Vehicles = 2
Objectives[48]mission_Vehicles[0]positionX = 2409,114
Objectives[48]mission_Vehicles[0]positionY = -2661,751
Objectives[48]mission_Vehicles[0]positionZ = 0,6274302
Objectives[48]mission_Vehicles[0]Heading = 172,6702
Objectives[48]mission_Vehicles[0]Name = Rimorchiatore
Objectives[48]mission_Vehicles[0]Model = toro
Objectives[48]mission_Vehicles[0]PrimaryColor = UtilBlack
Objectives[48]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[48]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[48]mission_Vehicles[0]HasPearlescent = False
Objectives[48]mission_Vehicles[0]Livery = 1
Objectives[48]mission_Vehicles[0]DirtLevel = 0
Objectives[48]mission_Vehicles[0]LockedForPlayer = False
Objectives[48]mission_Vehicles[0]Locked = False
Objectives[48]mission_Vehicles[0]Alarm = False
Objectives[48]mission_Vehicles[0]HotWired = False
Objectives[48]mission_Vehicles[0]Invincible = True
Objectives[48]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[48]mission_Vehicles[0]Remove_After = 0
Objectives[48]mission_Vehicles[0]Survive_Number = 0
Objectives[48]mission_Vehicles[0]Failed_Text = 
Objectives[48]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[48]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 52
Objectives[48]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[48]mission_Vehicles[0]NeededForSetPlayerActorCount = 1
Objectives[48]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 55
Objectives[48]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[48]mission_Vehicles[1]positionX = 2497,079
Objectives[48]mission_Vehicles[1]positionY = -2743,615
Objectives[48]mission_Vehicles[1]positionZ = 2,399495
Objectives[48]mission_Vehicles[1]Heading = 94,46608
Objectives[48]mission_Vehicles[1]Name = Rimorchiatore
Objectives[48]mission_Vehicles[1]Model = tug
Objectives[48]mission_Vehicles[1]PrimaryColor = PureWhite
Objectives[48]mission_Vehicles[1]SecondaryColor = PureWhite
Objectives[48]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[48]mission_Vehicles[1]HasPearlescent = False
Objectives[48]mission_Vehicles[1]Livery = 1
Objectives[48]mission_Vehicles[1]DirtLevel = 0
Objectives[48]mission_Vehicles[1]LockedForPlayer = False
Objectives[48]mission_Vehicles[1]Locked = False
Objectives[48]mission_Vehicles[1]Alarm = False
Objectives[48]mission_Vehicles[1]HotWired = False
Objectives[48]mission_Vehicles[1]Invincible = False
Objectives[48]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[48]mission_Vehicles[1]Remove_After = 0
Objectives[48]mission_Vehicles[1]Survive_Number = 0
Objectives[48]mission_Vehicles[1]Failed_Text = 
Objectives[48]mission_Vehicles[1]NeededForObjectivesCount = 1
Objectives[48]mission_Vehicles[1]NeededForVehicleObjectiveNumber[0] = 51
Objectives[48]mission_Vehicles[1]NeededForVehicleIndex[0] = 1
Objectives[48]Mission_Needed_Vehicles = 0
Objectives[48]mission_PropsCount = 6
Objectives[48]mission_Props[0]Model = prop_box_wood02a_mws
Objectives[48]mission_Props[0]PlaceOnGround = False
Objectives[48]mission_Props[0]FreesePosition = False
Objectives[48]mission_Props[0]positionX = 2409,604
Objectives[48]mission_Props[0]positionY = -2659,061
Objectives[48]mission_Props[0]positionZ = 3,856084
Objectives[48]mission_Props[0]rotationX = 12,33042
Objectives[48]mission_Props[0]rotationY = -3,969638
Objectives[48]mission_Props[0]rotationZ = 3,766826
Objectives[48]mission_Props[1]Model = prop_box_wood02a_mws
Objectives[48]mission_Props[1]PlaceOnGround = False
Objectives[48]mission_Props[1]FreesePosition = False
Objectives[48]mission_Props[1]positionX = 2409,103
Objectives[48]mission_Props[1]positionY = -2657,913
Objectives[48]mission_Props[1]positionZ = 4,01014
Objectives[48]mission_Props[1]rotationX = 11,47383
Objectives[48]mission_Props[1]rotationY = -2,631716
Objectives[48]mission_Props[1]rotationZ = -4,342288
Objectives[48]mission_Props[2]Model = prop_box_wood02a_mws
Objectives[48]mission_Props[2]PlaceOnGround = False
Objectives[48]mission_Props[2]FreesePosition = False
Objectives[48]mission_Props[2]positionX = 2406,593
Objectives[48]mission_Props[2]positionY = -2658,982
Objectives[48]mission_Props[2]positionZ = 1,627761
Objectives[48]mission_Props[2]rotationX = 11,9824
Objectives[48]mission_Props[2]rotationY = 24,77492
Objectives[48]mission_Props[2]rotationZ = -8,614261
Objectives[48]mission_Props[3]Model = prop_box_wood02a_mws
Objectives[48]mission_Props[3]PlaceOnGround = False
Objectives[48]mission_Props[3]FreesePosition = False
Objectives[48]mission_Props[3]positionX = 2508,586
Objectives[48]mission_Props[3]positionY = -2743,702
Objectives[48]mission_Props[3]positionZ = 1,878471
Objectives[48]mission_Props[3]rotationX = -3,329476
Objectives[48]mission_Props[3]rotationY = -0,01380497
Objectives[48]mission_Props[3]rotationZ = 94,84071
Objectives[48]mission_Props[4]Model = prop_box_wood02a_mws
Objectives[48]mission_Props[4]PlaceOnGround = False
Objectives[48]mission_Props[4]FreesePosition = False
Objectives[48]mission_Props[4]positionX = 2508,363
Objectives[48]mission_Props[4]positionY = -2740,821
Objectives[48]mission_Props[4]positionZ = 1,912306
Objectives[48]mission_Props[4]rotationX = -5,492877
Objectives[48]mission_Props[4]rotationY = 0,112896
Objectives[48]mission_Props[4]rotationZ = 97,70039
Objectives[48]mission_Props[5]Model = prop_box_wood02a_mws
Objectives[48]mission_Props[5]PlaceOnGround = False
Objectives[48]mission_Props[5]FreesePosition = False
Objectives[48]mission_Props[5]positionX = 2509,8
Objectives[48]mission_Props[5]positionY = -2742,853
Objectives[48]mission_Props[5]positionZ = 2,573018
Objectives[48]mission_Props[5]rotationX = -6,03657
Objectives[48]mission_Props[5]rotationY = 3,711159
Objectives[48]mission_Props[5]rotationZ = 110,1405
Objectives[48]mission_Pickup_Props_Count = 0
Objectives[48]ObjectiveMessages = 0

Objectives[49]Text = 
Objectives[49]Text2 = 
Objectives[49]Type = Kill_Actors
Objectives[49]positionX = 2429,736
Objectives[49]positionY = -2668,403
Objectives[49]positionZ = -122,1312
Objectives[49]KillAll1 = True
Objectives[49]KillAll2 = False
Objectives[49]Kill_Actors_Add_Blips = True
Objectives[49]Kill_Actors_Add_Markers = False
Objectives[49]DropPickups = False
Objectives[49]Droped_Pickup_Model = prop_idol_case_02
Objectives[49]mission_ActorsCount = 0
Objectives[49]mission_Vehicles = 0
Objectives[49]Mission_Needed_Vehicles = 0
Objectives[49]mission_PropsCount = 0
Objectives[49]mission_Pickup_Props_Count = 0
Objectives[49]ObjectiveMessages = 9
Objectives[49]ObjectiveMessages[0]positionX = 1939,359
Objectives[49]ObjectiveMessages[0]positionY = -2415,52
Objectives[49]ObjectiveMessages[0]positionZ = 63,31303
Objectives[49]ObjectiveMessages[0]Message = ~b~Okay... you know what do to, don't you guys?
Objectives[49]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[49]ObjectiveMessages[0]Sender = 
Objectives[49]ObjectiveMessages[0]Subject = 
Objectives[49]ObjectiveMessages[0]MessageColor = White
Objectives[49]ObjectiveMessages[0]PlayFromStart = True
Objectives[49]ObjectiveMessages[0]Delay = False
Objectives[49]ObjectiveMessages[0]DelayTime = 0
Objectives[49]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[0]TypeSubtitle = True
Objectives[49]ObjectiveMessages[0]TypeTextMesage = False
Objectives[49]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[49]ObjectiveMessages[1]positionX = 1942,916
Objectives[49]ObjectiveMessages[1]positionY = -2417,318
Objectives[49]ObjectiveMessages[1]positionZ = 63,16578
Objectives[49]ObjectiveMessages[1]Message = ~g~What?
Objectives[49]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[49]ObjectiveMessages[1]Sender = 
Objectives[49]ObjectiveMessages[1]Subject = 
Objectives[49]ObjectiveMessages[1]MessageColor = White
Objectives[49]ObjectiveMessages[1]PlayFromStart = False
Objectives[49]ObjectiveMessages[1]Delay = True
Objectives[49]ObjectiveMessages[1]DelayTime = 4
Objectives[49]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[1]TypeSubtitle = True
Objectives[49]ObjectiveMessages[1]TypeTextMesage = False
Objectives[49]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[49]ObjectiveMessages[2]positionX = 1947,283
Objectives[49]ObjectiveMessages[2]positionY = -2420,077
Objectives[49]ObjectiveMessages[2]positionZ = 62,15649
Objectives[49]ObjectiveMessages[2]Message = ~b~Oh fuck... we have to kill all the assholes on those boats, then sink the big one, and take the other to Lester.
Objectives[49]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[49]ObjectiveMessages[2]Sender = 
Objectives[49]ObjectiveMessages[2]Subject = 
Objectives[49]ObjectiveMessages[2]MessageColor = White
Objectives[49]ObjectiveMessages[2]PlayFromStart = False
Objectives[49]ObjectiveMessages[2]Delay = True
Objectives[49]ObjectiveMessages[2]DelayTime = 5
Objectives[49]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[2]TypeSubtitle = True
Objectives[49]ObjectiveMessages[2]TypeTextMesage = False
Objectives[49]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[49]ObjectiveMessages[3]positionX = 1952,793
Objectives[49]ObjectiveMessages[3]positionY = -2423,51
Objectives[49]ObjectiveMessages[3]positionZ = 60,27975
Objectives[49]ObjectiveMessages[3]Message = ~g~What?
Objectives[49]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[49]ObjectiveMessages[3]Sender = 
Objectives[49]ObjectiveMessages[3]Subject = 
Objectives[49]ObjectiveMessages[3]MessageColor = White
Objectives[49]ObjectiveMessages[3]PlayFromStart = False
Objectives[49]ObjectiveMessages[3]Delay = True
Objectives[49]ObjectiveMessages[3]DelayTime = 13
Objectives[49]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[3]TypeSubtitle = True
Objectives[49]ObjectiveMessages[3]TypeTextMesage = False
Objectives[49]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[49]ObjectiveMessages[4]positionX = 1956,562
Objectives[49]ObjectiveMessages[4]positionY = -2425,881
Objectives[49]ObjectiveMessages[4]positionZ = 58,8418
Objectives[49]ObjectiveMessages[4]Message = ~o~Are you dumb? What the fuck is wrong with you?
Objectives[49]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[49]ObjectiveMessages[4]Sender = 
Objectives[49]ObjectiveMessages[4]Subject = 
Objectives[49]ObjectiveMessages[4]MessageColor = White
Objectives[49]ObjectiveMessages[4]PlayFromStart = False
Objectives[49]ObjectiveMessages[4]Delay = True
Objectives[49]ObjectiveMessages[4]DelayTime = 14
Objectives[49]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[4]TypeSubtitle = True
Objectives[49]ObjectiveMessages[4]TypeTextMesage = False
Objectives[49]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[49]ObjectiveMessages[5]positionX = 1961,366
Objectives[49]ObjectiveMessages[5]positionY = -2428,902
Objectives[49]ObjectiveMessages[5]positionZ = 56,46751
Objectives[49]ObjectiveMessages[5]Message = ~y~Don't mind him, don't worry, I'll take care of it.
Objectives[49]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[49]ObjectiveMessages[5]Sender = 
Objectives[49]ObjectiveMessages[5]Subject = 
Objectives[49]ObjectiveMessages[5]MessageColor = White
Objectives[49]ObjectiveMessages[5]PlayFromStart = False
Objectives[49]ObjectiveMessages[5]Delay = True
Objectives[49]ObjectiveMessages[5]DelayTime = 19
Objectives[49]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[5]TypeSubtitle = True
Objectives[49]ObjectiveMessages[5]TypeTextMesage = False
Objectives[49]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[49]ObjectiveMessages[6]positionX = 1965,612
Objectives[49]ObjectiveMessages[6]positionY = -2431,59
Objectives[49]ObjectiveMessages[6]positionZ = 54,20058
Objectives[49]ObjectiveMessages[6]Message = ~b~Okay, don't mess up guys... come on T, let's do it!
Objectives[49]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[49]ObjectiveMessages[6]Sender = 
Objectives[49]ObjectiveMessages[6]Subject = 
Objectives[49]ObjectiveMessages[6]MessageColor = White
Objectives[49]ObjectiveMessages[6]PlayFromStart = False
Objectives[49]ObjectiveMessages[6]Delay = True
Objectives[49]ObjectiveMessages[6]DelayTime = 23
Objectives[49]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[6]TypeSubtitle = True
Objectives[49]ObjectiveMessages[6]TypeTextMesage = False
Objectives[49]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[6]PhoneMessageDisplayTime = 15
Objectives[49]ObjectiveMessages[7]positionX = 1970,011
Objectives[49]ObjectiveMessages[7]positionY = -2434,392
Objectives[49]ObjectiveMessages[7]positionZ = 51,73579
Objectives[49]ObjectiveMessages[7]Message = ~o~YEAH!
Objectives[49]ObjectiveMessages[7]Contact = CHAR_DEFAULT
Objectives[49]ObjectiveMessages[7]Sender = 
Objectives[49]ObjectiveMessages[7]Subject = 
Objectives[49]ObjectiveMessages[7]MessageColor = White
Objectives[49]ObjectiveMessages[7]PlayFromStart = False
Objectives[49]ObjectiveMessages[7]Delay = True
Objectives[49]ObjectiveMessages[7]DelayTime = 28
Objectives[49]ObjectiveMessages[7]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[7]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[7]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[7]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[7]TypeSubtitle = True
Objectives[49]ObjectiveMessages[7]TypeTextMesage = False
Objectives[49]ObjectiveMessages[7]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[7]PhoneMessageDisplayTime = 15
Objectives[49]ObjectiveMessages[8]positionX = 1974,404
Objectives[49]ObjectiveMessages[8]positionY = -2437,211
Objectives[49]ObjectiveMessages[8]positionZ = 49,34997
Objectives[49]ObjectiveMessages[8]Message = ~g~What?
Objectives[49]ObjectiveMessages[8]Contact = CHAR_DEFAULT
Objectives[49]ObjectiveMessages[8]Sender = 
Objectives[49]ObjectiveMessages[8]Subject = 
Objectives[49]ObjectiveMessages[8]MessageColor = White
Objectives[49]ObjectiveMessages[8]PlayFromStart = False
Objectives[49]ObjectiveMessages[8]Delay = True
Objectives[49]ObjectiveMessages[8]DelayTime = 29
Objectives[49]ObjectiveMessages[8]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[8]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[8]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[8]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[8]TypeSubtitle = True
Objectives[49]ObjectiveMessages[8]TypeTextMesage = False
Objectives[49]ObjectiveMessages[8]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[8]PhoneMessageDisplayTime = 15

Objectives[50]Type = Set_Player_Actor_Objective
Objectives[50]Text = 
Objectives[50]positionX = 2405,731
Objectives[50]positionY = -2654,377
Objectives[50]positionZ = -74,85699
Objectives[50]SetPlayerActor_Use_Player = True
Objectives[50]SetPlayerActor_Player_Controllable = True
Objectives[50]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[50]SetPlayerActor_Use_Actor = False
Objectives[50]SetPlayerActor_RelationshipGroup_Change = False
Objectives[50]SetPlayerActor_RelationshipGroup = Neutral
Objectives[50]SetPlayerActor_Invincible_Change = False
Objectives[50]SetPlayerActor_Invincible = False
Objectives[50]SetPlayerActor_NewTask = True
Objectives[50]Int_Task = 99
Objectives[50]Task_Repeat = False
Objectives[50]Task_Timeout = False
Objectives[50]Task_Guard_Range = 10
Objectives[50]Task_Stay_In_Range = True
Objectives[50]Task_Wander_Range = 10
Objectives[50]Task_Scenario = NONE
Objectives[50]Task_TalkingAnimation = mic_chatter
Objectives[50]Task_Time = 1
Objectives[50]TaskListCount = 1
Objectives[50]Task_List[0]Type = Pause
Objectives[50]Task_List[0]positionX = 2405,731
Objectives[50]Task_List[0]positionY = -2654,377
Objectives[50]Task_List[0]positionZ = -74,35699
Objectives[50]Task_List[0]time = 1
Objectives[50]mission_ActorsCount = 0
Objectives[50]mission_Vehicles = 0
Objectives[50]Mission_Needed_Vehicles = 0
Objectives[50]mission_PropsCount = 0
Objectives[50]mission_Pickup_Props_Count = 0
Objectives[50]ObjectiveMessages = 0

Objectives[51]Text = 
Objectives[51]Type = Destroy_Vehicle
Objectives[51]positionX = 2475,37
Objectives[51]positionY = -2737,071
Objectives[51]positionZ = -136,7812
Objectives[51]mission_ActorsCount = 0
Objectives[51]mission_Vehicles = 0
Objectives[51]Mission_Needed_Vehicles = 0
Objectives[51]mission_PropsCount = 0
Objectives[51]mission_Pickup_Props_Count = 0
Objectives[51]ObjectiveMessages = 3
Objectives[51]ObjectiveMessages[0]positionX = 2194,78
Objectives[51]ObjectiveMessages[0]positionY = -1798,998
Objectives[51]ObjectiveMessages[0]positionZ = 128,8183
Objectives[51]ObjectiveMessages[0]Message = ~b~Okay guys, you can go, destroy this, take that to Lester.
Objectives[51]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[51]ObjectiveMessages[0]Sender = 
Objectives[51]ObjectiveMessages[0]Subject = 
Objectives[51]ObjectiveMessages[0]MessageColor = White
Objectives[51]ObjectiveMessages[0]PlayFromStart = True
Objectives[51]ObjectiveMessages[0]Delay = False
Objectives[51]ObjectiveMessages[0]DelayTime = 0
Objectives[51]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[51]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[51]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[51]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[51]ObjectiveMessages[0]TypeSubtitle = True
Objectives[51]ObjectiveMessages[0]TypeTextMesage = False
Objectives[51]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[51]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[51]ObjectiveMessages[1]positionX = 2199,133
Objectives[51]ObjectiveMessages[1]positionY = -1802,82
Objectives[51]ObjectiveMessages[1]positionZ = 125,3045
Objectives[51]ObjectiveMessages[1]Message = ~y~Okay, I'll take care of it, let's go man.
Objectives[51]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[51]ObjectiveMessages[1]Sender = 
Objectives[51]ObjectiveMessages[1]Subject = 
Objectives[51]ObjectiveMessages[1]MessageColor = White
Objectives[51]ObjectiveMessages[1]PlayFromStart = False
Objectives[51]ObjectiveMessages[1]Delay = True
Objectives[51]ObjectiveMessages[1]DelayTime = 5
Objectives[51]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[51]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[51]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[51]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[51]ObjectiveMessages[1]TypeSubtitle = True
Objectives[51]ObjectiveMessages[1]TypeTextMesage = False
Objectives[51]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[51]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[51]ObjectiveMessages[2]positionX = 2204,331
Objectives[51]ObjectiveMessages[2]positionY = -1803,782
Objectives[51]ObjectiveMessages[2]positionZ = 123,4815
Objectives[51]ObjectiveMessages[2]Message = ~g~What?
Objectives[51]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[51]ObjectiveMessages[2]Sender = 
Objectives[51]ObjectiveMessages[2]Subject = 
Objectives[51]ObjectiveMessages[2]MessageColor = White
Objectives[51]ObjectiveMessages[2]PlayFromStart = False
Objectives[51]ObjectiveMessages[2]Delay = True
Objectives[51]ObjectiveMessages[2]DelayTime = 8
Objectives[51]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[51]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[51]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[51]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[51]ObjectiveMessages[2]TypeSubtitle = True
Objectives[51]ObjectiveMessages[2]TypeTextMesage = False
Objectives[51]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[51]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[52]Text = 
Objectives[52]FaildText = 
Objectives[52]Type = Enter_Vehicle
Objectives[52]positionX = 2394,07
Objectives[52]positionY = -2665,562
Objectives[52]positionZ = -74,08941
Objectives[52]EnterVehicle_AsPassenger = False
Objectives[52]EnterVehicle_CanExit = True
Objectives[52]EnterVehicle_SetIsWanted = False
Objectives[52]EnterVehicle_SeatIndex = 0
Objectives[52]mission_ActorsCount = 0
Objectives[52]mission_Vehicles = 0
Objectives[52]Mission_Needed_Vehicles = 0
Objectives[52]mission_PropsCount = 0
Objectives[52]mission_Pickup_Props_Count = 0
Objectives[52]ObjectiveMessages = 2
Objectives[52]ObjectiveMessages[0]positionX = 2211,027
Objectives[52]ObjectiveMessages[0]positionY = -1807,473
Objectives[52]ObjectiveMessages[0]positionZ = 119,4204
Objectives[52]ObjectiveMessages[0]Message = ~y~Well, that goes to the bottom of the ocean, now let's take this one to Lester.
Objectives[52]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[52]ObjectiveMessages[0]Sender = 
Objectives[52]ObjectiveMessages[0]Subject = 
Objectives[52]ObjectiveMessages[0]MessageColor = White
Objectives[52]ObjectiveMessages[0]PlayFromStart = True
Objectives[52]ObjectiveMessages[0]Delay = False
Objectives[52]ObjectiveMessages[0]DelayTime = 0
Objectives[52]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[52]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[52]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[52]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[52]ObjectiveMessages[0]TypeSubtitle = True
Objectives[52]ObjectiveMessages[0]TypeTextMesage = False
Objectives[52]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[52]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[52]ObjectiveMessages[1]positionX = 2217,554
Objectives[52]ObjectiveMessages[1]positionY = -1810,392
Objectives[52]ObjectiveMessages[1]positionZ = 116,3086
Objectives[52]ObjectiveMessages[1]Message = ~g~What?
Objectives[52]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[52]ObjectiveMessages[1]Sender = 
Objectives[52]ObjectiveMessages[1]Subject = 
Objectives[52]ObjectiveMessages[1]MessageColor = White
Objectives[52]ObjectiveMessages[1]PlayFromStart = False
Objectives[52]ObjectiveMessages[1]Delay = True
Objectives[52]ObjectiveMessages[1]DelayTime = 8
Objectives[52]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[52]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[52]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[52]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[52]ObjectiveMessages[1]TypeSubtitle = True
Objectives[52]ObjectiveMessages[1]TypeTextMesage = False
Objectives[52]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[52]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[53]Type = Set_Player_Actor_Objective
Objectives[53]Text = 
Objectives[53]positionX = 1293,422
Objectives[53]positionY = -3342,964
Objectives[53]positionZ = 4,901595
Objectives[53]SetPlayerActor_Use_Player = False
Objectives[53]SetPlayerActor_Player_Controllable = True
Objectives[53]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[53]SetPlayerActor_Use_Actor = True
Objectives[53]SetPlayerActor_RelationshipGroup_Change = False
Objectives[53]SetPlayerActor_RelationshipGroup = Neutral
Objectives[53]SetPlayerActor_Invincible_Change = False
Objectives[53]SetPlayerActor_Invincible = False
Objectives[53]SetPlayerActor_NewTask = True
Objectives[53]Int_Task = 99
Objectives[53]Task_Repeat = False
Objectives[53]Task_Timeout = False
Objectives[53]Task_Guard_Range = 10
Objectives[53]Task_Stay_In_Range = True
Objectives[53]Task_Wander_Range = 10
Objectives[53]Task_Scenario = NONE
Objectives[53]Task_TalkingAnimation = mic_chatter
Objectives[53]Task_Time = 1
Objectives[53]TaskListCount = 3
Objectives[53]Task_List[0]Type = EnterVehicle
Objectives[53]Task_List[0]PositionX = 1280,258
Objectives[53]Task_List[0]PositionY = -3339,6
Objectives[53]Task_List[0]PositionZ = 5,401595
Objectives[53]Task_List[0]Speed = 4
Objectives[53]Task_List[0]SeatIndex = -1
Objectives[53]Task_List[0]TaskIndex = 0
Objectives[53]Task_List[0]Warp = False
Objectives[53]Task_List[1]Type = VehicleHeliTask
Objectives[53]Task_List[1]positionX = 964,4393
Objectives[53]Task_List[1]positionY = -2619,472
Objectives[53]Task_List[1]positionZ = 5,026675
Objectives[53]Task_List[1]speed = 100
Objectives[53]Task_List[1]Hight = 30
Objectives[53]Task_List[1]FollowPlayer = False
Objectives[53]Task_List[1]AttackPlayer = False
Objectives[53]Task_List[1]Land = False
Objectives[53]Task_List[2]Type = VehicleHeliTask
Objectives[53]Task_List[2]positionX = 967,6561
Objectives[53]Task_List[2]positionY = -2640,166
Objectives[53]Task_List[2]positionZ = 4,597561
Objectives[53]Task_List[2]speed = 10
Objectives[53]Task_List[2]Hight = 15
Objectives[53]Task_List[2]FollowPlayer = False
Objectives[53]Task_List[2]AttackPlayer = False
Objectives[53]Task_List[2]Land = True
Objectives[53]mission_ActorsCount = 0
Objectives[53]mission_Vehicles = 0
Objectives[53]Mission_Needed_Vehicles = 0
Objectives[53]mission_PropsCount = 0
Objectives[53]mission_Pickup_Props_Count = 0
Objectives[53]ObjectiveMessages = 0

Objectives[54]Text = 
Objectives[54]Type = Leave_Area
Objectives[54]positionX = 2379,879
Objectives[54]positionY = -2641,272
Objectives[54]positionZ = -73,22073
Objectives[54]Leave_Area_Distance = 100
Objectives[54]Leave_Area_Use_Objective_Position = False
Objectives[54]mission_ActorsCount = 0
Objectives[54]mission_Vehicles = 0
Objectives[54]Mission_Needed_Vehicles = 0
Objectives[54]mission_PropsCount = 0
Objectives[54]mission_Pickup_Props_Count = 0
Objectives[54]ObjectiveMessages = 2
Objectives[54]ObjectiveMessages[0]positionX = 2222,64
Objectives[54]ObjectiveMessages[0]positionY = -1813,813
Objectives[54]ObjectiveMessages[0]positionZ = 113,234
Objectives[54]ObjectiveMessages[0]Message = ~y~Hold on tight man, let's go.
Objectives[54]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[54]ObjectiveMessages[0]Sender = 
Objectives[54]ObjectiveMessages[0]Subject = 
Objectives[54]ObjectiveMessages[0]MessageColor = White
Objectives[54]ObjectiveMessages[0]PlayFromStart = True
Objectives[54]ObjectiveMessages[0]Delay = False
Objectives[54]ObjectiveMessages[0]DelayTime = 0
Objectives[54]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[54]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[54]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[54]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[54]ObjectiveMessages[0]TypeSubtitle = True
Objectives[54]ObjectiveMessages[0]TypeTextMesage = False
Objectives[54]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[54]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[54]ObjectiveMessages[1]positionX = 2226,844
Objectives[54]ObjectiveMessages[1]positionY = -1816,208
Objectives[54]ObjectiveMessages[1]positionZ = 110,9859
Objectives[54]ObjectiveMessages[1]Message = ~g~What?
Objectives[54]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[54]ObjectiveMessages[1]Sender = 
Objectives[54]ObjectiveMessages[1]Subject = 
Objectives[54]ObjectiveMessages[1]MessageColor = White
Objectives[54]ObjectiveMessages[1]PlayFromStart = False
Objectives[54]ObjectiveMessages[1]Delay = True
Objectives[54]ObjectiveMessages[1]DelayTime = 3
Objectives[54]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[54]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[54]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[54]ObjectiveMessages[1]DIstanceFromTo = 75
Objectives[54]ObjectiveMessages[1]TypeSubtitle = True
Objectives[54]ObjectiveMessages[1]TypeTextMesage = False
Objectives[54]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[54]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[55]Type = Set_Player_Actor_Objective
Objectives[55]Text = 
Objectives[55]positionX = 2423,912
Objectives[55]positionY = -2661,299
Objectives[55]positionZ = -97,95692
Objectives[55]SetPlayerActor_Use_Player = True
Objectives[55]SetPlayerActor_Player_Controllable = True
Objectives[55]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[55]SetPlayerActor_Use_Actor = False
Objectives[55]SetPlayerActor_RelationshipGroup_Change = False
Objectives[55]SetPlayerActor_RelationshipGroup = Neutral
Objectives[55]SetPlayerActor_Invincible_Change = False
Objectives[55]SetPlayerActor_Invincible = False
Objectives[55]SetPlayerActor_NewTask = True
Objectives[55]Int_Task = 99
Objectives[55]Task_Repeat = False
Objectives[55]Task_Timeout = False
Objectives[55]Task_Guard_Range = 10
Objectives[55]Task_Stay_In_Range = True
Objectives[55]Task_Wander_Range = 10
Objectives[55]Task_Scenario = NONE
Objectives[55]Task_TalkingAnimation = mic_chatter
Objectives[55]Task_Time = 1
Objectives[55]TaskListCount = 7
Objectives[55]Task_List[0]Type = EnterVehicle
Objectives[55]Task_List[0]PositionX = 2412,288
Objectives[55]Task_List[0]PositionY = -2666,671
Objectives[55]Task_List[0]PositionZ = 0,1808228
Objectives[55]Task_List[0]Speed = 4
Objectives[55]Task_List[0]SeatIndex = -1
Objectives[55]Task_List[0]TaskIndex = 0
Objectives[55]Task_List[0]Warp = False
Objectives[55]Task_List[1]Type = Drive
Objectives[55]Task_List[1]PositionX = 1838,044
Objectives[55]Task_List[1]PositionY = -2912,779
Objectives[55]Task_List[1]PositionZ = 0,8796902
Objectives[55]Task_List[1]Speed = 100
Objectives[55]Task_List[1]StopBeforeVehicles = False
Objectives[55]Task_List[1]StopBeforeActors = False
Objectives[55]Task_List[1]AvoidVehicles = True
Objectives[55]Task_List[1]AvoidEmptyVehicles = True
Objectives[55]Task_List[1]AvoidActors = True
Objectives[55]Task_List[1]AvoidObjects = True
Objectives[55]Task_List[1]StopAtLights = False
Objectives[55]Task_List[1]UseBlinkers = True
Objectives[55]Task_List[1]AllowGoingWrongWay = True
Objectives[55]Task_List[1]Reverse = False
Objectives[55]Task_List[1]TakeShortestPath = True
Objectives[55]Task_List[1]IgnoreRoads = True
Objectives[55]Task_List[1]IgnoreAllPathing = True
Objectives[55]Task_List[1]AvoidHighWays = True
Objectives[55]Task_List[2]Type = Drive
Objectives[55]Task_List[2]PositionX = 1363,947
Objectives[55]Task_List[2]PositionY = -2862,989
Objectives[55]Task_List[2]PositionZ = 2,005275
Objectives[55]Task_List[2]Speed = 100
Objectives[55]Task_List[2]StopBeforeVehicles = False
Objectives[55]Task_List[2]StopBeforeActors = False
Objectives[55]Task_List[2]AvoidVehicles = True
Objectives[55]Task_List[2]AvoidEmptyVehicles = True
Objectives[55]Task_List[2]AvoidActors = True
Objectives[55]Task_List[2]AvoidObjects = True
Objectives[55]Task_List[2]StopAtLights = False
Objectives[55]Task_List[2]UseBlinkers = True
Objectives[55]Task_List[2]AllowGoingWrongWay = True
Objectives[55]Task_List[2]Reverse = False
Objectives[55]Task_List[2]TakeShortestPath = True
Objectives[55]Task_List[2]IgnoreRoads = True
Objectives[55]Task_List[2]IgnoreAllPathing = True
Objectives[55]Task_List[2]AvoidHighWays = True
Objectives[55]Task_List[3]Type = Drive
Objectives[55]Task_List[3]PositionX = 1035,551
Objectives[55]Task_List[3]PositionY = -2714,679
Objectives[55]Task_List[3]PositionZ = 0,07828587
Objectives[55]Task_List[3]Speed = 100
Objectives[55]Task_List[3]StopBeforeVehicles = False
Objectives[55]Task_List[3]StopBeforeActors = False
Objectives[55]Task_List[3]AvoidVehicles = True
Objectives[55]Task_List[3]AvoidEmptyVehicles = True
Objectives[55]Task_List[3]AvoidActors = True
Objectives[55]Task_List[3]AvoidObjects = True
Objectives[55]Task_List[3]StopAtLights = False
Objectives[55]Task_List[3]UseBlinkers = True
Objectives[55]Task_List[3]AllowGoingWrongWay = True
Objectives[55]Task_List[3]Reverse = False
Objectives[55]Task_List[3]TakeShortestPath = True
Objectives[55]Task_List[3]IgnoreRoads = True
Objectives[55]Task_List[3]IgnoreAllPathing = True
Objectives[55]Task_List[3]AvoidHighWays = True
Objectives[55]Task_List[4]Type = Drive
Objectives[55]Task_List[4]PositionX = 965,6915
Objectives[55]Task_List[4]PositionY = -2694,557
Objectives[55]Task_List[4]PositionZ = 0,6854414
Objectives[55]Task_List[4]Speed = 10
Objectives[55]Task_List[4]StopBeforeVehicles = False
Objectives[55]Task_List[4]StopBeforeActors = False
Objectives[55]Task_List[4]AvoidVehicles = True
Objectives[55]Task_List[4]AvoidEmptyVehicles = True
Objectives[55]Task_List[4]AvoidActors = True
Objectives[55]Task_List[4]AvoidObjects = True
Objectives[55]Task_List[4]StopAtLights = False
Objectives[55]Task_List[4]UseBlinkers = True
Objectives[55]Task_List[4]AllowGoingWrongWay = True
Objectives[55]Task_List[4]Reverse = False
Objectives[55]Task_List[4]TakeShortestPath = True
Objectives[55]Task_List[4]IgnoreRoads = True
Objectives[55]Task_List[4]IgnoreAllPathing = True
Objectives[55]Task_List[4]AvoidHighWays = True
Objectives[55]Task_List[5]Type = Drive
Objectives[55]Task_List[5]PositionX = 939,4869
Objectives[55]Task_List[5]PositionY = -2665,17
Objectives[55]Task_List[5]PositionZ = 0,6107602
Objectives[55]Task_List[5]Speed = 10
Objectives[55]Task_List[5]StopBeforeVehicles = False
Objectives[55]Task_List[5]StopBeforeActors = False
Objectives[55]Task_List[5]AvoidVehicles = True
Objectives[55]Task_List[5]AvoidEmptyVehicles = True
Objectives[55]Task_List[5]AvoidActors = True
Objectives[55]Task_List[5]AvoidObjects = True
Objectives[55]Task_List[5]StopAtLights = False
Objectives[55]Task_List[5]UseBlinkers = True
Objectives[55]Task_List[5]AllowGoingWrongWay = True
Objectives[55]Task_List[5]Reverse = False
Objectives[55]Task_List[5]TakeShortestPath = True
Objectives[55]Task_List[5]IgnoreRoads = True
Objectives[55]Task_List[5]IgnoreAllPathing = True
Objectives[55]Task_List[5]AvoidHighWays = True
Objectives[55]Task_List[6]Type = Drive
Objectives[55]Task_List[6]PositionX = 907,7405
Objectives[55]Task_List[6]PositionY = -2643,347
Objectives[55]Task_List[6]PositionZ = 0,8321949
Objectives[55]Task_List[6]Speed = 5
Objectives[55]Task_List[6]StopBeforeVehicles = False
Objectives[55]Task_List[6]StopBeforeActors = False
Objectives[55]Task_List[6]AvoidVehicles = True
Objectives[55]Task_List[6]AvoidEmptyVehicles = True
Objectives[55]Task_List[6]AvoidActors = True
Objectives[55]Task_List[6]AvoidObjects = True
Objectives[55]Task_List[6]StopAtLights = False
Objectives[55]Task_List[6]UseBlinkers = True
Objectives[55]Task_List[6]AllowGoingWrongWay = True
Objectives[55]Task_List[6]Reverse = False
Objectives[55]Task_List[6]TakeShortestPath = True
Objectives[55]Task_List[6]IgnoreRoads = True
Objectives[55]Task_List[6]IgnoreAllPathing = True
Objectives[55]Task_List[6]AvoidHighWays = True
Objectives[55]mission_ActorsCount = 0
Objectives[55]mission_Vehicles = 0
Objectives[55]Mission_Needed_Vehicles = 0
Objectives[55]mission_PropsCount = 0
Objectives[55]mission_Pickup_Props_Count = 0
Objectives[55]ObjectiveMessages = 0

Objectives[56]Type = Cutscenes_Objective
Objectives[56]Text = 
Objectives[56]positionX = 882,156
Objectives[56]positionY = -2635,731
Objectives[56]positionZ = 0,3799686
Objectives[56]Cutscenes_Time = 8
Objectives[56]Cutscenes_Trans_Time = 6
Objectives[56]Cutscenes_FOV = 60
Objectives[56]Cutscenes_Shake = Hand
Objectives[56]Cutscenes_Amplitude = 0
Objectives[56]Cutscenes_FadeOut = False
Objectives[56]Cutscenes_FadeIn = False
Objectives[56]Cutscenes_End = False
Objectives[56]Cutscenes_Point_At_Position = False
Objectives[56]Cutscenes_Point_At_Player = False
Objectives[56]Cutscenes_Point_At_Actor = False
Objectives[56]Cutscenes_Point_At_Vehicle = False
Objectives[56]Cutscenes_Follow_Player = True
Objectives[56]Cutscenes_Follow_Actor = False
Objectives[56]Cutscenes_Follow_Vehicle = False
Objectives[56]Cutscenes_Follow_Distancee = 3
Objectives[56]Cutscenes_Follow_Hieght = 1
Objectives[56]Cutscenes_Follow_Angle = 190
Objectives[56]mission_ActorsCount = 2
Objectives[56]mission_Actors[0]Survive_Number = 0
Objectives[56]mission_Actors[0]Failed_Text = 
Objectives[56]mission_Actors[0]Remove_After = 0
Objectives[56]mission_Actors[0]positionX = 974,4447
Objectives[56]mission_Actors[0]positionY = -2673,589
Objectives[56]mission_Actors[0]positionZ = 2,994309
Objectives[56]mission_Actors[0]Heading = 240,6498
Objectives[56]mission_Actors[0]String_Name = ig_lestercrest
Objectives[56]mission_Actors[0]Relationship_Group = Friend
Objectives[56]mission_Actors[0]AddBlip = False
Objectives[56]mission_Actors[0]ShowCone = False
Objectives[56]mission_Actors[0]Invincible = True
Objectives[56]mission_Actors[0]SetHealth = 100
Objectives[56]mission_Actors[0]DieFromHeadShot = True
Objectives[56]mission_Actors[0]CanExitVehicle = True
Objectives[56]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[56]mission_Actors[0]AlwaysFight = True
Objectives[56]mission_Actors[0]Seeing_Range = 30
Objectives[56]mission_Actors[0]Hearing_Range = 30
Objectives[56]mission_Actors[0]CombatMovement = Offensive
Objectives[56]mission_Actors[0]weapon = 966099553
Objectives[56]mission_Actors[0]Variation = Custom
Objectives[56]mission_Actors[0]Task = 3
Objectives[56]mission_Actors[0]Task_Guard_Range = 5
Objectives[56]mission_Actors[0]Task_Stay_In_Range = True
Objectives[56]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[56]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[56]mission_Actors[0]Task_Scenario = WORLD_HUMAN_BINOCULARS
Objectives[56]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[56]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[56]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[56]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[56]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[56]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[56]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[56]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[56]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[56]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[56]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[56]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[56]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[56]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[56]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[56]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[56]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[56]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[56]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[56]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[56]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[56]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[56]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[56]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[56]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[56]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[56]mission_Actors[0]PROP_GLASSES_INDEX = 0
Objectives[56]mission_Actors[0]PROP_GLASSES_TEXTURE = 0
Objectives[56]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[56]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[56]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[56]mission_Actors[0]NeededForObjectiveHint[0] = 61
Objectives[56]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[56]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 63
Objectives[56]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[56]mission_Actors[0]NeededForObjectiveGoToActor[0] = 60
Objectives[56]mission_Actors[0]NeededForObjectiveCutsceneCount = 1
Objectives[56]mission_Actors[0]NeededForObjectiveCutscene[0] = 57
Objectives[56]mission_Actors[1]Survive_Number = 0
Objectives[56]mission_Actors[1]Failed_Text = 
Objectives[56]mission_Actors[1]Remove_After = 0
Objectives[56]mission_Actors[1]positionX = 973,8864
Objectives[56]mission_Actors[1]positionY = -2671,883
Objectives[56]mission_Actors[1]positionZ = 2,971323
Objectives[56]mission_Actors[1]Heading = 145,6337
Objectives[56]mission_Actors[1]String_Name = IG_PAIGE
Objectives[56]mission_Actors[1]Relationship_Group = Friend
Objectives[56]mission_Actors[1]AddBlip = False
Objectives[56]mission_Actors[1]ShowCone = False
Objectives[56]mission_Actors[1]Invincible = True
Objectives[56]mission_Actors[1]SetHealth = 100
Objectives[56]mission_Actors[1]DieFromHeadShot = True
Objectives[56]mission_Actors[1]CanExitVehicle = True
Objectives[56]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[56]mission_Actors[1]AlwaysFight = True
Objectives[56]mission_Actors[1]Seeing_Range = 30
Objectives[56]mission_Actors[1]Hearing_Range = 30
Objectives[56]mission_Actors[1]CombatMovement = Offensive
Objectives[56]mission_Actors[1]weapon = 966099553
Objectives[56]mission_Actors[1]Variation = Default
Objectives[56]mission_Actors[1]Task = 3
Objectives[56]mission_Actors[1]Task_Guard_Range = 5
Objectives[56]mission_Actors[1]Task_Stay_In_Range = True
Objectives[56]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[56]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[56]mission_Actors[1]Task_Scenario = WORLD_HUMAN_STAND_MOBILE
Objectives[56]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 1
Objectives[56]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 62
Objectives[56]mission_Vehicles = 0
Objectives[56]Mission_Needed_Vehicles = 0
Objectives[56]mission_PropsCount = 0
Objectives[56]mission_Pickup_Props_Count = 0
Objectives[56]ObjectiveMessages = 3
Objectives[56]ObjectiveMessages[0]positionX = 2235,302
Objectives[56]ObjectiveMessages[0]positionY = -1823,828
Objectives[56]ObjectiveMessages[0]positionZ = 105,134
Objectives[56]ObjectiveMessages[0]Message = ~r~Where are you guys? Everything went fine?
Objectives[56]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[56]ObjectiveMessages[0]Sender = 
Objectives[56]ObjectiveMessages[0]Subject = 
Objectives[56]ObjectiveMessages[0]MessageColor = White
Objectives[56]ObjectiveMessages[0]PlayFromStart = True
Objectives[56]ObjectiveMessages[0]Delay = False
Objectives[56]ObjectiveMessages[0]DelayTime = 0
Objectives[56]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[0]TypeSubtitle = True
Objectives[56]ObjectiveMessages[0]TypeTextMesage = False
Objectives[56]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[56]ObjectiveMessages[1]positionX = 2235,284
Objectives[56]ObjectiveMessages[1]positionY = -1828,577
Objectives[56]ObjectiveMessages[1]positionZ = 102,6665
Objectives[56]ObjectiveMessages[1]Message = ~y~Yeah... more or less... an asshole was waiting for us in the van at the port.
Objectives[56]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[56]ObjectiveMessages[1]Sender = 
Objectives[56]ObjectiveMessages[1]Subject = 
Objectives[56]ObjectiveMessages[1]MessageColor = White
Objectives[56]ObjectiveMessages[1]PlayFromStart = False
Objectives[56]ObjectiveMessages[1]Delay = True
Objectives[56]ObjectiveMessages[1]DelayTime = 4
Objectives[56]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[1]TypeSubtitle = True
Objectives[56]ObjectiveMessages[1]TypeTextMesage = False
Objectives[56]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[56]ObjectiveMessages[2]positionX = 2235,284
Objectives[56]ObjectiveMessages[2]positionY = -1828,577
Objectives[56]ObjectiveMessages[2]positionZ = 102,6665
Objectives[56]ObjectiveMessages[2]Message = ~r~Yeah, Michael warned me, let's talk about it tomorrow.
Objectives[56]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[56]ObjectiveMessages[2]Sender = 
Objectives[56]ObjectiveMessages[2]Subject = 
Objectives[56]ObjectiveMessages[2]MessageColor = White
Objectives[56]ObjectiveMessages[2]PlayFromStart = False
Objectives[56]ObjectiveMessages[2]Delay = True
Objectives[56]ObjectiveMessages[2]DelayTime = 10
Objectives[56]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[2]TypeSubtitle = True
Objectives[56]ObjectiveMessages[2]TypeTextMesage = False
Objectives[56]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[57]Type = Cutscenes_Objective
Objectives[57]Text = 
Objectives[57]positionX = 972,4634
Objectives[57]positionY = -2678,66
Objectives[57]positionZ = -0,01177245
Objectives[57]Cutscenes_Time = 10
Objectives[57]Cutscenes_Trans_Time = 6
Objectives[57]Cutscenes_FOV = 60
Objectives[57]Cutscenes_Shake = Hand
Objectives[57]Cutscenes_Amplitude = 0
Objectives[57]Cutscenes_FadeOut = False
Objectives[57]Cutscenes_FadeIn = False
Objectives[57]Cutscenes_End = False
Objectives[57]Cutscenes_Point_At_Position = False
Objectives[57]Cutscenes_Point_At_Player = False
Objectives[57]Cutscenes_Point_At_Actor = False
Objectives[57]Cutscenes_Point_At_Vehicle = False
Objectives[57]Cutscenes_Follow_Player = False
Objectives[57]Cutscenes_Follow_Actor = True
Objectives[57]Cutscenes_Follow_Vehicle = False
Objectives[57]Cutscenes_Follow_Distancee = 3
Objectives[57]Cutscenes_Follow_Hieght = 1
Objectives[57]Cutscenes_Follow_Angle = 0
Objectives[57]mission_ActorsCount = 0
Objectives[57]mission_Vehicles = 0
Objectives[57]Mission_Needed_Vehicles = 0
Objectives[57]mission_PropsCount = 0
Objectives[57]mission_Pickup_Props_Count = 0
Objectives[57]ObjectiveMessages = 3
Objectives[57]ObjectiveMessages[0]positionX = 2239,628
Objectives[57]ObjectiveMessages[0]positionY = -1843,417
Objectives[57]ObjectiveMessages[0]positionZ = 92,7972
Objectives[57]ObjectiveMessages[0]Message = ~r~But how far are you? I don't see you...
Objectives[57]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[57]ObjectiveMessages[0]Sender = 
Objectives[57]ObjectiveMessages[0]Subject = 
Objectives[57]ObjectiveMessages[0]MessageColor = White
Objectives[57]ObjectiveMessages[0]PlayFromStart = True
Objectives[57]ObjectiveMessages[0]Delay = False
Objectives[57]ObjectiveMessages[0]DelayTime = 0
Objectives[57]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[57]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[57]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[57]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[57]ObjectiveMessages[0]TypeSubtitle = True
Objectives[57]ObjectiveMessages[0]TypeTextMesage = False
Objectives[57]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[57]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[57]ObjectiveMessages[1]positionX = 2239,491
Objectives[57]ObjectiveMessages[1]positionY = -1850,611
Objectives[57]ObjectiveMessages[1]positionZ = 89,29089
Objectives[57]ObjectiveMessages[1]Message = ~y~Not much, we're coming.
Objectives[57]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[57]ObjectiveMessages[1]Sender = 
Objectives[57]ObjectiveMessages[1]Subject = 
Objectives[57]ObjectiveMessages[1]MessageColor = White
Objectives[57]ObjectiveMessages[1]PlayFromStart = False
Objectives[57]ObjectiveMessages[1]Delay = True
Objectives[57]ObjectiveMessages[1]DelayTime = 4
Objectives[57]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[57]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[57]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[57]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[57]ObjectiveMessages[1]TypeSubtitle = True
Objectives[57]ObjectiveMessages[1]TypeTextMesage = False
Objectives[57]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[57]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[57]ObjectiveMessages[2]positionX = 2240,804
Objectives[57]ObjectiveMessages[2]positionY = -1855,049
Objectives[57]ObjectiveMessages[2]positionZ = 87,25234
Objectives[57]ObjectiveMessages[2]Message = ~r~Well... hurry up, we are waiting for you.
Objectives[57]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[57]ObjectiveMessages[2]Sender = 
Objectives[57]ObjectiveMessages[2]Subject = 
Objectives[57]ObjectiveMessages[2]MessageColor = White
Objectives[57]ObjectiveMessages[2]PlayFromStart = False
Objectives[57]ObjectiveMessages[2]Delay = True
Objectives[57]ObjectiveMessages[2]DelayTime = 7
Objectives[57]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[57]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[57]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[57]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[57]ObjectiveMessages[2]TypeSubtitle = True
Objectives[57]ObjectiveMessages[2]TypeTextMesage = False
Objectives[57]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[57]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[58]Type = Cutscenes_Objective
Objectives[58]Text = 
Objectives[58]positionX = 974,7393
Objectives[58]positionY = -2679,458
Objectives[58]positionZ = 0,2404832
Objectives[58]Cutscenes_Time = 0
Objectives[58]Cutscenes_Trans_Time = 0
Objectives[58]Cutscenes_FOV = 30
Objectives[58]Cutscenes_Shake = Hand
Objectives[58]Cutscenes_Amplitude = 0
Objectives[58]Cutscenes_FadeOut = False
Objectives[58]Cutscenes_FadeIn = False
Objectives[58]Cutscenes_End = True
Objectives[58]Cutscenes_Point_At_Position = False
Objectives[58]Cutscenes_Point_At_Player = False
Objectives[58]Cutscenes_Point_At_Actor = False
Objectives[58]Cutscenes_Point_At_Vehicle = False
Objectives[58]Cutscenes_Follow_Player = False
Objectives[58]Cutscenes_Follow_Actor = False
Objectives[58]Cutscenes_Follow_Vehicle = False
Objectives[58]Cutscenes_Follow_Distancee = 10
Objectives[58]Cutscenes_Follow_Hieght = 1
Objectives[58]Cutscenes_Follow_Angle = 0
Objectives[58]mission_ActorsCount = 0
Objectives[58]mission_Vehicles = 0
Objectives[58]Mission_Needed_Vehicles = 0
Objectives[58]mission_PropsCount = 0
Objectives[58]mission_Pickup_Props_Count = 0
Objectives[58]ObjectiveMessages = 0

Objectives[59]Type = Set_Player_Actor_Objective
Objectives[59]Text = 
Objectives[59]positionX = 981,5206
Objectives[59]positionY = -2681,323
Objectives[59]positionZ = -0,2960089
Objectives[59]SetPlayerActor_Use_Player = True
Objectives[59]SetPlayerActor_Player_Controllable = True
Objectives[59]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[59]SetPlayerActor_Use_Actor = False
Objectives[59]SetPlayerActor_RelationshipGroup_Change = False
Objectives[59]SetPlayerActor_RelationshipGroup = Neutral
Objectives[59]SetPlayerActor_Invincible_Change = False
Objectives[59]SetPlayerActor_Invincible = False
Objectives[59]SetPlayerActor_NewTask = True
Objectives[59]Int_Task = 99
Objectives[59]Task_Repeat = False
Objectives[59]Task_Timeout = False
Objectives[59]Task_Guard_Range = 10
Objectives[59]Task_Stay_In_Range = True
Objectives[59]Task_Wander_Range = 10
Objectives[59]Task_Scenario = NONE
Objectives[59]Task_TalkingAnimation = mic_chatter
Objectives[59]Task_Time = 1
Objectives[59]TaskListCount = 1
Objectives[59]Task_List[0]Type = Pause
Objectives[59]Task_List[0]positionX = 981,713
Objectives[59]Task_List[0]positionY = -2681,218
Objectives[59]Task_List[0]positionZ = 0,4272535
Objectives[59]Task_List[0]time = 1
Objectives[59]mission_ActorsCount = 0
Objectives[59]mission_Vehicles = 0
Objectives[59]Mission_Needed_Vehicles = 0
Objectives[59]mission_PropsCount = 0
Objectives[59]mission_Pickup_Props_Count = 0
Objectives[59]ObjectiveMessages = 0

Objectives[60]Type = GoTo_Actor
Objectives[60]Text = 
Objectives[60]positionX = 974,4749
Objectives[60]positionY = -2677,152
Objectives[60]positionZ = 2,031229
Objectives[60]GoTo_Actor_ChangToCompanion = True
Objectives[60]GoTo_Actor_Distance = 3
Objectives[60]GoTo_Actor_Remove_Blip = True
Objectives[60]mission_ActorsCount = 0
Objectives[60]mission_Vehicles = 0
Objectives[60]Mission_Needed_Vehicles = 0
Objectives[60]mission_PropsCount = 0
Objectives[60]mission_Pickup_Props_Count = 0
Objectives[60]ObjectiveMessages = 0

Objectives[61]Type = Hint_Objective
Objectives[61]Text = 
Objectives[61]positionX = 978,3843
Objectives[61]positionY = -2680,139
Objectives[61]positionZ = 2,100088
Objectives[61]Hint_Time = 10
Objectives[61]Hint_FOV = 40
Objectives[61]Hint_Use_Position = False
Objectives[61]Hint_Use_Player = False
Objectives[61]Hint_Use_Actor = True
Objectives[61]Hint_Use_Vehicle = False
Objectives[61]mission_ActorsCount = 0
Objectives[61]mission_Vehicles = 0
Objectives[61]Mission_Needed_Vehicles = 0
Objectives[61]mission_PropsCount = 0
Objectives[61]mission_Pickup_Props_Count = 0
Objectives[61]ObjectiveMessages = 6
Objectives[61]ObjectiveMessages[0]positionX = 2244,724
Objectives[61]ObjectiveMessages[0]positionY = -1871,209
Objectives[61]ObjectiveMessages[0]positionZ = 80,19713
Objectives[61]ObjectiveMessages[0]Message = ~r~Everything good?
Objectives[61]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[61]ObjectiveMessages[0]Sender = 
Objectives[61]ObjectiveMessages[0]Subject = 
Objectives[61]ObjectiveMessages[0]MessageColor = White
Objectives[61]ObjectiveMessages[0]PlayFromStart = True
Objectives[61]ObjectiveMessages[0]Delay = False
Objectives[61]ObjectiveMessages[0]DelayTime = 0
Objectives[61]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[61]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[61]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[61]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[61]ObjectiveMessages[0]TypeSubtitle = True
Objectives[61]ObjectiveMessages[0]TypeTextMesage = False
Objectives[61]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[61]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[61]ObjectiveMessages[1]positionX = 2246,689
Objectives[61]ObjectiveMessages[1]positionY = -1876,027
Objectives[61]ObjectiveMessages[1]positionZ = 78,53889
Objectives[61]ObjectiveMessages[1]Message = ~y~Yeah...
Objectives[61]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[61]ObjectiveMessages[1]Sender = 
Objectives[61]ObjectiveMessages[1]Subject = 
Objectives[61]ObjectiveMessages[1]MessageColor = White
Objectives[61]ObjectiveMessages[1]PlayFromStart = False
Objectives[61]ObjectiveMessages[1]Delay = True
Objectives[61]ObjectiveMessages[1]DelayTime = 2
Objectives[61]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[61]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[61]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[61]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[61]ObjectiveMessages[1]TypeSubtitle = True
Objectives[61]ObjectiveMessages[1]TypeTextMesage = False
Objectives[61]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[61]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[61]ObjectiveMessages[2]positionX = 2248,971
Objectives[61]ObjectiveMessages[2]positionY = -1881,401
Objectives[61]ObjectiveMessages[2]positionZ = 76,62595
Objectives[61]ObjectiveMessages[2]Message = ~g~What?
Objectives[61]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[61]ObjectiveMessages[2]Sender = 
Objectives[61]ObjectiveMessages[2]Subject = 
Objectives[61]ObjectiveMessages[2]MessageColor = White
Objectives[61]ObjectiveMessages[2]PlayFromStart = False
Objectives[61]ObjectiveMessages[2]Delay = True
Objectives[61]ObjectiveMessages[2]DelayTime = 3
Objectives[61]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[61]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[61]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[61]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[61]ObjectiveMessages[2]TypeSubtitle = True
Objectives[61]ObjectiveMessages[2]TypeTextMesage = False
Objectives[61]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[61]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[61]ObjectiveMessages[3]positionX = 2253,613
Objectives[61]ObjectiveMessages[3]positionY = -1886,093
Objectives[61]ObjectiveMessages[3]positionZ = 74,89359
Objectives[61]ObjectiveMessages[3]Message = ~p~Is that idiot friend of yours recovered?
Objectives[61]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[61]ObjectiveMessages[3]Sender = 
Objectives[61]ObjectiveMessages[3]Subject = 
Objectives[61]ObjectiveMessages[3]MessageColor = White
Objectives[61]ObjectiveMessages[3]PlayFromStart = False
Objectives[61]ObjectiveMessages[3]Delay = True
Objectives[61]ObjectiveMessages[3]DelayTime = 4
Objectives[61]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[61]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[61]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[61]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[61]ObjectiveMessages[3]TypeSubtitle = True
Objectives[61]ObjectiveMessages[3]TypeTextMesage = False
Objectives[61]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[61]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[61]ObjectiveMessages[4]positionX = 2256,378
Objectives[61]ObjectiveMessages[4]positionY = -1890,672
Objectives[61]ObjectiveMessages[4]positionZ = 73,26389
Objectives[61]ObjectiveMessages[4]Message = ~y~Yeah... more or less...
Objectives[61]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[61]ObjectiveMessages[4]Sender = 
Objectives[61]ObjectiveMessages[4]Subject = 
Objectives[61]ObjectiveMessages[4]MessageColor = White
Objectives[61]ObjectiveMessages[4]PlayFromStart = False
Objectives[61]ObjectiveMessages[4]Delay = True
Objectives[61]ObjectiveMessages[4]DelayTime = 7
Objectives[61]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[61]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[61]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[61]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[61]ObjectiveMessages[4]TypeSubtitle = True
Objectives[61]ObjectiveMessages[4]TypeTextMesage = False
Objectives[61]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[61]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[61]ObjectiveMessages[5]positionX = 2258,966
Objectives[61]ObjectiveMessages[5]positionY = -1895,374
Objectives[61]ObjectiveMessages[5]positionZ = 71,58896
Objectives[61]ObjectiveMessages[5]Message = ~g~What?
Objectives[61]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[61]ObjectiveMessages[5]Sender = 
Objectives[61]ObjectiveMessages[5]Subject = 
Objectives[61]ObjectiveMessages[5]MessageColor = White
Objectives[61]ObjectiveMessages[5]PlayFromStart = False
Objectives[61]ObjectiveMessages[5]Delay = True
Objectives[61]ObjectiveMessages[5]DelayTime = 9
Objectives[61]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[61]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[61]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[61]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[61]ObjectiveMessages[5]TypeSubtitle = True
Objectives[61]ObjectiveMessages[5]TypeTextMesage = False
Objectives[61]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[61]ObjectiveMessages[5]PhoneMessageDisplayTime = 15

Objectives[62]Type = Set_Player_Actor_Objective
Objectives[62]Text = 
Objectives[62]positionX = 979,6854
Objectives[62]positionY = -2674,769
Objectives[62]positionZ = 2,071888
Objectives[62]SetPlayerActor_Use_Player = False
Objectives[62]SetPlayerActor_Player_Controllable = True
Objectives[62]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[62]SetPlayerActor_Use_Actor = True
Objectives[62]SetPlayerActor_RelationshipGroup_Change = True
Objectives[62]SetPlayerActor_RelationshipGroup = Friend
Objectives[62]SetPlayerActor_Invincible_Change = False
Objectives[62]SetPlayerActor_Invincible = False
Objectives[62]SetPlayerActor_NewTask = True
Objectives[62]Int_Task = 99
Objectives[62]Task_Repeat = False
Objectives[62]Task_Timeout = False
Objectives[62]Task_Guard_Range = 10
Objectives[62]Task_Stay_In_Range = True
Objectives[62]Task_Wander_Range = 10
Objectives[62]Task_Scenario = NONE
Objectives[62]Task_TalkingAnimation = mic_chatter
Objectives[62]Task_Time = 1
Objectives[62]TaskListCount = 1
Objectives[62]Task_List[0]Type = EnterVehicle
Objectives[62]Task_List[0]PositionX = 1281,409
Objectives[62]Task_List[0]PositionY = -3339,211
Objectives[62]Task_List[0]PositionZ = 5,401596
Objectives[62]Task_List[0]Speed = 1
Objectives[62]Task_List[0]SeatIndex = 2
Objectives[62]Task_List[0]TaskIndex = 0
Objectives[62]Task_List[0]Warp = False
Objectives[62]mission_ActorsCount = 0
Objectives[62]mission_Vehicles = 0
Objectives[62]Mission_Needed_Vehicles = 0
Objectives[62]mission_PropsCount = 0
Objectives[62]mission_Pickup_Props_Count = 0
Objectives[62]ObjectiveMessages = 0

Objectives[63]Type = Set_Player_Actor_Objective
Objectives[63]Text = 
Objectives[63]positionX = 978,2327
Objectives[63]positionY = -2671,609
Objectives[63]positionZ = 1,933951
Objectives[63]SetPlayerActor_Use_Player = False
Objectives[63]SetPlayerActor_Player_Controllable = True
Objectives[63]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[63]SetPlayerActor_Use_Actor = True
Objectives[63]SetPlayerActor_RelationshipGroup_Change = True
Objectives[63]SetPlayerActor_RelationshipGroup = Friend
Objectives[63]SetPlayerActor_Invincible_Change = False
Objectives[63]SetPlayerActor_Invincible = False
Objectives[63]SetPlayerActor_NewTask = True
Objectives[63]Int_Task = 99
Objectives[63]Task_Repeat = False
Objectives[63]Task_Timeout = False
Objectives[63]Task_Guard_Range = 10
Objectives[63]Task_Stay_In_Range = True
Objectives[63]Task_Wander_Range = 10
Objectives[63]Task_Scenario = NONE
Objectives[63]Task_TalkingAnimation = mic_chatter
Objectives[63]Task_Time = 1
Objectives[63]TaskListCount = 1
Objectives[63]Task_List[0]Type = EnterVehicle
Objectives[63]Task_List[0]PositionX = 1282,03
Objectives[63]Task_List[0]PositionY = -3341,353
Objectives[63]Task_List[0]PositionZ = 5,401595
Objectives[63]Task_List[0]Speed = 1
Objectives[63]Task_List[0]SeatIndex = 0
Objectives[63]Task_List[0]TaskIndex = 0
Objectives[63]Task_List[0]Warp = False
Objectives[63]mission_ActorsCount = 0
Objectives[63]mission_Vehicles = 0
Objectives[63]Mission_Needed_Vehicles = 0
Objectives[63]mission_PropsCount = 0
Objectives[63]mission_Pickup_Props_Count = 0
Objectives[63]ObjectiveMessages = 0

Objectives[64]Text = 
Objectives[64]Type = Leave_Area
Objectives[64]positionX = 1262,948
Objectives[64]positionY = -3342,456
Objectives[64]positionZ = 4,901592
Objectives[64]Leave_Area_Distance = 50
Objectives[64]Leave_Area_Use_Objective_Position = False
Objectives[64]mission_ActorsCount = 0
Objectives[64]mission_Vehicles = 0
Objectives[64]Mission_Needed_Vehicles = 0
Objectives[64]mission_PropsCount = 0
Objectives[64]mission_Pickup_Props_Count = 0
Objectives[64]ObjectiveMessages = 7
Objectives[64]ObjectiveMessages[0]positionX = 2271,474
Objectives[64]ObjectiveMessages[0]positionY = -1906,453
Objectives[64]ObjectiveMessages[0]positionZ = 70,08424
Objectives[64]ObjectiveMessages[0]Message = ~p~Yeah, okay... let's go.
Objectives[64]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[64]ObjectiveMessages[0]Sender = 
Objectives[64]ObjectiveMessages[0]Subject = 
Objectives[64]ObjectiveMessages[0]MessageColor = White
Objectives[64]ObjectiveMessages[0]PlayFromStart = True
Objectives[64]ObjectiveMessages[0]Delay = False
Objectives[64]ObjectiveMessages[0]DelayTime = 0
Objectives[64]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[64]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[64]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[64]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[64]ObjectiveMessages[0]TypeSubtitle = True
Objectives[64]ObjectiveMessages[0]TypeTextMesage = False
Objectives[64]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[64]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[64]ObjectiveMessages[1]positionX = 2277,673
Objectives[64]ObjectiveMessages[1]positionY = -1907
Objectives[64]ObjectiveMessages[1]positionZ = 69,32063
Objectives[64]ObjectiveMessages[1]Message = ~y~Hey... how do we go home?
Objectives[64]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[64]ObjectiveMessages[1]Sender = 
Objectives[64]ObjectiveMessages[1]Subject = 
Objectives[64]ObjectiveMessages[1]MessageColor = White
Objectives[64]ObjectiveMessages[1]PlayFromStart = False
Objectives[64]ObjectiveMessages[1]Delay = True
Objectives[64]ObjectiveMessages[1]DelayTime = 2
Objectives[64]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[64]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[64]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[64]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[64]ObjectiveMessages[1]TypeSubtitle = True
Objectives[64]ObjectiveMessages[1]TypeTextMesage = False
Objectives[64]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[64]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[64]ObjectiveMessages[2]positionX = 2282,567
Objectives[64]ObjectiveMessages[2]positionY = -1910,292
Objectives[64]ObjectiveMessages[2]positionZ = 68,07574
Objectives[64]ObjectiveMessages[2]Message = ~p~Emh... I left the van nearby... somewhere...
Objectives[64]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[64]ObjectiveMessages[2]Sender = 
Objectives[64]ObjectiveMessages[2]Subject = 
Objectives[64]ObjectiveMessages[2]MessageColor = White
Objectives[64]ObjectiveMessages[2]PlayFromStart = False
Objectives[64]ObjectiveMessages[2]Delay = True
Objectives[64]ObjectiveMessages[2]DelayTime = 5
Objectives[64]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[64]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[64]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[64]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[64]ObjectiveMessages[2]TypeSubtitle = True
Objectives[64]ObjectiveMessages[2]TypeTextMesage = False
Objectives[64]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[64]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[64]ObjectiveMessages[3]positionX = 2287,753
Objectives[64]ObjectiveMessages[3]positionY = -1913,062
Objectives[64]ObjectiveMessages[3]positionZ = 66,88415
Objectives[64]ObjectiveMessages[3]Message = ~y~Where?
Objectives[64]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[64]ObjectiveMessages[3]Sender = 
Objectives[64]ObjectiveMessages[3]Subject = 
Objectives[64]ObjectiveMessages[3]MessageColor = White
Objectives[64]ObjectiveMessages[3]PlayFromStart = False
Objectives[64]ObjectiveMessages[3]Delay = True
Objectives[64]ObjectiveMessages[3]DelayTime = 8
Objectives[64]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[64]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[64]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[64]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[64]ObjectiveMessages[3]TypeSubtitle = True
Objectives[64]ObjectiveMessages[3]TypeTextMesage = False
Objectives[64]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[64]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[64]ObjectiveMessages[4]positionX = 2292,076
Objectives[64]ObjectiveMessages[4]positionY = -1916,122
Objectives[64]ObjectiveMessages[4]positionZ = 65,44733
Objectives[64]ObjectiveMessages[4]Message = ~p~Emh... I don't remember...
Objectives[64]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[64]ObjectiveMessages[4]Sender = 
Objectives[64]ObjectiveMessages[4]Subject = 
Objectives[64]ObjectiveMessages[4]MessageColor = White
Objectives[64]ObjectiveMessages[4]PlayFromStart = False
Objectives[64]ObjectiveMessages[4]Delay = True
Objectives[64]ObjectiveMessages[4]DelayTime = 9
Objectives[64]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[64]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[64]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[64]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[64]ObjectiveMessages[4]TypeSubtitle = True
Objectives[64]ObjectiveMessages[4]TypeTextMesage = False
Objectives[64]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[64]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[64]ObjectiveMessages[5]positionX = 2295,602
Objectives[64]ObjectiveMessages[5]positionY = -1919,721
Objectives[64]ObjectiveMessages[5]positionZ = 63,8065
Objectives[64]ObjectiveMessages[5]Message = ~g~What?
Objectives[64]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[64]ObjectiveMessages[5]Sender = 
Objectives[64]ObjectiveMessages[5]Subject = 
Objectives[64]ObjectiveMessages[5]MessageColor = White
Objectives[64]ObjectiveMessages[5]PlayFromStart = False
Objectives[64]ObjectiveMessages[5]Delay = True
Objectives[64]ObjectiveMessages[5]DelayTime = 11
Objectives[64]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[64]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[64]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[64]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[64]ObjectiveMessages[5]TypeSubtitle = True
Objectives[64]ObjectiveMessages[5]TypeTextMesage = False
Objectives[64]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[64]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[64]ObjectiveMessages[6]positionX = 2298,66
Objectives[64]ObjectiveMessages[6]positionY = -1922,259
Objectives[64]ObjectiveMessages[6]positionZ = 62,66485
Objectives[64]ObjectiveMessages[6]Message = ~y~Shit!
Objectives[64]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[64]ObjectiveMessages[6]Sender = 
Objectives[64]ObjectiveMessages[6]Subject = 
Objectives[64]ObjectiveMessages[6]MessageColor = White
Objectives[64]ObjectiveMessages[6]PlayFromStart = False
Objectives[64]ObjectiveMessages[6]Delay = True
Objectives[64]ObjectiveMessages[6]DelayTime = 12
Objectives[64]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[64]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[64]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[64]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[64]ObjectiveMessages[6]TypeSubtitle = True
Objectives[64]ObjectiveMessages[6]TypeTextMesage = False
Objectives[64]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[64]ObjectiveMessages[6]PhoneMessageDisplayTime = 15

Objectives[65]Type = Set_Player_Actor_Objective
Objectives[65]Text = 
Objectives[65]positionX = 1283,108
Objectives[65]positionY = -3346,789
Objectives[65]positionZ = 4,901595
Objectives[65]SetPlayerActor_Use_Player = False
Objectives[65]SetPlayerActor_Player_Controllable = True
Objectives[65]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[65]SetPlayerActor_Use_Actor = True
Objectives[65]SetPlayerActor_RelationshipGroup_Change = False
Objectives[65]SetPlayerActor_RelationshipGroup = Neutral
Objectives[65]SetPlayerActor_Invincible_Change = False
Objectives[65]SetPlayerActor_Invincible = False
Objectives[65]SetPlayerActor_NewTask = True
Objectives[65]Int_Task = 99
Objectives[65]Task_Repeat = False
Objectives[65]Task_Timeout = False
Objectives[65]Task_Guard_Range = 10
Objectives[65]Task_Stay_In_Range = True
Objectives[65]Task_Wander_Range = 10
Objectives[65]Task_Scenario = NONE
Objectives[65]Task_TalkingAnimation = mic_chatter
Objectives[65]Task_Time = 1
Objectives[65]TaskListCount = 2
Objectives[65]Task_List[0]Type = EnterVehicle
Objectives[65]Task_List[0]PositionX = 1282,655
Objectives[65]Task_List[0]PositionY = -3340,78
Objectives[65]Task_List[0]PositionZ = 5,401595
Objectives[65]Task_List[0]Speed = 4
Objectives[65]Task_List[0]SeatIndex = -1
Objectives[65]Task_List[0]TaskIndex = 0
Objectives[65]Task_List[0]Warp = False
Objectives[65]Task_List[1]Type = VehicleHeliTask
Objectives[65]Task_List[1]positionX = 1537,655
Objectives[65]Task_List[1]positionY = -2076,93
Objectives[65]Task_List[1]positionZ = 76,70024
Objectives[65]Task_List[1]speed = 30
Objectives[65]Task_List[1]Hight = 30
Objectives[65]Task_List[1]FollowPlayer = False
Objectives[65]Task_List[1]AttackPlayer = False
Objectives[65]Task_List[1]Land = True
Objectives[65]mission_ActorsCount = 0
Objectives[65]mission_Vehicles = 0
Objectives[65]Mission_Needed_Vehicles = 0
Objectives[65]mission_PropsCount = 0
Objectives[65]mission_Pickup_Props_Count = 0
Objectives[65]ObjectiveMessages = 0

Objectives[66]Type = Set_Player_Actor_Objective
Objectives[66]Text = 
Objectives[66]positionX = 759,4116
Objectives[66]positionY = -2495,419
Objectives[66]positionZ = 18,96972
Objectives[66]SetPlayerActor_Use_Player = True
Objectives[66]SetPlayerActor_Player_Controllable = True
Objectives[66]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[66]SetPlayerActor_Use_Actor = False
Objectives[66]SetPlayerActor_RelationshipGroup_Change = False
Objectives[66]SetPlayerActor_RelationshipGroup = Neutral
Objectives[66]SetPlayerActor_Invincible_Change = False
Objectives[66]SetPlayerActor_Invincible = False
Objectives[66]SetPlayerActor_NewTask = True
Objectives[66]Int_Task = 99
Objectives[66]Task_Repeat = False
Objectives[66]Task_Timeout = False
Objectives[66]Task_Guard_Range = 10
Objectives[66]Task_Stay_In_Range = True
Objectives[66]Task_Wander_Range = 10
Objectives[66]Task_Scenario = NONE
Objectives[66]Task_TalkingAnimation = mic_chatter
Objectives[66]Task_Time = 1
Objectives[66]TaskListCount = 13
Objectives[66]Task_List[0]Type = WalkTo
Objectives[66]Task_List[0]DestinationX = 759,4116
Objectives[66]Task_List[0]DestinationY = -2495,419
Objectives[66]Task_List[0]DestinationZ = 19,46972
Objectives[66]Task_List[0]Rotation = -210
Objectives[66]Task_List[0]Speed = 0,5
Objectives[66]Task_List[0]GoStraitToCoord = False
Objectives[66]Task_List[1]Type = WalkTo
Objectives[66]Task_List[1]DestinationX = 771,3203
Objectives[66]Task_List[1]DestinationY = -2365,413
Objectives[66]Task_List[1]DestinationZ = 22,7505
Objectives[66]Task_List[1]Rotation = 0
Objectives[66]Task_List[1]Speed = 0,5
Objectives[66]Task_List[1]GoStraitToCoord = False
Objectives[66]Task_List[2]Type = WalkTo
Objectives[66]Task_List[2]DestinationX = 788,9814
Objectives[66]Task_List[2]DestinationY = -2185,085
Objectives[66]Task_List[2]DestinationZ = 28,99081
Objectives[66]Task_List[2]Rotation = 0
Objectives[66]Task_List[2]Speed = 0,5
Objectives[66]Task_List[2]GoStraitToCoord = False
Objectives[66]Task_List[3]Type = WalkTo
Objectives[66]Task_List[3]DestinationX = 795,7498
Objectives[66]Task_List[3]DestinationY = -2090,515
Objectives[66]Task_List[3]DestinationZ = 28,87524
Objectives[66]Task_List[3]Rotation = -210
Objectives[66]Task_List[3]Speed = 0,5
Objectives[66]Task_List[3]GoStraitToCoord = False
Objectives[66]Task_List[4]Type = WalkTo
Objectives[66]Task_List[4]DestinationX = 688,1972
Objectives[66]Task_List[4]DestinationY = -2074,746
Objectives[66]Task_List[4]DestinationZ = 28,7784
Objectives[66]Task_List[4]Rotation = 0
Objectives[66]Task_List[4]Speed = 0,5
Objectives[66]Task_List[4]GoStraitToCoord = False
Objectives[66]Task_List[5]Type = WalkTo
Objectives[66]Task_List[5]DestinationX = 521,9604
Objectives[66]Task_List[5]DestinationY = -2062,935
Objectives[66]Task_List[5]DestinationZ = 26,54121
Objectives[66]Task_List[5]Rotation = 0
Objectives[66]Task_List[5]Speed = 0,5
Objectives[66]Task_List[5]GoStraitToCoord = False
Objectives[66]Task_List[6]Type = WalkTo
Objectives[66]Task_List[6]DestinationX = 481,8119
Objectives[66]Task_List[6]DestinationY = -2030,388
Objectives[66]Task_List[6]DestinationZ = 24,11534
Objectives[66]Task_List[6]Rotation = -210
Objectives[66]Task_List[6]Speed = 0,5
Objectives[66]Task_List[6]GoStraitToCoord = False
Objectives[66]Task_List[7]Type = WalkTo
Objectives[66]Task_List[7]DestinationX = 383,4633
Objectives[66]Task_List[7]DestinationY = -1927,272
Objectives[66]Task_List[7]DestinationZ = 24,12874
Objectives[66]Task_List[7]Rotation = 0
Objectives[66]Task_List[7]Speed = 0,5
Objectives[66]Task_List[7]GoStraitToCoord = False
Objectives[66]Task_List[8]Type = WalkTo
Objectives[66]Task_List[8]DestinationX = 261,9753
Objectives[66]Task_List[8]DestinationY = -1823,606
Objectives[66]Task_List[8]DestinationZ = 26,32526
Objectives[66]Task_List[8]Rotation = 0
Objectives[66]Task_List[8]Speed = 0,5
Objectives[66]Task_List[8]GoStraitToCoord = False
Objectives[66]Task_List[9]Type = WalkTo
Objectives[66]Task_List[9]DestinationX = 150,7204
Objectives[66]Task_List[9]DestinationY = -1731,783
Objectives[66]Task_List[9]DestinationZ = 28,74869
Objectives[66]Task_List[9]Rotation = 0
Objectives[66]Task_List[9]Speed = 0,5
Objectives[66]Task_List[9]GoStraitToCoord = False
Objectives[66]Task_List[10]Type = WalkTo
Objectives[66]Task_List[10]DestinationX = 30,30917
Objectives[66]Task_List[10]DestinationY = -1630,732
Objectives[66]Task_List[10]DestinationZ = 28,83206
Objectives[66]Task_List[10]Rotation = 0
Objectives[66]Task_List[10]Speed = 0,5
Objectives[66]Task_List[10]GoStraitToCoord = False
Objectives[66]Task_List[11]Type = WalkTo
Objectives[66]Task_List[11]DestinationX = -92,38302
Objectives[66]Task_List[11]DestinationY = -1525,919
Objectives[66]Task_List[11]DestinationZ = 33,12244
Objectives[66]Task_List[11]Rotation = -210
Objectives[66]Task_List[11]Speed = 0,5
Objectives[66]Task_List[11]GoStraitToCoord = False
Objectives[66]Task_List[12]Type = WalkTo
Objectives[66]Task_List[12]DestinationX = -63,05617
Objectives[66]Task_List[12]DestinationY = -1452,88
Objectives[66]Task_List[12]DestinationZ = 31,6237
Objectives[66]Task_List[12]Rotation = -210
Objectives[66]Task_List[12]Speed = 0,5
Objectives[66]Task_List[12]GoStraitToCoord = False
Objectives[66]mission_ActorsCount = 0
Objectives[66]mission_Vehicles = 0
Objectives[66]Mission_Needed_Vehicles = 0
Objectives[66]mission_PropsCount = 0
Objectives[66]mission_Pickup_Props_Count = 0
Objectives[66]ObjectiveMessages = 0

Objectives[67]Type = Hint_Objective
Objectives[67]Text = 
Objectives[67]positionX = -67,02827
Objectives[67]positionY = -1457,463
Objectives[67]positionZ = 31,11509
Objectives[67]Hint_Time = 36
Objectives[67]Hint_FOV = 40
Objectives[67]Hint_Use_Position = False
Objectives[67]Hint_Use_Player = False
Objectives[67]Hint_Use_Actor = True
Objectives[67]Hint_Use_Vehicle = False
Objectives[67]mission_ActorsCount = 0
Objectives[67]mission_Vehicles = 0
Objectives[67]Mission_Needed_Vehicles = 0
Objectives[67]mission_PropsCount = 0
Objectives[67]mission_Pickup_Props_Count = 0
Objectives[67]ObjectiveMessages = 7
Objectives[67]ObjectiveMessages[0]positionX = 2325,78
Objectives[67]ObjectiveMessages[0]positionY = -1967,995
Objectives[67]ObjectiveMessages[0]positionZ = 51,48919
Objectives[67]ObjectiveMessages[0]Message = ~g~WHAT THE FUCK? WHERE AM I? WHAT TIME IS IT?
Objectives[67]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[67]ObjectiveMessages[0]Sender = 
Objectives[67]ObjectiveMessages[0]Subject = 
Objectives[67]ObjectiveMessages[0]MessageColor = White
Objectives[67]ObjectiveMessages[0]PlayFromStart = True
Objectives[67]ObjectiveMessages[0]Delay = False
Objectives[67]ObjectiveMessages[0]DelayTime = 0
Objectives[67]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[67]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[67]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[67]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[67]ObjectiveMessages[0]TypeSubtitle = True
Objectives[67]ObjectiveMessages[0]TypeTextMesage = False
Objectives[67]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[67]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[67]ObjectiveMessages[1]positionX = 2329,949
Objectives[67]ObjectiveMessages[1]positionY = -1977,116
Objectives[67]ObjectiveMessages[1]positionZ = 49,94385
Objectives[67]ObjectiveMessages[1]Message = ~g~Lamar, what the fuck are we doing here? Lester is coming, we have to do that job for him, we have to hurry...
Objectives[67]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[67]ObjectiveMessages[1]Sender = 
Objectives[67]ObjectiveMessages[1]Subject = 
Objectives[67]ObjectiveMessages[1]MessageColor = White
Objectives[67]ObjectiveMessages[1]PlayFromStart = False
Objectives[67]ObjectiveMessages[1]Delay = True
Objectives[67]ObjectiveMessages[1]DelayTime = 5
Objectives[67]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[67]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[67]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[67]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[67]ObjectiveMessages[1]TypeSubtitle = True
Objectives[67]ObjectiveMessages[1]TypeTextMesage = False
Objectives[67]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[67]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[67]ObjectiveMessages[2]positionX = 2331,585
Objectives[67]ObjectiveMessages[2]positionY = -1980,775
Objectives[67]ObjectiveMessages[2]positionZ = 49,27772
Objectives[67]ObjectiveMessages[2]Message = ~y~Shit... now he recovers...
Objectives[67]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[67]ObjectiveMessages[2]Sender = 
Objectives[67]ObjectiveMessages[2]Subject = 
Objectives[67]ObjectiveMessages[2]MessageColor = White
Objectives[67]ObjectiveMessages[2]PlayFromStart = False
Objectives[67]ObjectiveMessages[2]Delay = True
Objectives[67]ObjectiveMessages[2]DelayTime = 15
Objectives[67]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[67]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[67]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[67]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[67]ObjectiveMessages[2]TypeSubtitle = True
Objectives[67]ObjectiveMessages[2]TypeTextMesage = False
Objectives[67]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[67]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[67]ObjectiveMessages[3]positionX = 2333,973
Objectives[67]ObjectiveMessages[3]positionY = -1986,044
Objectives[67]ObjectiveMessages[3]positionZ = 47,99823
Objectives[67]ObjectiveMessages[3]Message = ~g~Lamar, come on, we have to hurry.
Objectives[67]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[67]ObjectiveMessages[3]Sender = 
Objectives[67]ObjectiveMessages[3]Subject = 
Objectives[67]ObjectiveMessages[3]MessageColor = White
Objectives[67]ObjectiveMessages[3]PlayFromStart = False
Objectives[67]ObjectiveMessages[3]Delay = True
Objectives[67]ObjectiveMessages[3]DelayTime = 17
Objectives[67]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[67]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[67]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[67]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[67]ObjectiveMessages[3]TypeSubtitle = True
Objectives[67]ObjectiveMessages[3]TypeTextMesage = False
Objectives[67]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[67]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[67]ObjectiveMessages[4]positionX = 2335,625
Objectives[67]ObjectiveMessages[4]positionY = -1993,084
Objectives[67]ObjectiveMessages[4]positionZ = 46,3544
Objectives[67]ObjectiveMessages[4]Message = ~g~But... first we have to stop at my house, I think I shit a bit in my underwear... and I feel a little light-headed...
Objectives[67]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[67]ObjectiveMessages[4]Sender = 
Objectives[67]ObjectiveMessages[4]Subject = 
Objectives[67]ObjectiveMessages[4]MessageColor = White
Objectives[67]ObjectiveMessages[4]PlayFromStart = False
Objectives[67]ObjectiveMessages[4]Delay = True
Objectives[67]ObjectiveMessages[4]DelayTime = 20
Objectives[67]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[67]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[67]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[67]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[67]ObjectiveMessages[4]TypeSubtitle = True
Objectives[67]ObjectiveMessages[4]TypeTextMesage = False
Objectives[67]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[67]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[67]ObjectiveMessages[5]positionX = 2332,994
Objectives[67]ObjectiveMessages[5]positionY = -1999,539
Objectives[67]ObjectiveMessages[5]positionZ = 45,30243
Objectives[67]ObjectiveMessages[5]Message = ~g~What the fuck happened?
Objectives[67]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[67]ObjectiveMessages[5]Sender = 
Objectives[67]ObjectiveMessages[5]Subject = 
Objectives[67]ObjectiveMessages[5]MessageColor = White
Objectives[67]ObjectiveMessages[5]PlayFromStart = False
Objectives[67]ObjectiveMessages[5]Delay = True
Objectives[67]ObjectiveMessages[5]DelayTime = 30
Objectives[67]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[67]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[67]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[67]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[67]ObjectiveMessages[5]TypeSubtitle = True
Objectives[67]ObjectiveMessages[5]TypeTextMesage = False
Objectives[67]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[67]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[67]ObjectiveMessages[6]positionX = 2332,919
Objectives[67]ObjectiveMessages[6]positionY = -2005,18
Objectives[67]ObjectiveMessages[6]positionZ = 43,62421
Objectives[67]ObjectiveMessages[6]Message = ~y~Fuck you Wade...
Objectives[67]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[67]ObjectiveMessages[6]Sender = 
Objectives[67]ObjectiveMessages[6]Subject = 
Objectives[67]ObjectiveMessages[6]MessageColor = White
Objectives[67]ObjectiveMessages[6]PlayFromStart = False
Objectives[67]ObjectiveMessages[6]Delay = True
Objectives[67]ObjectiveMessages[6]DelayTime = 33
Objectives[67]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[67]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[67]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[67]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[67]ObjectiveMessages[6]TypeSubtitle = True
Objectives[67]ObjectiveMessages[6]TypeTextMesage = False
Objectives[67]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[67]ObjectiveMessages[6]PhoneMessageDisplayTime = 15

